Player Matchup

Danzaburou
Danzaburou
BestTobbi
Danzaburou
Level 63
God Stats
37W - 47L
1,396 SR
Queue Stats
93W - 157L
1,307 Elo+
Party 2
King Arthur
King Arthur
Fitocorleones
King Arthur
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 37L
1,590 Elo+
Solo
Discordia
Discordia
Grosefürt
Discordia
Level 92
God Stats
16W - 20L
1,359 SR
Queue Stats
105W - 178L
1,307 Elo+
Party 2
Team Averages
Level 72
1,418 SR
1,401 Elo+

VS

Team Averages
Level 81
1,407 SR
1,398 Elo+
Nemesis
Nemesis
PogromcaHadesu
Nemesis
Level 105
God Stats
10W - 16L
1,550 SR
Queue Stats
554W - 583L
1,566 Elo+
Party 1
Ishtar
Ishtar
mortalDante
Ishtar
Level 120
God Stats
6W - 9L
1,452 SR
Queue Stats
29W - 36L
1,431 Elo+
Solo
Freya
Freya
wodacytrynowa
Freya
Level 18
God Stats
1W - 3L
1,218 SR
Queue Stats
1W - 3L
1,198 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BestTobbi
Danzaburou
13
3 / 1 / 5
7,483
748
7,052
8,083
3,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
Fitocorleones
King Arthur
12
5 / 2 / 3
7,687
769
7,952
10,957
7,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
Grosefürt
Discordia
12
0 / 1 / 7
6,690
669
9,968
4,053
1,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 5 / 2
6,753
675
8,491
12,750
7,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ishtar
11
2 / 2 / 1
7,223
722
5,157
8,893
3,943
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 1 / 4
6,529
653
4,746
8,026
3,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
8
Kills
4
4
Deaths
8
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BestTobbi
Danzaburou
3
1
5
5.5
W
King Arthur
Fitocorleones
King Arthur
5
2
3
3.25
W
Discordia
Grosefürt
Discordia
0
1
7
3.5
L
2
5
2
0.6
L
Ishtar
2
2
1
1.25
L
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,972
Damage
18,394
23,093
Taken
29,669
12,515
Mitigated
14,923
4,593
Healing
5,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BestTobbi
Danzaburou
7,052
2,299
0
2,975
8,083
3,515
0
2,270
5,478
0
22,729
W
King Arthur
Fitocorleones
King Arthur
7,952
958
0
1,118
10,957
7,528
36
2,133
8,549
0
20,853
W
Discordia
Grosefürt
Discordia
9,968
574
0
500
4,053
1,472
0
832
3,056
26,788
0
L
8,491
3,079
0
2,001
12,750
7,446
0
2,292
10,160
0
18,364
L
Ishtar
5,157
2,608
0
717
8,893
3,943
0
3,730
4,956
0
22,123
L
4,746
1,130
0
2,458
8,026
3,534
0
4,293
3,508
16,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,860
Gold Earned
20,505
107
Minions Killed
107
8
Camps Cleared
2
520,009
Distance Traveled
535,340
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,483
748
45
5
1
176,651
1
W
King Arthur
7,687
769
26
3
2
190,417
5
W
Discordia
6,690
669
36
4
5
152,941
2
L
Nemesis
6,753
675
19
2
1
184,334
2
L
Ishtar
7,223
722
49
5
0
163,790
3
L
Freya
6,529
653
39
4
1
187,216
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role