Player Matchup

Chronos
Chronos
Donydeassi750
Chronos
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 134L
1,438 Elo+
Solo
Kuzenbo
Kuzenbo
Kocox_Diablo666
Kuzenbo
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
636W - 738L
1,435 Elo+
Solo
Ishtar
Ishtar
imtheduck1244
Ishtar
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
139W - 143L
1,491 Elo+
Solo
Team Averages
Level 134
1,500 SR
1,455 Elo+

VS

Team Averages
Level 117
1,468 SR
1,469 Elo+
Chronos
Chronos
 
Chronos
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
Eadona
Shiva
Level 146
God Stats
4W - 6L
1,479 SR
Queue Stats
240W - 246L
1,520 Elo+
Party 1
Chiron
Chiron
LukeMyG
Chiron
Level 52
God Stats
29W - 37L
1,425 SR
Queue Stats
134W - 189L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
10
2 / 3 / 0
6,788
679
7,959
8,966
3,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 3 / 1
6,552
655
4,788
13,626
14,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 4 / 1
6,060
606
5,568
10,064
3,914
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
12
4 / 0 / 6
8,178
818
9,368
8,284
3,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
Eadona
Shiva
12
5 / 2 / 4
7,935
794
10,431
11,889
9,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
LukeMyG
Chiron
11
1 / 0 / 5
7,380
738
9,182
7,066
2,897
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
2
Kills
10
10
Deaths
2
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
4
0
6
7
L
Chronos
2
3
0
0.67
W
Shiva
Eadona
Shiva
5
2
4
3.5
L
0
3
1
0.17
W
Chiron
LukeMyG
Chiron
1
0
5
3.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,315
Damage
28,981
32,656
Taken
27,239
22,165
Mitigated
16,225
4,221
Healing
9,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
9,368
3,404
0
1,653
8,284
3,695
1,339
3,961
4,167
27,068
3,075
L
Chronos
7,959
1,386
0
1,247
8,966
3,761
0
3,892
4,947
21,973
0
W
Shiva
Eadona
Shiva
10,431
2,558
797
3,724
11,889
9,633
719
4,536
7,049
69
23,848
L
4,788
2,234
0
911
13,626
14,490
0
2,406
10,794
11,891
0
W
Chiron
LukeMyG
Chiron
9,182
3,896
1,148
2,054
7,066
2,897
818
4,111
2,805
0
28,909
L
5,568
3,808
0
2,063
10,064
3,914
0
2,246
7,528
0
18,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,400
Gold Earned
23,493
85
Minions Killed
132
1
Camps Cleared
9
518,959
Distance Traveled
549,875
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,178
818
60
6
3
196,306
5
L
Chronos
6,788
679
42
4
0
169,529
0
W
Shiva
7,935
794
25
3
4
169,872
1
L
Kuzenbo
6,552
655
13
1
0
198,482
3
W
Chiron
7,380
738
47
5
2
183,697
1
L
Ishtar
6,060
606
30
3
1
150,948
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role