Player Matchup

Vulcan
Vulcan
Platinum IV
Anonymous14110
Vulcan
Platinum IV
Level 64
God Stats
1W - 1L
1,730 SR
Queue Stats
31W - 24L
1,891 MMR
Party 2
Kuzenbo
Kuzenbo
Diamond V
KingEzra420
Kuzenbo
Diamond V
Level 160
God Stats
11W - 14L
1,727 SR
Queue Stats
100W - 98L
2,088 MMR
Party 2
Bastet
Bastet
Platinum II
x Strangr x
Bastet
Platinum II
Level 150
God Stats
3W - 2L
1,690 SR
Queue Stats
125W - 123L
2,101 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 125
1,716 SR
2,027 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 120
1,696 SR
1,820 MMR
Horus
Horus
Gold I
 
Horus
Gold I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Heimdallr
Heimdallr
Gold I
SimpIyPray
Heimdallr
Gold I
Level 129
God Stats
0W - 1L
1,834 SR
Queue Stats
26W - 10L
1,981 MMR
Party 1
Scylla
Scylla
Gold I
SimpIyTuff
Scylla
Gold I
Level 86
God Stats
0W - 1L
1,755 SR
Queue Stats
26W - 10L
1,981 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 4
12,748
637
26,041
11,331
5,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
KingEzra420
Kuzenbo
17
0 / 0 / 5
13,282
664
11,596
21,068
34,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bastet
18
3 / 2 / 2
12,938
647
17,928
13,811
6,508
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
GebThothAchillesAh Muzen CabSobek

VS

Bans
Baba YagaBaron SamediHadesPoseidonAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
16
0 / 3 / 4
10,684
534
11,944
27,223
32,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
SimpIyPray
Heimdallr
18
1 / 1 / 3
11,730
587
15,938
22,210
11,164
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
SimpIyTuff
Scylla
17
3 / 2 / 1
11,968
598
7,712
14,079
6,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
12
5
Kills
4
4
Deaths
6
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
3
4
0.67
W
2
2
4
2
W
Kuzenbo
KingEzra420
Kuzenbo
0
0
5
2.5
L
Heimdallr
SimpIyPray
Heimdallr
1
1
3
2.5
L
Scylla
SimpIyTuff
Scylla
3
2
1
1.75
W
Bastet
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,565
Damage
35,594
46,210
Taken
63,512
46,130
Mitigated
49,514
10,482
Healing
19,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
11,944
3,798
3,859
11,031
27,223
32,074
38
14,181
13,042
790
23,000
W
26,041
7,514
0
1,818
11,331
5,520
1,195
1,675
9,392
79,701
0
W
Kuzenbo
KingEzra420
Kuzenbo
11,596
4,182
0
4,716
21,068
34,102
463
4,465
15,911
26,809
0
L
Heimdallr
SimpIyPray
Heimdallr
15,938
8,649
0
3,474
22,210
11,164
386
14,081
8,129
0
97,549
L
Scylla
SimpIyTuff
Scylla
7,712
440
0
1,350
14,079
6,276
0
9,849
4,230
46,189
0
W
Bastet
17,928
3,412
971
2,977
13,811
6,508
1,266
2,618
10,742
0
68,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,968
Gold Earned
34,382
250
Minions Killed
296
11
Camps Cleared
8
1,289,518
Distance Traveled
1,039,594
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,684
534
24
1
1
348,872
2
W
Vulcan
12,748
637
117
6
3
415,846
7
W
Kuzenbo
13,282
664
22
1
5
421,232
8
L
Heimdallr
11,730
587
153
8
5
355,782
6
L
Scylla
11,968
598
119
6
2
334,940
4
W
Bastet
12,938
647
111
6
3
452,440
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role