Player Matchup

Hercules
Hercules
HarryVanSunweb
Hercules
Level 148
God Stats
43W - 11L
1,767 SR
Queue Stats
456W - 109L
1,930 Elo+
Party 1
Scylla
Scylla
LatvianWarrion
Scylla
Level 154
God Stats
7W - 2L
1,541 SR
Queue Stats
475W - 135L
1,885 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SleepyBull
Kumbhakarna
Level 156
God Stats
16W - 4L
1,508 SR
Queue Stats
356W - 81L
1,915 Elo+
Party 1
Team Averages
Level 153
1,605 SR
1,910 Elo+

VS

Team Averages
Level 55
1,655 SR
1,569 Elo+
Bellona
Bellona
Eclypse105
Bellona
Level 27
God Stats
0W - 1L
1,766 SR
Queue Stats
7W - 9L
1,340 Elo+
Party 2
Cerberus
Cerberus
MyMightyDragon
Cerberus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 3L
1,647 Elo+
Party 2
Chang'e
Chang'e
Popcorngoddess
Chang'e
Level 124
God Stats
13W - 5L
1,699 SR
Queue Stats
266W - 125L
1,721 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
12
5 / 1 / 3
7,227
723
11,505
8,350
6,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 0 / 5
7,106
711
7,720
4,258
1,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
SleepyBull
Kumbhakarna
12
1 / 0 / 7
7,525
753
6,009
11,753
12,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Eclypse105
Bellona
9
1 / 5 / 0
6,029
603
3,933
9,975
8,417
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
11
0 / 1 / 1
6,772
677
7,393
13,322
12,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 2 / 1
6,195
620
6,499
8,763
3,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
8
Kills
1
1
Deaths
8
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bellona
Eclypse105
Bellona
1
5
0
0.2
W
Hercules
5
1
3
6.5
W
2
0
5
4.5
L
Cerberus
0
1
1
0.5
L
0
2
1
0.25
W
Kumbhakarna
SleepyBull
Kumbhakarna
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,234
Damage
17,825
24,361
Taken
32,060
21,061
Mitigated
24,150
5,270
Healing
9,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Eclypse105
Bellona
3,933
770
290
1,061
9,975
8,417
0
4,890
4,755
0
7,194
W
Hercules
11,505
5,058
0
1,811
8,350
6,628
0
4,745
3,387
0
20,076
W
7,720
1,363
0
1,318
4,258
1,970
0
3,749
367
36,068
0
L
Cerberus
7,393
816
0
4,149
13,322
12,401
0
4,378
8,640
20,963
0
L
6,499
350
1,807
2,488
8,763
3,332
0
4,531
4,037
27,513
0
W
Kumbhakarna
SleepyBull
Kumbhakarna
6,009
391
0
2,141
11,753
12,463
0
4,909
6,542
16,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,858
Gold Earned
18,996
109
Minions Killed
134
7
Camps Cleared
2
586,388
Distance Traveled
539,047
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,029
603
11
1
1
172,686
0
W
Hercules
7,227
723
21
2
3
198,546
2
W
Scylla
7,106
711
70
7
4
195,851
3
L
Cerberus
6,772
677
53
5
1
187,326
1
L
Chang'e
6,195
620
70
7
0
179,035
2
W
Kumbhakarna
7,525
753
18
2
0
191,991
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role