Player Matchup

Xing Tian
Xing Tian
AlphaAjax
Xing Tian
Level 71
God Stats
2W - 1L
1,678 SR
Queue Stats
207W - 104L
1,562 Elo+
Party 1
Gilgamesh
Gilgamesh
Helios925
Gilgamesh
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
206W - 107L
1,524 Elo+
Party 1
Ne Zha
Ne Zha
Pierseus
Ne Zha
Level 145
God Stats
1W - 2L
1,369 SR
Queue Stats
129W - 104L
1,527 Elo+
Solo
Awilix
Awilix
Potatoman209
Awilix
Level 75
God Stats
1W - 3L
1,494 SR
Queue Stats
24W - 31L
1,432 Elo+
Solo
Scylla
Scylla
johancito19
Scylla
Level 28
God Stats
1W - 3L
1,292 SR
Queue Stats
67W - 85L
1,482 Elo+
Solo
Team Averages
Level 69
1,467 SR
1,505 Elo+

VS

Team Averages
Level 21
1,508 SR
1,360 Elo+
Medusa
Medusa
CharW15
Medusa
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,468 Elo+
Solo
Scylla
Scylla
E8809732
Scylla
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,532 Elo+
Solo
Kumbhakarna
Kumbhakarna
NOTPlat
Kumbhakarna
Level 28
God Stats
2W - 1L
1,538 SR
Queue Stats
23W - 29L
1,417 Elo+
Solo
Set
Set
jacobbutler4
Set
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 26L
1,139 Elo+
Party 2
Eset
Eset
jblackey11
Eset
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 27L
1,244 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AlphaAjax
Xing Tian
18
2 / 5 / 20
12,012
632
13,995
28,142
37,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Gilgamesh
Helios925
Gilgamesh
18
3 / 6 / 20
11,601
611
15,485
23,490
24,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
Pierseus
Ne Zha
19
4 / 5 / 15
11,859
624
25,437
18,461
9,323
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Awilix
20
7 / 5 / 14
12,320
648
17,048
18,985
9,358
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
20
8 / 4 / 13
13,799
726
18,881
14,815
6,045
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CharW15
Medusa
19
5 / 7 / 12
12,058
635
23,147
21,608
10,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
E8809732
Scylla
20
14 / 3 / 8
15,469
814
36,436
13,275
8,170
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
NOTPlat
Kumbhakarna
19
2 / 6 / 18
12,233
644
7,710
30,553
39,766
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

19
3 / 4 / 12
11,787
620
7,426
21,834
17,743
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
1 / 4 / 20
12,294
647
11,792
15,383
7,864
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
95
24
Kills
25
25
Deaths
24
82
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
AlphaAjax
Xing Tian
2
5
20
2.4
W
Medusa
CharW15
Medusa
5
7
12
1.57
W
Scylla
E8809732
Scylla
14
3
8
6
L
Gilgamesh
Helios925
Gilgamesh
3
6
20
2.17
W
Kumbhakarna
NOTPlat
Kumbhakarna
2
6
18
1.83
L
Ne Zha
Pierseus
Ne Zha
4
5
15
2.3
L
Awilix
7
5
14
2.8
W
3
4
12
2.25
W
1
4
20
2.75
L
Scylla
8
4
13
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,846
Damage
86,511
103,893
Taken
102,653
86,122
Mitigated
84,496
33,642
Healing
25,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
AlphaAjax
Xing Tian
13,995
634
4,309
7,881
28,142
37,286
210
9,566
18,576
24,598
0
W
Medusa
CharW15
Medusa
23,147
10,361
2,000
1,659
21,608
10,953
1,798
7,647
13,825
0
38,324
W
Scylla
E8809732
Scylla
36,436
1,957
2,185
2,046
13,275
8,170
828
2,471
10,559
73,341
0
L
Gilgamesh
Helios925
Gilgamesh
15,485
2,580
1,076
2,998
23,490
24,110
486
13,729
9,761
0
23,939
W
Kumbhakarna
NOTPlat
Kumbhakarna
7,710
420
3,095
6,537
30,553
39,766
35
9,968
19,929
17,368
0
L
Ne Zha
Pierseus
Ne Zha
25,437
2,447
3,128
4,862
18,461
9,323
320
10,798
7,663
0
45,136
L
Awilix
17,048
4,273
1,979
2,880
18,985
9,358
975
12,876
6,109
0
33,817
W
7,426
2,510
1,832
1,509
21,834
17,743
1,312
8,842
12,801
0
16,872
W
11,792
379
3,636
953
15,383
7,864
748
3,948
11,201
32,386
0
L
Scylla
18,881
1,427
1,305
3,224
14,815
6,045
43
8,969
5,846
52,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,591
Gold Earned
63,841
195
Minions Killed
204
0
Camps Cleared
0
1,757,111
Distance Traveled
1,736,865
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
12,012
632
23
1
0
398,530
0
W
Medusa
12,058
635
34
2
0
324,167
0
W
Scylla
15,469
814
89
5
0
354,341
2
L
Gilgamesh
11,601
611
29
2
0
341,476
0
W
Kumbhakarna
12,233
644
18
1
0
342,947
2
L
Ne Zha
11,859
624
32
2
0
351,948
3
L
Awilix
12,320
648
39
2
0
323,703
0
W
Set
11,787
620
14
1
0
378,147
5
W
Eset
12,294
647
49
3
0
337,263
1
L
Scylla
13,799
726
72
4
0
341,454
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role