Player Matchup

Bellona
Bellona
Denis15151
Bellona
Level 18
God Stats
9W - 11L
1,464 SR
Queue Stats
22W - 40L
1,220 Elo+
Party 1
Athena
Athena
EricEric-_-76
Athena
Level 64
God Stats
1W - 1L
1,271 SR
Queue Stats
41W - 42L
1,376 Elo+
Solo
Bakasura
Bakasura
KidBoo3101
Bakasura
Level 81
God Stats
5W - 5L
1,416 SR
Queue Stats
181W - 237L
1,279 Elo+
Party 1
Skadi
Skadi
Pokechucks
Skadi
Level 44
God Stats
10W - 6L
1,332 SR
Queue Stats
111W - 156L
1,234 Elo+
Party 1
Baron Samedi
Baron Samedi
SilentReaper0404
Baron Samedi
Level 69
God Stats
2W - 6L
1,083 SR
Queue Stats
135W - 191L
1,279 Elo+
Party 1
Team Averages
Level 55
1,313 SR
1,277 Elo+

VS

Team Averages
Level 71
1,345 SR
1,345 Elo+
Bacchus
Bacchus
Koyaanisqatsy
Bacchus
Level 68
God Stats
8W - 13L
1,421 SR
Queue Stats
57W - 95L
1,301 Elo+
Solo
Sun Wukong
Sun Wukong
TheRufous
Sun Wukong
Level 29
God Stats
6W - 8L
1,449 SR
Queue Stats
57W - 87L
1,335 Elo+
Party 2
Janus
Janus
Zero6188
Janus
Level 71
God Stats
0W - 6L
1,000 SR
Queue Stats
148W - 196L
1,350 Elo+
Party 2
Cupid
Cupid
lik-lucabumbea
Cupid
Level 127
God Stats
4W - 12L
1,396 SR
Queue Stats
473W - 503L
1,385 Elo+
Solo
Susano
Susano
xXZeroskill95Xx
Susano
Level 61
God Stats
7W - 7L
1,460 SR
Queue Stats
108W - 133L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Denis15151
Bellona
18
3 / 2 / 1
11,628
554
7,350
14,851
9,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
4 / 1 / 10
11,087
528
6,808
17,943
22,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
KidBoo3101
Bakasura
19
5 / 1 / 7
11,893
566
12,012
17,603
9,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
17
7 / 1 / 7
11,072
527
23,870
14,987
7,149
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
SilentReaper0404
Baron Samedi
17
6 / 4 / 9
10,724
511
16,117
17,060
9,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
12
0 / 4 / 2
7,187
342
9,981
24,085
28,820
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
TheRufous
Sun Wukong
15
4 / 4 / 0
9,306
443
10,434
20,069
15,950
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
Zero6188
Janus
14
1 / 9 / 1
9,100
433
15,958
21,192
8,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 5 / 0
8,335
397
10,137
15,782
5,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
3 / 3 / 0
7,595
362
5,110
8,380
3,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
12
25
Kills
9
9
Deaths
25
34
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bellona
Denis15151
Bellona
3
2
1
1.75
W
4
1
10
9
W
Bakasura
KidBoo3101
Bakasura
5
1
7
8.5
L
Bacchus
0
4
2
0.25
W
Skadi
7
1
7
10.5
W
Baron Samedi
SilentReaper0404
Baron Samedi
6
4
9
2.63
L
Sun Wukong
TheRufous
Sun Wukong
4
4
0
1
L
Janus
Zero6188
Janus
1
9
1
0.17
L
1
5
0
0.2
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,157
Damage
51,620
82,444
Taken
89,508
58,232
Mitigated
62,431
24,723
Healing
18,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Denis15151
Bellona
7,350
3,091
0
6,311
14,851
9,800
4,035
1,563
13,228
0
82,312
W
6,808
2,453
0
2,306
17,943
22,500
673
6,362
11,387
36,725
0
W
Bakasura
KidBoo3101
Bakasura
12,012
8,713
632
4,251
17,603
9,210
2,785
1,534
15,979
0
103,256
L
Bacchus
9,981
1,039
213
4,604
24,085
28,820
0
6,364
17,199
33,254
0
W
Skadi
23,870
7,946
382
2,316
14,987
7,149
4,006
5,318
9,551
0
91,237
W
Baron Samedi
SilentReaper0404
Baron Samedi
16,117
2,233
2,282
6,243
17,060
9,573
836
10,230
6,360
56,875
0
L
Sun Wukong
TheRufous
Sun Wukong
10,434
1,006
0
3,930
20,069
15,950
0
1,798
18,011
0
54,392
L
Janus
Zero6188
Janus
15,958
1,305
233
1,558
21,192
8,989
20
11,201
9,991
71,911
0
L
10,137
3,204
348
6,052
15,782
5,650
0
1,700
13,862
0
64,067
L
5,110
590
0
1,728
8,380
3,022
0
1,862
6,426
0
26,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,404
Gold Earned
41,523
592
Minions Killed
373
0
Camps Cleared
0
2,035,861
Distance Traveled
1,687,575
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,628
554
149
7
0
373,266
0
W
Athena
11,087
528
58
3
0
429,914
1
W
Bakasura
11,893
566
175
8
0
487,640
0
L
Bacchus
7,187
342
40
2
0
390,601
0
W
Skadi
11,072
527
132
6
0
390,459
0
W
Baron Samedi
10,724
511
78
4
0
354,582
1
L
Sun Wukong
9,306
443
69
3
0
368,576
0
L
Janus
9,100
433
112
5
0
345,782
5
L
Cupid
8,335
397
96
5
0
331,476
8
L
Susano
7,595
362
56
3
0
251,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role