Player Matchup

Ymir
Ymir
Bronze III
JeanLouuu
Ymir
Bronze III
Level 56
God Stats
0W - 1L
1,700 SR
Queue Stats
3W - 7L
1,354 MMR
Party 1
Horus
Horus
Bronze III
LilZki
Horus
Bronze III
Level 42
God Stats
0W - 1L
1,364 SR
Queue Stats
3W - 7L
1,354 MMR
Party 1
The Morrigan
The Morrigan
Bronze III
Mattoss
The Morrigan
Bronze III
Level 48
God Stats
1W - 1L
1,664 SR
Queue Stats
3W - 7L
1,354 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 49
1,576 SR
1,354 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 138
1,621 SR
1,503 MMR
Guan Yu
Guan Yu
Bronze V
Jalles
Guan Yu
Bronze V
Level 160
God Stats
1W - 0L
1,726 SR
Queue Stats
20W - 3L
1,500 MMR
Party 2
Jormungandr
Jormungandr
Silver III
L8M87
Jormungandr
Silver III
Level 160
God Stats
1W - 0L
1,609 SR
Queue Stats
21W - 4L
1,469 MMR
Party 2
Baron Samedi
Baron Samedi
Gold IV
beanboyswag
Baron Samedi
Gold IV
Level 95
God Stats
23W - 28L
1,528 SR
Queue Stats
336W - 435L
1,541 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
2 / 3 / 1
8,559
611
5,893
19,756
21,913
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Horus
LilZki
Horus
12
1 / 3 / 1
8,695
621
7,990
19,915
20,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

The Morrigan
Mattoss
The Morrigan
11
0 / 12 / 3
8,081
577
9,718
17,874
5,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
SobekThothPoseidonPersephone

VS

Bans
Cu ChulainnAh Muzen CabUllrHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Jalles
Guan Yu
16
6 / 0 / 11
11,247
803
19,165
17,562
21,541
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jormungandr
L8M87
Jormungandr
16
10 / 0 / 7
10,997
786
17,957
13,077
17,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
beanboyswag
Baron Samedi
15
2 / 3 / 12
9,912
708
14,222
11,716
6,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
48
3
Kills
18
18
Deaths
3
5
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Jalles
Guan Yu
6
0
11
11.5
L
Ymir
2
3
1
0.83
W
Jormungandr
L8M87
Jormungandr
10
0
7
13.5
L
Horus
LilZki
Horus
1
3
1
0.5
L
The Morrigan
Mattoss
The Morrigan
0
12
3
0.13
W
Baron Samedi
beanboyswag
Baron Samedi
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,601
Damage
51,344
57,545
Taken
42,355
47,920
Mitigated
45,989
6,891
Healing
24,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Jalles
Guan Yu
19,165
2,831
4,371
9,342
17,562
21,541
174
4,764
12,798
109
45,122
L
Ymir
5,893
776
0
0
19,756
21,913
0
9,141
9,815
15,905
0
W
Jormungandr
L8M87
Jormungandr
17,957
5,233
0
4,011
13,077
17,612
773
5,412
7,665
52,665
0
L
Horus
LilZki
Horus
7,990
3,883
1,992
4,899
19,915
20,117
0
11,877
7,071
0
20,923
L
The Morrigan
Mattoss
The Morrigan
9,718
2,217
0
0
17,874
5,890
0
8,798
8,369
28,163
1,045
W
Baron Samedi
beanboyswag
Baron Samedi
14,222
1,653
2,370
4,547
11,716
6,836
705
5,116
6,555
51,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,335
Gold Earned
32,156
99
Minions Killed
197
0
Camps Cleared
12
720,383
Distance Traveled
781,181
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,247
803
54
4
3
281,346
4
L
Ymir
8,559
611
27
2
0
253,657
2
W
Jormungandr
10,997
786
66
5
2
257,869
1
L
Horus
8,695
621
28
2
0
277,610
3
L
The Morrigan
8,081
577
44
3
0
189,116
2
W
Baron Samedi
9,912
708
77
6
7
241,966
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role