Player Matchup

Tyr
Tyr
Silver III
BronicDreamz
Tyr
Silver III
Level 142
God Stats
0W - 2L
1,267 SR
Queue Stats
76W - 84L
938 MMR
Party 1
Ymir
Ymir
Silver III
SOZ_Carnage
Ymir
Silver III
Level 140
God Stats
11W - 8L
1,639 SR
Queue Stats
337W - 344L
980 MMR
Solo
Nox
Nox
Silver II
leroidup90
Nox
Silver II
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 88L
1,037 MMR
Solo
Skadi
Skadi
Silver IV
xReloooadx
Skadi
Silver IV
Level 59
God Stats
7W - 4L
1,596 SR
Queue Stats
29W - 42L
857 MMR
Party 1
Tsukuyomi
Tsukuyomi
Silver III
xtnie
Tsukuyomi
Silver III
Level 55
God Stats
3W - 12L
1,383 SR
Queue Stats
69W - 84L
909 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 100
1,477 SR
944 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 123
1,506 SR
946 MMR
Fafnir
Fafnir
Silver III
Go-hurry
Fafnir
Silver III
Level 106
God Stats
6W - 5L
1,671 SR
Queue Stats
141W - 158L
745 MMR
Solo
Medusa
Medusa
Silver II
LoneWolf xSafix
Medusa
Silver II
Level 126
God Stats
5W - 5L
1,468 SR
Queue Stats
250W - 245L
1,043 MMR
Party 2
Fenrir
Fenrir
Silver III
Pachz
Fenrir
Silver III
Level 145
God Stats
20W - 11L
1,603 SR
Queue Stats
492W - 498L
831 MMR
Solo
Anubis
Anubis
Silver III
devil-kaido
Anubis
Silver III
Level 110
God Stats
2W - 4L
1,339 SR
Queue Stats
305W - 339L
932 MMR
Solo
Nu Wa
Nu Wa
Gold V
zell181
Nu Wa
Gold V
Level 129
God Stats
17W - 19L
1,450 SR
Queue Stats
230W - 225L
1,179 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 0
9,821
468
9,343
19,743
15,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
6 / 3 / 11
11,111
529
8,583
20,507
22,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
4 / 5 / 6
9,788
466
10,424
11,090
4,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
14
5 / 9 / 2
9,524
454
12,351
17,358
5,905
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
xtnie
Tsukuyomi
16
5 / 9 / 10
10,979
523
15,768
23,418
9,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
ChaacLokiIzanami

VS

Bans
KaliHadesShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Go-hurry
Fafnir
15
1 / 6 / 15
11,108
529
8,578
22,064
28,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
13 / 3 / 6
13,015
620
19,918
19,071
8,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
Pachz
Fenrir
20
12 / 3 / 7
13,405
638
19,104
19,485
10,489
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Anubis
19
3 / 2 / 8
12,501
595
12,322
14,228
12,054
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystical Earring

Mystical Earring

+15
Mp 5

Nu Wa
zell181
Nu Wa
15
3 / 8 / 10
10,650
507
13,605
14,829
5,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
78
22
Kills
32
32
Deaths
22
29
Assists
46
Player
Kills
Deaths
Assists
KDA
L
2
6
0
0.33
W
Fafnir
Go-hurry
Fafnir
1
6
15
1.42
W
13
3
6
5.33
W
Fenrir
Pachz
Fenrir
12
3
7
5.17
L
6
3
11
3.83
W
Anubis
3
2
8
3.5
L
4
5
6
1.4
L
Skadi
5
9
2
0.67
L
Tsukuyomi
xtnie
Tsukuyomi
5
9
10
1.11
W
Nu Wa
zell181
Nu Wa
3
8
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,469
Damage
73,527
92,116
Taken
89,677
57,993
Mitigated
65,274
18,985
Healing
27,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,343
1,267
0
3,731
19,743
15,182
1,260
10,636
9,107
0
82,818
W
Fafnir
Go-hurry
Fafnir
8,578
3,020
0
4,243
22,064
28,715
85
7,682
14,160
29,155
0
W
19,918
10,193
0
9,783
19,071
8,227
801
2,798
16,215
0
112,920
W
Fenrir
Pachz
Fenrir
19,104
2,277
0
3,972
19,485
10,489
0
2,968
16,292
0
129,506
L
8,583
2,032
0
4,903
20,507
22,723
0
7,684
12,823
35,511
0
W
Anubis
12,322
1,297
0
8,835
14,228
12,054
324
1,600
11,651
97,675
0
L
10,424
1,789
635
575
11,090
4,924
0
4,068
7,022
66,946
0
L
Skadi
12,351
5,322
170
998
17,358
5,905
0
3,616
13,742
0
52,976
L
Tsukuyomi
xtnie
Tsukuyomi
15,768
4,128
1,061
6,912
23,418
9,259
0
8,501
14,917
0
66,426
W
Nu Wa
zell181
Nu Wa
13,605
3,721
0
508
14,829
5,789
862
4,991
9,632
73,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,223
Gold Earned
60,679
450
Minions Killed
623
0
Camps Cleared
0
1,743,910
Distance Traveled
1,850,037
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,821
468
139
7
0
352,340
2
W
Fafnir
11,108
529
31
1
0
390,513
8
W
Medusa
13,015
620
150
7
0
393,529
3
W
Fenrir
13,405
638
147
7
0
403,010
3
L
Ymir
11,111
529
46
2
0
308,512
0
W
Anubis
12,501
595
194
9
0
332,118
2
L
Nox
9,788
466
116
6
0
352,703
4
L
Skadi
9,524
454
60
3
0
317,291
4
L
Tsukuyomi
10,979
523
89
4
0
413,064
3
W
Nu Wa
10,650
507
101
5
0
330,867
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role