Player Matchup

Neith
Neith
JUGG Illusions
Neith
Level 144
God Stats
1W - 0L
1,321 SR
Queue Stats
9W - 9L
1,434 Elo+
Party 1
Bellona
Bellona
ToxicGod123
Bellona
Level 122
God Stats
10W - 6L
1,633 SR
Queue Stats
416W - 386L
1,534 Elo+
Party 1
Ra
Ra
Wasteful Mercy
Ra
Level 128
God Stats
16W - 13L
1,556 SR
Queue Stats
522W - 507L
1,482 Elo+
Party 1
Ne Zha
Ne Zha
aColdMillerLite
Ne Zha
Level 154
God Stats
1W - 1L
1,536 SR
Queue Stats
39W - 49L
1,568 Elo+
Party 1
Sobek
Sobek
mushroom1507
Sobek
Level 59
God Stats
4W - 0L
1,565 SR
Queue Stats
10W - 7L
1,539 Elo+
Party 1
Team Averages
Level 121
1,522 SR
1,511 Elo+

VS

Team Averages
Level 102
1,530 SR
1,523 Elo+
Ymir
Ymir
BloodyAssailt199
Ymir
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 55L
1,435 Elo+
Solo
Izanami
Izanami
GOlNGPLACES
Izanami
Level 125
God Stats
3W - 3L
1,536 SR
Queue Stats
178W - 175L
1,496 Elo+
Solo
Gilgamesh
Gilgamesh
NB-_-Red
Gilgamesh
Level 109
God Stats
2W - 2L
1,672 SR
Queue Stats
295W - 308L
1,560 Elo+
Party 2
Chang'e
Chang'e
OhGeeKevin
Chang'e
Level 85
God Stats
3W - 2L
1,533 SR
Queue Stats
5W - 5L
1,555 Elo+
Solo
Erlang Shen
Erlang Shen
SimplyEric03
Erlang Shen
Level 104
God Stats
6W - 11L
1,409 SR
Queue Stats
198W - 205L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 1
6,188
442
5,637
7,322
2,479
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
ToxicGod123
Bellona
13
3 / 2 / 2
8,177
584
10,874
10,234
10,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
5 / 0 / 2
8,589
614
7,742
5,671
2,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 1 / 2
7,569
541
5,678
12,034
5,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 3 / 3
5,396
385
3,802
10,350
5,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 3
6,635
474
3,933
12,243
10,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Izanami
GOlNGPLACES
Izanami
12
2 / 1 / 2
6,837
488
7,191
8,500
2,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilgamesh
NB-_-Red
Gilgamesh
9
0 / 5 / 1
5,842
417
3,546
11,221
3,604
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
OhGeeKevin
Chang'e
11
2 / 3 / 0
6,491
464
4,690
11,026
3,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
SimplyEric03
Erlang Shen
11
1 / 1 / 0
6,422
459
3,554
9,769
6,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
12
Kills
6
6
Deaths
12
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
2
3
1.25
L
Izanami
GOlNGPLACES
Izanami
2
1
2
3
W
1
0
1
1.5
L
Gilgamesh
NB-_-Red
Gilgamesh
0
5
1
0.1
L
Chang'e
OhGeeKevin
Chang'e
2
3
0
0.67
L
Erlang Shen
SimplyEric03
Erlang Shen
1
1
0
1
W
Bellona
ToxicGod123
Bellona
3
2
2
2
W
5
0
2
6
W
3
1
2
4
W
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,733
Damage
22,914
45,611
Taken
52,759
25,712
Mitigated
27,435
15,903
Healing
11,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,933
743
366
2,161
12,243
10,349
0
3,239
8,538
17,428
8,245
L
Izanami
GOlNGPLACES
Izanami
7,191
4,502
0
2,119
8,500
2,766
135
1,663
6,619
0
58,361
W
5,637
2,054
308
1,414
7,322
2,479
288
670
6,652
0
34,436
L
Gilgamesh
NB-_-Red
Gilgamesh
3,546
1,276
0
1,213
11,221
3,604
0
1,994
9,227
0
33,276
L
Chang'e
OhGeeKevin
Chang'e
4,690
243
364
3,022
11,026
3,934
0
3,871
7,131
43,846
0
L
Erlang Shen
SimplyEric03
Erlang Shen
3,554
1,880
0
2,636
9,769
6,782
0
69
9,700
0
37,778
W
Bellona
ToxicGod123
Bellona
10,874
4,742
0
3,949
10,234
10,425
296
768
9,466
0
55,822
W
7,742
1,325
531
2,185
5,671
2,575
614
2,141
3,530
70,686
0
W
5,678
1,681
0
6,577
12,034
5,053
482
1,946
10,088
0
53,941
W
3,802
363
0
939
10,350
5,180
0
2,074
8,276
16,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,919
Gold Earned
32,227
419
Minions Killed
351
0
Camps Cleared
0
1,346,438
Distance Traveled
1,246,740
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,635
474
38
3
0
253,651
1
L
Izanami
6,837
488
102
7
0
251,878
2
W
Neith
6,188
442
51
4
0
217,327
1
L
Gilgamesh
5,842
417
57
4
0
244,028
5
L
Chang'e
6,491
464
73
5
0
265,937
7
L
Erlang Shen
6,422
459
81
6
0
231,246
2
W
Bellona
8,177
584
119
9
0
279,693
4
W
Ra
8,589
614
129
9
0
295,504
2
W
Ne Zha
7,569
541
97
7
0
288,978
3
W
Sobek
5,396
385
23
2
0
264,936
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role