Player Matchup

Izanami
Izanami
DaltorTheNinja
Izanami
Level 61
God Stats
5W - 1L
1,843 SR
Queue Stats
22W - 27L
1,663 Elo+
Party 1
Cerberus
Cerberus
SaplingZ
Cerberus
Level 84
God Stats
2W - 0L
1,734 SR
Queue Stats
36W - 17L
1,654 Elo+
Party 1
Zhong Kui
Zhong Kui
steveissenpu
Zhong Kui
Level 53
God Stats
5W - 1L
1,731 SR
Queue Stats
16W - 10L
1,663 Elo+
Party 1
Team Averages
Level 66
1,769 SR
1,660 Elo+

VS

Team Averages
Level 126
1,366 SR
1,430 Elo+
Chang'e
Chang'e
 
Chang'e
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
MACUMBA_CR
Hachiman
Level 128
God Stats
14W - 23L
1,280 SR
Queue Stats
544W - 591L
1,466 Elo+
Solo
Osiris
Osiris
dbadger7
Osiris
Level 129
God Stats
2W - 4L
1,318 SR
Queue Stats
274W - 376L
1,324 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 6
7,053
705
6,786
4,869
2,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
SaplingZ
Cerberus
11
1 / 1 / 6
7,670
767
7,008
11,047
11,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Zhong Kui
steveissenpu
Zhong Kui
13
6 / 1 / 2
7,979
798
10,360
6,775
4,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
9
1 / 3 / 1
6,425
643
6,494
9,974
3,721
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
MACUMBA_CR
Hachiman
12
0 / 1 / 2
7,035
704
6,859
6,753
2,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
dbadger7
Osiris
9
1 / 4 / 0
6,438
644
3,072
11,748
9,828
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
8
Kills
2
2
Deaths
8
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
3
1
0.5
W
1
0
6
4
L
Hachiman
MACUMBA_CR
Hachiman
0
1
2
1
W
Cerberus
SaplingZ
Cerberus
1
1
6
4
L
Osiris
dbadger7
Osiris
1
4
0
0.25
W
Zhong Kui
steveissenpu
Zhong Kui
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,154
Damage
16,425
22,691
Taken
28,475
17,998
Mitigated
15,992
6,024
Healing
3,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
6,494
529
767
1,403
9,974
3,721
0
6,628
3,346
14,582
0
W
6,786
3,216
0
493
4,869
2,285
757
1,412
3,457
0
25,628
L
Hachiman
MACUMBA_CR
Hachiman
6,859
3,802
0
1,195
6,753
2,443
0
3,467
3,286
0
27,473
W
Cerberus
SaplingZ
Cerberus
7,008
470
0
2,642
11,047
11,032
68
3,721
7,326
13,817
0
L
Osiris
dbadger7
Osiris
3,072
1,318
0
106
11,748
9,828
0
7,526
4,222
0
12,604
W
Zhong Kui
steveissenpu
Zhong Kui
10,360
633
0
2,889
6,775
4,681
0
1,684
5,091
34,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,702
Gold Earned
19,898
146
Minions Killed
100
7
Camps Cleared
2
589,107
Distance Traveled
554,687
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,425
643
30
3
2
192,727
2
W
Izanami
7,053
705
51
5
4
185,440
2
L
Hachiman
7,035
704
55
6
0
187,705
3
W
Cerberus
7,670
767
33
3
0
199,988
4
L
Osiris
6,438
644
15
2
0
174,255
2
W
Zhong Kui
7,979
798
62
6
3
203,679
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role