Player Matchup

Chernobog
Chernobog
BakaBot
Chernobog
Level 48
God Stats
2W - 2L
1,624 SR
Queue Stats
53W - 16L
1,823 Elo+
Solo
Chang'e
Chang'e
Higgster3900
Chang'e
Level 69
God Stats
2W - 8L
1,303 SR
Queue Stats
167W - 147L
1,504 Elo+
Solo
Hun Batz
Hun Batz
JDaWay
Hun Batz
Level 129
God Stats
6W - 10L
1,388 SR
Queue Stats
378W - 353L
1,542 Elo+
Solo
Cthulhu
Cthulhu
Matei606
Cthulhu
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 161L
1,534 Elo+
Solo
Amaterasu
Amaterasu
christiannn1
Amaterasu
Level 142
God Stats
8W - 4L
1,679 SR
Queue Stats
309W - 341L
1,552 Elo+
Solo
Team Averages
Level 103
1,499 SR
1,591 Elo+

VS

Team Averages
Level 60
1,579 SR
1,722 Elo+
Mulan
Mulan
FgtSlayer
Mulan
Level 42
God Stats
2W - 0L
1,841 SR
Queue Stats
32W - 12L
1,902 Elo+
Party 2
Chiron
Chiron
Fokaspokajs
Chiron
Level 122
God Stats
6W - 16L
1,445 SR
Queue Stats
184W - 195L
1,542 Elo+
Solo
Terra
Terra
Kyr04
Terra
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 28L
1,689 Elo+
Party 1
Gilgamesh
Gilgamesh
Meritocrazy
Gilgamesh
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
49W - 19L
1,902 Elo+
Party 2
Yemoja
Yemoja
PlannedTube9
Yemoja
Level 83
God Stats
14W - 6L
1,610 SR
Queue Stats
106W - 74L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BakaBot
Chernobog
20
7 / 6 / 5
14,658
524
32,973
30,114
14,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chang'e
Higgster3900
Chang'e
18
2 / 5 / 4
12,294
439
18,068
24,129
10,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
JDaWay
Hun Batz
20
6 / 2 / 3
13,360
477
23,255
26,146
13,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Matei606
Cthulhu
16
0 / 8 / 6
11,309
404
16,950
30,486
39,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amaterasu
christiannn1
Amaterasu
16
0 / 8 / 4
10,887
389
10,118
37,964
41,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
FgtSlayer
Mulan
20
10 / 3 / 11
15,864
567
41,166
36,102
44,546
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chiron
19
1 / 4 / 10
13,236
473
11,848
23,728
9,530
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
Kyr04
Terra
20
8 / 2 / 13
14,339
512
27,885
34,330
16,482
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
Meritocrazy
Gilgamesh
20
10 / 2 / 13
15,432
551
24,459
32,915
21,913
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Yemoja
15
0 / 4 / 11
11,667
417
4,714
27,627
21,069
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
87
15
Kills
29
29
Deaths
15
22
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Chernobog
BakaBot
Chernobog
7
6
5
1.58
W
Mulan
FgtSlayer
Mulan
10
3
11
5.17
W
Chiron
1
4
10
1.5
L
Chang'e
Higgster3900
Chang'e
2
5
4
0.8
L
Hun Batz
JDaWay
Hun Batz
6
2
3
3.75
W
Terra
Kyr04
Terra
8
2
13
7.25
L
Cthulhu
Matei606
Cthulhu
0
8
6
0.38
W
Gilgamesh
Meritocrazy
Gilgamesh
10
2
13
8.25
W
Yemoja
0
4
11
1.38
L
Amaterasu
christiannn1
Amaterasu
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,364
Damage
110,072
148,839
Taken
154,702
119,749
Mitigated
113,540
35,266
Healing
62,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
BakaBot
Chernobog
32,973
17,195
0
8,310
30,114
14,691
3,958
4,390
25,724
0
159,335
W
Mulan
FgtSlayer
Mulan
41,166
4,782
0
15,783
36,102
44,546
356
7,601
28,501
0
130,922
W
Chiron
11,848
4,426
1,928
6,213
23,728
9,530
5,249
2,777
20,923
0
124,696
L
Chang'e
Higgster3900
Chang'e
18,068
1,031
3,564
7,479
24,129
10,547
294
8,557
15,572
84,233
0
L
Hun Batz
JDaWay
Hun Batz
23,255
2,193
0
2,064
26,146
13,467
404
3,450
22,696
0
145,768
W
Terra
Kyr04
Terra
27,885
5,134
5,288
10,248
34,330
16,482
486
11,255
22,795
123,549
0
L
Cthulhu
Matei606
Cthulhu
16,950
2,481
475
2,226
30,486
39,318
0
11,551
18,695
50,292
4,579
W
Gilgamesh
Meritocrazy
Gilgamesh
24,459
8,330
0
3,640
32,915
21,913
1,361
5,596
26,954
0
156,706
W
Yemoja
4,714
1,229
11,095
8,738
27,627
21,069
152
10,337
16,981
20,277
0
L
Amaterasu
christiannn1
Amaterasu
10,118
3,907
0
11,148
37,964
41,726
276
4,669
33,295
0
61,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,508
Gold Earned
70,538
678
Minions Killed
664
0
Camps Cleared
0
2,550,234
Distance Traveled
2,758,314
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
14,658
524
204
7
0
495,195
1
W
Mulan
15,864
567
172
6
0
550,979
1
W
Chiron
13,236
473
158
6
0
488,498
5
L
Chang'e
12,294
439
139
5
0
474,564
7
L
Hun Batz
13,360
477
169
6
0
570,478
3
W
Terra
14,339
512
158
6
0
566,996
2
L
Cthulhu
11,309
404
73
3
0
460,855
1
W
Gilgamesh
15,432
551
154
6
0
619,335
11
W
Yemoja
11,667
417
22
1
0
532,506
1
L
Amaterasu
10,887
389
93
3
0
549,142
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role