Player Matchup

Hades
Hades
Bronze III
JeanLouuu
Hades
Bronze III
Level 56
God Stats
0W - 2L
1,490 SR
Queue Stats
3W - 7L
1,400 MMR
Party 1
Ganesha
Ganesha
Bronze III
LilZki
Ganesha
Bronze III
Level 42
God Stats
0W - 1L
1,920 SR
Queue Stats
3W - 7L
1,400 MMR
Party 1
Chernobog
Chernobog
Bronze III
Mattoss
Chernobog
Bronze III
Level 48
God Stats
0W - 1L
1,449 SR
Queue Stats
3W - 7L
1,400 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 49
1,620 SR
1,400 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,516 SR
1,453 MMR
Guan Yu
Guan Yu
Gold III
AdanosSot
Guan Yu
Gold III
Level 127
God Stats
25W - 25L
1,521 SR
Queue Stats
489W - 562L
1,614 MMR
Solo
Osiris
Osiris
Silver I
Gosykiller
Osiris
Silver I
Level 148
God Stats
22W - 29L
1,450 SR
Queue Stats
208W - 260L
1,252 MMR
Party 2
Baron Samedi
Baron Samedi
Gold III
Laxvurre
Baron Samedi
Gold III
Level 122
God Stats
19W - 15L
1,578 SR
Queue Stats
136W - 168L
1,492 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
JeanLouuu
Hades
13
3 / 5 / 2
8,869
634
11,876
16,999
8,680
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ganesha
LilZki
Ganesha
13
1 / 2 / 4
9,241
660
10,482
22,759
29,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chernobog
Mattoss
Chernobog
13
2 / 6 / 4
8,671
619
12,481
18,747
6,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
PoseidonAchillesPersephoneThothBacchus

VS

Bans
Ah Muzen CabSobekGilgameshKing ArthurHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AdanosSot
Guan Yu
17
6 / 0 / 6
11,922
852
13,688
24,597
29,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Osiris
Gosykiller
Osiris
13
2 / 5 / 6
9,087
649
11,533
16,390
12,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
Laxvurre
Baron Samedi
16
5 / 1 / 8
10,451
747
26,191
14,952
7,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
6
Kills
13
13
Deaths
6
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
AdanosSot
Guan Yu
6
0
6
9
W
Osiris
Gosykiller
Osiris
2
5
6
1
L
Hades
JeanLouuu
Hades
3
5
2
0.8
W
Baron Samedi
Laxvurre
Baron Samedi
5
1
8
9
L
Ganesha
LilZki
Ganesha
1
2
4
1.5
L
Chernobog
Mattoss
Chernobog
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,839
Damage
51,412
58,505
Taken
55,939
45,230
Mitigated
49,741
9,078
Healing
33,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
AdanosSot
Guan Yu
13,688
2,112
5,843
11,886
24,597
29,117
700
8,798
15,799
0
33,932
W
Osiris
Gosykiller
Osiris
11,533
2,950
0
2,468
16,390
12,717
1,145
6,482
9,908
0
28,462
L
Hades
JeanLouuu
Hades
11,876
939
1,121
1,729
16,999
8,680
508
8,003
8,562
23,561
0
W
Baron Samedi
Laxvurre
Baron Samedi
26,191
3,889
6,576
6,651
14,952
7,907
1,161
7,782
7,170
67,516
0
L
Ganesha
LilZki
Ganesha
10,482
1,435
591
2,797
22,759
29,603
0
11,054
11,124
24,073
0
L
Chernobog
Mattoss
Chernobog
12,481
9,154
0
2,840
18,747
6,947
600
7,134
11,209
0
33,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,781
Gold Earned
31,460
103
Minions Killed
164
1
Camps Cleared
10
677,056
Distance Traveled
768,893
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,922
852
37
3
2
295,027
0
W
Osiris
9,087
649
37
3
7
240,728
4
L
Hades
8,869
634
43
3
0
236,900
3
W
Baron Samedi
10,451
747
90
6
1
233,138
5
L
Ganesha
9,241
660
0
0
0
247,411
3
L
Chernobog
8,671
619
60
4
1
192,745
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role