Player Matchup

Mercury
Mercury
RxrenatinhoXD
Mercury
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
64W - 61L
1,393 Elo+
Party 3
Bellona
Bellona
TheGrimeyest
Bellona
Level 127
God Stats
42W - 34L
1,595 SR
Queue Stats
104W - 105L
1,494 Elo+
Solo
Poseidon
Poseidon
nascimentorp
Poseidon
Level 154
God Stats
14W - 18L
1,496 SR
Queue Stats
588W - 668L
1,545 Elo+
Party 3
Jing Wei
Jing Wei
xsantts_
Jing Wei
Level 160
God Stats
1W - 3L
1,620 SR
Queue Stats
100W - 111L
1,457 Elo+
Party 3
Atlas
Atlas
z Sensi Star z
Atlas
Level 85
God Stats
3W - 3L
1,787 SR
Queue Stats
19W - 25L
1,509 Elo+
Solo
Team Averages
Level 127
1,600 SR
1,480 Elo+

VS

Team Averages
Level 97
1,601 SR
1,506 Elo+
Kuzenbo
Kuzenbo
LordDolfin
Kuzenbo
Level 72
God Stats
5W - 3L
1,677 SR
Queue Stats
24W - 27L
1,465 Elo+
Party 2
Danzaburou
Danzaburou
MermaidMama219
Danzaburou
Level 159
God Stats
159W - 160L
1,543 SR
Queue Stats
1,507W - 1,749L
1,537 Elo+
Party 1
Kukulkan
Kukulkan
SLMDMX6
Kukulkan
Level 66
God Stats
17W - 15L
1,585 SR
Queue Stats
18W - 21L
1,487 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Teh Jerbear
Cu Chulainn
Level 118
God Stats
2W - 0L
1,744 SR
Queue Stats
48W - 60L
1,499 Elo+
Party 2
Ravana
Ravana
crayger65
Ravana
Level 70
God Stats
7W - 5L
1,457 SR
Queue Stats
430W - 414L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
18
2 / 5 / 6
11,527
443
10,746
26,919
13,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
TheGrimeyest
Bellona
18
6 / 9 / 5
12,250
471
30,261
36,585
34,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Poseidon
nascimentorp
Poseidon
17
4 / 8 / 3
11,592
446
12,686
17,739
7,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
xsantts_
Jing Wei
18
2 / 6 / 2
11,515
443
9,384
22,510
9,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 9 / 4
10,360
398
13,690
31,669
37,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
LordDolfin
Kuzenbo
17
3 / 1 / 19
12,870
495
14,729
26,093
44,209
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Danzaburou
MermaidMama219
Danzaburou
20
10 / 1 / 7
15,359
591
22,884
23,077
11,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kukulkan
SLMDMX6
Kukulkan
20
9 / 3 / 10
14,225
547
27,924
17,942
9,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
Teh Jerbear
Cu Chulainn
19
5 / 7 / 6
13,157
506
23,962
32,830
27,320
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ravana
crayger65
Ravana
19
10 / 4 / 3
13,175
507
16,528
17,257
10,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
82
16
Kills
37
37
Deaths
16
20
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
LordDolfin
Kuzenbo
3
1
19
12.5
W
Danzaburou
MermaidMama219
Danzaburou
10
1
7
13.5
L
Mercury
2
5
6
1
W
Kukulkan
SLMDMX6
Kukulkan
9
3
10
4.67
W
Cu Chulainn
Teh Jerbear
Cu Chulainn
5
7
6
1.14
L
Bellona
TheGrimeyest
Bellona
6
9
5
0.94
W
Ravana
crayger65
Ravana
10
4
3
2.88
L
Poseidon
nascimentorp
Poseidon
4
8
3
0.69
L
Jing Wei
xsantts_
Jing Wei
2
6
2
0.5
L
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,767
Damage
106,027
135,422
Taken
117,199
102,655
Mitigated
103,879
28,223
Healing
29,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
LordDolfin
Kuzenbo
14,729
4,210
0
1,841
26,093
44,209
399
7,871
18,222
41,876
5,661
W
Danzaburou
MermaidMama219
Danzaburou
22,884
12,205
0
10,927
23,077
11,931
8,746
6,093
16,984
54
125,184
L
Mercury
10,746
4,074
0
4,872
26,919
13,523
0
7,311
19,608
0
121,377
W
Kukulkan
SLMDMX6
Kukulkan
27,924
2,354
0
4,098
17,942
9,985
3,093
6,439
11,503
146,297
0
W
Cu Chulainn
Teh Jerbear
Cu Chulainn
23,962
5,671
0
8,314
32,830
27,320
398
4,404
28,426
8,067
92,381
L
Bellona
TheGrimeyest
Bellona
30,261
11,162
0
9,690
36,585
34,546
450
13,073
23,512
0
105,576
W
Ravana
crayger65
Ravana
16,528
4,896
0
4,122
17,257
10,434
2,451
4,523
12,734
31
85,087
L
Poseidon
nascimentorp
Poseidon
12,686
1,373
0
1,391
17,739
7,256
0
6,766
10,973
74,507
0
L
Jing Wei
xsantts_
Jing Wei
9,384
7,758
0
9,090
22,510
9,799
0
4,019
18,491
0
84,394
L
13,690
6,914
0
3,180
31,669
37,531
0
13,031
18,638
40,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,244
Gold Earned
68,786
641
Minions Killed
655
0
Camps Cleared
0
2,232,941
Distance Traveled
2,440,224
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
12,870
495
57
2
0
513,295
0
W
Danzaburou
15,359
591
188
7
0
472,528
5
L
Mercury
11,527
443
168
6
0
577,704
3
W
Kukulkan
14,225
547
173
7
0
489,848
1
W
Cu Chulainn
13,157
506
136
5
0
455,735
0
L
Bellona
12,250
471
165
6
0
415,704
0
W
Ravana
13,175
507
101
4
0
508,818
1
L
Poseidon
11,592
446
120
5
0
430,009
4
L
Jing Wei
11,515
443
150
6
0
441,951
5
L
Atlas
10,360
398
38
1
0
367,573
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role