Player Matchup

Cthulhu
Cthulhu
Froeg21
Cthulhu
Level 42
God Stats
0W - 2L
1,297 SR
Queue Stats
4W - 20L
1,210 Elo+
Solo
Ravana
Ravana
antman1283
Ravana
Level 104
God Stats
31W - 39L
1,461 SR
Queue Stats
252W - 287L
1,479 Elo+
Party 2
Hou Yi
Hou Yi
baconrider150
Hou Yi
Level 149
God Stats
5W - 5L
1,550 SR
Queue Stats
74W - 93L
1,386 Elo+
Solo
Hel
Hel
limaelfica
Hel
Level 89
God Stats
6W - 9L
1,471 SR
Queue Stats
72W - 90L
1,445 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
zax9567
Morgan Le Fay
Level 18
God Stats
4W - 9L
1,698 SR
Queue Stats
8W - 18L
1,409 Elo+
Party 2
Team Averages
Level 80
1,495 SR
1,386 Elo+

VS

Team Averages
Level 93
1,579 SR
1,433 Elo+
Shiva
Shiva
AyedolfYeetler
Shiva
Level 77
God Stats
6W - 2L
1,694 SR
Queue Stats
159W - 160L
1,423 Elo+
Solo
Artemis
Artemis
Deus_Exitium405
Artemis
Level 123
God Stats
22W - 17L
1,592 SR
Queue Stats
141W - 148L
1,466 Elo+
Solo
Ravana
Ravana
Divine_DayBreak
Ravana
Level 93
God Stats
2W - 1L
1,311 SR
Queue Stats
35W - 36L
1,400 Elo+
Party 1
Yu Huang
Yu Huang
Ice-Grave
Yu Huang
Level 146
God Stats
6W - 2L
1,538 SR
Queue Stats
280W - 293L
1,400 Elo+
Solo
Loki
Loki
lll-y0shii-lll
Loki
Level 27
God Stats
4W - 1L
1,759 SR
Queue Stats
9W - 6L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Froeg21
Cthulhu
8
0 / 3 / 1
5,037
387
4,123
10,868
8,948
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ravana
antman1283
Ravana
11
2 / 2 / 1
6,220
478
4,584
8,658
3,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 2 / 0
5,811
447
5,439
7,607
2,823
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
0 / 0 / 0
4,743
365
270
2,030
429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
zax9567
Morgan Le Fay
10
1 / 4 / 1
5,949
458
2,880
8,508
3,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 4
6,646
511
4,806
10,787
7,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
2 / 2 / 3
6,447
496
7,896
7,141
2,639
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 0 / 2
6,750
519
5,256
4,148
3,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Yu Huang
Ice-Grave
Yu Huang
12
3 / 3 / 2
7,356
566
6,529
7,169
2,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
3 / 0 / 1
6,497
500
2,575
7,777
2,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
5
Kills
11
11
Deaths
5
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
0
4
3
W
2
2
3
1.75
W
2
0
2
3
L
Cthulhu
Froeg21
Cthulhu
0
3
1
0.17
W
Yu Huang
Ice-Grave
Yu Huang
3
3
2
1.33
L
Ravana
antman1283
Ravana
2
2
1
1.25
L
2
2
0
1
L
0
0
0
0
W
3
0
1
3.5
L
Morgan Le Fay
zax9567
Morgan Le Fay
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,296
Damage
27,062
37,671
Taken
37,022
19,173
Mitigated
19,013
8,472
Healing
13,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,806
970
607
3,607
10,787
7,891
0
2,505
8,282
0
21,475
W
7,896
3,769
0
1,647
7,141
2,639
24
1,379
5,762
0
48,091
W
5,256
1,390
0
1,149
4,148
3,149
58
899
3,249
0
35,158
L
Cthulhu
Froeg21
Cthulhu
4,123
714
155
1,046
10,868
8,948
0
0
10,868
19,235
0
W
Yu Huang
Ice-Grave
Yu Huang
6,529
550
0
1,570
7,169
2,866
1,069
2,203
4,966
46,400
0
L
Ravana
antman1283
Ravana
4,584
1,161
0
4,318
8,658
3,640
0
1,867
6,322
0
41,285
L
5,439
2,418
0
1,259
7,607
2,823
118
0
7,607
0
39,833
L
270
35
0
998
2,030
429
0
0
1,773
14,137
0
W
2,575
667
0
4,810
7,777
2,468
0
287
7,490
0
38,315
L
Morgan Le Fay
zax9567
Morgan Le Fay
2,880
318
0
696
8,508
3,333
164
4,122
3,869
37,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,760
Gold Earned
33,696
279
Minions Killed
315
0
Camps Cleared
0
1,088,102
Distance Traveled
1,250,385
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
6,646
511
33
3
0
260,769
1
W
Artemis
6,447
496
68
5
0
226,313
1
W
Ravana
6,750
519
61
5
0
278,642
2
L
Cthulhu
5,037
387
31
2
0
238,765
2
W
Yu Huang
7,356
566
81
6
0
227,790
6
L
Ravana
6,220
478
83
6
0
252,508
0
L
Hou Yi
5,811
447
67
5
0
230,251
0
L
Hel
4,743
365
30
2
0
133,502
2
W
Loki
6,497
500
72
6
0
256,871
3
L
Morgan Le Fay
5,949
458
68
5
0
233,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role