Player Matchup

Anubis
Anubis
 
Anubis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
AkuliliumJCJ
Chang'e
Level 108
God Stats
3W - 1L
1,836 SR
Queue Stats
573W - 567L
1,527 Elo+
Solo
Erlang Shen
Erlang Shen
TepsiHapsi
Erlang Shen
Level 126
God Stats
4W - 2L
1,610 SR
Queue Stats
229W - 240L
1,555 Elo+
Solo
Ratatoskr
Ratatoskr
Xeno Skulll
Ratatoskr
Level 133
God Stats
3W - 1L
1,822 SR
Queue Stats
270W - 278L
1,636 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
fermax28
Ah Muzen Cab
Level 159
God Stats
8W - 2L
1,664 SR
Queue Stats
534W - 539L
1,532 Elo+
Solo
Team Averages
Level 137
1,686 SR
1,550 Elo+

VS

Team Averages
Level 152
1,515 SR
1,554 Elo+
Raijin
Raijin
DrHeinzSteins
Raijin
Level 152
God Stats
4W - 3L
1,325 SR
Queue Stats
312W - 341L
1,537 Elo+
Solo
Bacchus
Bacchus
Dreadford
Bacchus
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,421 Elo+
Solo
Chaac
Chaac
GrayDaos
Chaac
Level 159
God Stats
3W - 6L
1,750 SR
Queue Stats
199W - 179L
1,661 Elo+
Party 1
Ra
Ra
thunderboy8888
Ra
Level 133
God Stats
0W - 1L
1,429 SR
Queue Stats
31W - 34L
1,522 Elo+
Solo
Vamana
Vamana
v4ltzu16
Vamana
Level 159
God Stats
4W - 2L
1,573 SR
Queue Stats
117W - 100L
1,631 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
3 / 4 / 18
10,877
725
13,013
15,680
9,542
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
AkuliliumJCJ
Chang'e
19
9 / 3 / 16
11,717
781
16,372
21,642
11,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
TepsiHapsi
Erlang Shen
18
5 / 5 / 18
11,540
769
17,333
30,080
34,306
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ratatoskr
Xeno Skulll
Ratatoskr
18
3 / 5 / 22
11,348
757
15,633
27,645
26,104
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ah Muzen Cab
fermax28
Ah Muzen Cab
20
11 / 4 / 15
12,956
864
34,561
21,764
12,144
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 10
10,301
687
21,981
18,878
11,708
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Dreadford
Bacchus
17
0 / 6 / 11
10,231
682
10,016
25,749
37,063
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chaac
GrayDaos
Chaac
18
3 / 6 / 11
11,079
739
22,114
25,572
34,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
3 / 8 / 6
10,441
696
15,903
17,728
9,401
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vamana
v4ltzu16
Vamana
19
13 / 6 / 3
11,933
796
26,154
25,051
30,441
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
62
31
Kills
21
21
Deaths
33
89
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
4
18
3
W
Chang'e
AkuliliumJCJ
Chang'e
9
3
16
5.67
L
2
7
10
1
L
Bacchus
Dreadford
Bacchus
0
6
11
0.92
L
Chaac
GrayDaos
Chaac
3
6
11
1.42
W
Erlang Shen
TepsiHapsi
Erlang Shen
5
5
18
2.8
W
Ratatoskr
Xeno Skulll
Ratatoskr
3
5
22
2.8
W
Ah Muzen Cab
fermax28
Ah Muzen Cab
11
4
15
4.63
L
3
8
6
0.75
L
Vamana
v4ltzu16
Vamana
13
6
3
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,912
Damage
96,168
116,811
Taken
112,978
93,331
Mitigated
123,578
63,334
Healing
39,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
13,013
828
1,131
4,084
15,680
9,542
1,837
6,158
9,295
28,662
0
W
Chang'e
AkuliliumJCJ
Chang'e
16,372
1,173
13,590
9,202
21,642
11,235
644
8,714
12,262
25,505
0
L
21,981
1,008
888
3,173
18,878
11,708
1,022
5,284
13,594
35,626
0
L
Bacchus
Dreadford
Bacchus
10,016
1,322
2,932
5,051
25,749
37,063
408
6,745
19,004
13,769
0
L
Chaac
GrayDaos
Chaac
22,114
2,620
1,156
6,408
25,572
34,965
504
6,770
18,802
291
36,009
W
Erlang Shen
TepsiHapsi
Erlang Shen
17,333
7,350
4,307
9,358
30,080
34,306
1,678
13,863
15,744
2,781
28,321
W
Ratatoskr
Xeno Skulll
Ratatoskr
15,633
3,974
2,073
9,092
27,645
26,104
904
12,497
14,103
0
27,947
W
Ah Muzen Cab
fermax28
Ah Muzen Cab
34,561
15,915
1,686
8,811
21,764
12,144
2,957
7,634
13,552
0
62,731
L
15,903
1,897
8,518
4,828
17,728
9,401
1,127
4,582
13,146
39,535
0
L
Vamana
v4ltzu16
Vamana
26,154
8,234
572
5,727
25,051
30,441
760
7,263
17,788
675
32,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,438
Gold Earned
53,985
154
Minions Killed
171
0
Camps Cleared
0
1,380,422
Distance Traveled
1,195,411
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,877
725
39
3
0
258,986
1
W
Chang'e
11,717
781
21
1
0
301,646
0
L
Raijin
10,301
687
50
3
0
208,246
1
L
Bacchus
10,231
682
8
1
0
243,167
2
L
Chaac
11,079
739
34
2
0
250,352
5
W
Erlang Shen
11,540
769
24
2
0
283,367
1
W
Ratatoskr
11,348
757
19
1
0
298,001
3
W
Ah Muzen Cab
12,956
864
51
3
0
238,422
0
L
Ra
10,441
696
58
4
0
245,461
1
L
Vamana
11,933
796
21
1
0
248,185
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role