Player Matchup

Guan Yu
Guan Yu
GabrexKingDer1
Guan Yu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 46L
1,487 Elo+
Party 2
Atlas
Atlas
IdoroTakahashi
Atlas
Level 8
God Stats
5W - 2L
1,806 SR
Queue Stats
10W - 11L
1,435 Elo+
Party 3
Chiron
Chiron
WAPUS
Chiron
Level 88
God Stats
2W - 1L
1,592 SR
Queue Stats
34W - 30L
1,500 Elo+
Solo
Fafnir
Fafnir
giuseppe12
Fafnir
Level 42
God Stats
2W - 2L
1,712 SR
Queue Stats
49W - 53L
1,487 Elo+
Party 2
Hel
Hel
shisani
Hel
Level 93
God Stats
1W - 2L
1,294 SR
Queue Stats
56W - 54L
1,399 Elo+
Party 3
Team Averages
Level 49
1,581 SR
1,462 Elo+

VS

Team Averages
Level 71
1,628 SR
1,543 Elo+
Ares
Ares
Acсеlerator
Ares
Level 67
God Stats
4W - 2L
1,551 SR
Queue Stats
47W - 54L
1,436 Elo+
Solo
Medusa
Medusa
BaronSoblaznitel
Medusa
Level 26
God Stats
25W - 14L
1,667 SR
Queue Stats
284W - 258L
1,610 Elo+
Party 1
Gilgamesh
Gilgamesh
Mеliore
Gilgamesh
Level 118
God Stats
13W - 7L
1,605 SR
Queue Stats
136W - 96L
1,569 Elo+
Party 1
Chang'e
Chang'e
Sarrutobi
Chang'e
Level 68
God Stats
25W - 20L
1,510 SR
Queue Stats
216W - 230L
1,459 Elo+
Solo
Hera
Hera
ZzzPinkPonyzzZ
Hera
Level 78
God Stats
9W - 8L
1,805 SR
Queue Stats
153W - 144L
1,638 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 0
8,935
894
7,321
17,916
21,233
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
0 / 5 / 1
10,327
1,033
9,124
23,132
31,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chiron
WAPUS
Chiron
15
0 / 1 / 0
9,983
998
12,779
10,772
5,681
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
giuseppe12
Fafnir
15
0 / 3 / 1
10,339
1,034
6,495
15,059
22,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hel
15
1 / 4 / 0
9,548
955
11,070
14,993
7,659
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

181

VS

Team 2 Tickets

322

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 15
11,049
1,105
10,724
13,222
15,464
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
3 / 0 / 13
10,820
1,082
18,582
11,089
4,927
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
Mеliore
Gilgamesh
16
6 / 0 / 8
12,143
1,214
16,432
13,261
13,892
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
Sarrutobi
Chang'e
16
2 / 1 / 9
9,907
991
10,094
10,714
5,911
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
5 / 0 / 9
10,739
1,074
20,943
2,789
1,342
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
71
1
Kills
17
17
Deaths
1
2
Assists
54
Player
Kills
Deaths
Assists
KDA
W
1
0
15
8.5
W
3
0
13
9.5
L
0
4
0
0
L
0
5
1
0.1
W
Gilgamesh
Mеliore
Gilgamesh
6
0
8
10
W
Chang'e
Sarrutobi
Chang'e
2
1
9
6.5
L
Chiron
WAPUS
Chiron
0
1
0
0
W
5
0
9
9.5
L
Fafnir
giuseppe12
Fafnir
0
3
1
0.17
L
Hel
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,789
Damage
76,775
81,872
Taken
51,075
89,239
Mitigated
41,536
19,191
Healing
16,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,724
455
0
1,371
13,222
15,464
0
6,574
6,648
17,219
0
W
18,582
9,237
0
1,680
11,089
4,927
0
4,566
6,523
0
38,459
L
7,321
1,554
2,473
1,583
17,916
21,233
0
10,330
7,482
0
16,901
L
9,124
3,446
0
1,263
23,132
31,884
0
13,640
9,274
18,878
0
W
Gilgamesh
Mеliore
Gilgamesh
16,432
3,336
1,659
1,662
13,261
13,892
0
6,649
6,612
1,244
29,087
W
Chang'e
Sarrutobi
Chang'e
10,094
640
5,191
4,640
10,714
5,911
0
7,182
3,532
27,561
0
L
Chiron
WAPUS
Chiron
12,779
5,385
978
1,818
10,772
5,681
0
3,335
7,411
0
53,693
W
20,943
4,776
0
525
2,789
1,342
0
1,718
1,071
39,283
0
L
Fafnir
giuseppe12
Fafnir
6,495
1,719
0
2,632
15,059
22,782
0
6,936
8,069
13,793
0
L
Hel
11,070
207
4,845
3,599
14,993
7,659
0
7,612
7,257
27,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,132
Gold Earned
54,658
167
Minions Killed
195
8
Camps Cleared
7
988,920
Distance Traveled
1,004,723
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,049
1,105
11
1
0
185,637
0
W
Medusa
10,820
1,082
66
7
2
221,706
1
L
Guan Yu
8,935
894
19
2
0
206,465
0
L
Atlas
10,327
1,033
10
1
0
191,481
0
W
Gilgamesh
12,143
1,214
27
3
4
223,232
0
W
Chang'e
9,907
991
39
4
0
177,488
1
L
Chiron
9,983
998
91
9
5
183,534
0
W
Hera
10,739
1,074
52
5
1
196,660
1
L
Fafnir
10,339
1,034
8
1
0
196,972
0
L
Hel
9,548
955
39
4
3
210,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role