Player Matchup

Medusa
Medusa
 
Medusa
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
ColonelPoupousse
Amaterasu
Level 42
God Stats
2W - 3L
1,523 SR
Queue Stats
17W - 10L
1,507 Elo+
Party 2
Ymir
Ymir
Darktrooper440
Ymir
Level 54
God Stats
3W - 2L
1,718 SR
Queue Stats
3W - 4L
1,655 Elo+
Party 2
Sol
Sol
Gramz0n
Sol
Level 125
God Stats
11W - 6L
1,491 SR
Queue Stats
65W - 60L
1,509 Elo+
Party 2
Bakasura
Bakasura
Kuroshisan
Bakasura
Level 67
God Stats
0W - 3L
1,500 SR
Queue Stats
75W - 76L
1,458 Elo+
Party 2
Team Averages
Level 82
1,546 SR
1,526 Elo+

VS

Team Averages
Level 65
1,521 SR
1,453 Elo+
Ares
Ares
Dieux8
Ares
Level 75
God Stats
2W - 3L
1,500 SR
Queue Stats
81W - 97L
1,385 Elo+
Party 1
Bakasura
Bakasura
Gorr77
Bakasura
Level 5
God Stats
2W - 4L
1,500 SR
Queue Stats
6W - 13L
1,500 Elo+
Party 1
Hera
Hera
LordEpicname
Hera
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,499 Elo+
Solo
Ishtar
Ishtar
Misshee
Ishtar
Level 107
God Stats
5W - 5L
1,677 SR
Queue Stats
184W - 190L
1,446 Elo+
Party 1
Guan Yu
Guan Yu
elnicotrue
Guan Yu
Level 104
God Stats
6W - 5L
1,426 SR
Queue Stats
137W - 132L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
0 / 3 / 1
6,822
426
6,379
13,801
5,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
10
0 / 4 / 2
6,657
416
7,981
11,891
7,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
1 / 1 / 0
5,973
373
2,023
9,954
7,495
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sol
16
5 / 0 / 0
9,658
604
12,693
10,898
5,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
Kuroshisan
Bakasura
13
2 / 3 / 5
7,929
496
3,548
11,329
5,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Dieux8
Ares
12
1 / 1 / 4
8,110
507
6,733
12,585
13,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bakasura
Gorr77
Bakasura
14
4 / 1 / 2
8,657
541
6,957
9,911
4,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
0 / 2 / 2
9,193
575
5,909
8,395
3,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
Misshee
Ishtar
13
3 / 2 / 2
8,231
514
10,921
10,002
4,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Guan Yu
elnicotrue
Guan Yu
16
3 / 2 / 1
9,874
617
8,350
12,148
8,278
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
22
8
Kills
11
11
Deaths
8
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
3
1
0.17
L
Amaterasu
0
4
2
0.25
L
1
1
0
1
W
Ares
Dieux8
Ares
1
1
4
3
W
Bakasura
Gorr77
Bakasura
4
1
2
5
L
Sol
5
0
0
5
L
Bakasura
Kuroshisan
Bakasura
2
3
5
1.5
W
0
2
2
0.5
W
Ishtar
Misshee
Ishtar
3
2
2
2
W
Guan Yu
elnicotrue
Guan Yu
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,624
Damage
38,870
57,873
Taken
53,041
30,436
Mitigated
34,541
19,658
Healing
15,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
6,379
2,651
0
4,238
13,801
5,462
0
1,378
12,234
0
58,902
L
Amaterasu
7,981
5,041
0
3,225
11,891
7,359
576
0
11,761
0
37,254
L
2,023
79
452
2,196
9,954
7,495
0
2,058
7,437
16,886
0
W
Ares
Dieux8
Ares
6,733
569
288
3,936
12,585
13,247
0
4,408
8,107
18,485
5,598
W
Bakasura
Gorr77
Bakasura
6,957
4,254
0
2,040
9,911
4,570
348
2,390
7,401
0
58,928
L
Sol
12,693
5,716
0
7,787
10,898
5,056
2,591
6,277
4,297
75,925
10,255
L
Bakasura
Kuroshisan
Bakasura
3,548
2,494
0
1,760
11,329
5,064
600
2,608
8,443
0
42,631
W
5,909
2,215
0
560
8,395
3,984
936
4,673
3,712
74,978
0
W
Ishtar
Misshee
Ishtar
10,921
6,858
0
4,234
10,002
4,462
1,410
1,694
7,888
0
66,934
W
Guan Yu
elnicotrue
Guan Yu
8,350
2,688
0
4,374
12,148
8,278
1,854
0
12,148
0
74,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,039
Gold Earned
44,065
406
Minions Killed
535
0
Camps Cleared
0
1,425,216
Distance Traveled
1,545,238
21
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,822
426
91
6
0
259,167
8
L
Amaterasu
6,657
416
53
3
0
226,619
0
L
Ymir
5,973
373
23
1
0
275,890
6
W
Ares
8,110
507
27
2
0
316,242
5
W
Bakasura
8,657
541
111
7
0
362,637
5
L
Sol
9,658
604
160
10
0
294,721
5
L
Bakasura
7,929
496
79
5
0
368,819
2
W
Hera
9,193
575
152
10
0
308,577
3
W
Ishtar
8,231
514
109
7
0
273,932
4
W
Guan Yu
9,874
617
136
9
0
283,850
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role