Player Matchup

Ao Kuang
Ao Kuang
Ventero_12
Ao Kuang
Level 47
God Stats
8W - 14L
1,441 SR
Queue Stats
62W - 97L
1,343 Elo+
Solo
Amaterasu
Amaterasu
danthedonke
Amaterasu
Level 129
God Stats
9W - 3L
1,540 SR
Queue Stats
73W - 62L
1,442 Elo+
Party 1
Mulan
Mulan
nephelim914
Mulan
Level 118
God Stats
30W - 34L
1,519 SR
Queue Stats
366W - 379L
1,500 Elo+
Solo
Neith
Neith
robertodiaz14
Neith
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 37L
1,455 Elo+
Party 1
Vulcan
Vulcan
sudakiita
Vulcan
Level 123
God Stats
6W - 2L
1,638 SR
Queue Stats
159W - 162L
1,428 Elo+
Party 1
Team Averages
Level 109
1,528 SR
1,434 Elo+

VS

Team Averages
Level 82
1,572 SR
1,389 Elo+
Janus
Janus
BlackPain1303
Janus
Level 144
God Stats
3W - 5L
1,485 SR
Queue Stats
268W - 315L
1,513 Elo+
Solo
Izanami
Izanami
Ferno2000
Izanami
Level 92
God Stats
25W - 12L
1,741 SR
Queue Stats
385W - 379L
1,457 Elo+
Party 2
Horus
Horus
IpsychicturtleI
Horus
Level 86
God Stats
108W - 60L
1,636 SR
Queue Stats
527W - 500L
1,431 Elo+
Party 2
Bellona
Bellona
saltamontespatas
Bellona
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 31L
1,225 Elo+
Solo
Thor
Thor
xInTheBuildinGx
Thor
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 49L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Ventero_12
Ao Kuang
14
6 / 5 / 3
9,266
488
7,072
18,087
6,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
danthedonke
Amaterasu
18
8 / 1 / 7
11,683
615
18,745
20,961
19,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

14
1 / 3 / 2
8,690
457
5,093
16,096
12,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 4 / 2
8,758
461
3,685
10,382
3,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
sudakiita
Vulcan
17
5 / 1 / 4
10,514
553
15,961
7,991
3,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 0
9,126
480
7,245
11,036
3,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Ferno2000
Izanami
16
4 / 3 / 4
10,022
527
11,413
11,648
6,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 4 / 6
8,542
450
13,108
13,909
9,196
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
1 / 5 / 1
7,434
391
7,282
14,376
8,497
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

14
2 / 7 / 2
8,394
442
6,320
19,174
7,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
27
21
Kills
14
14
Deaths
21
18
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
2
0
1.5
L
Izanami
Ferno2000
Izanami
4
3
4
2
L
4
4
6
1.75
W
Ao Kuang
Ventero_12
Ao Kuang
6
5
3
1.5
W
Amaterasu
danthedonke
Amaterasu
8
1
7
11.5
W
1
3
2
0.67
W
1
4
2
0.5
L
1
5
1
0.3
W
Vulcan
sudakiita
Vulcan
5
1
4
7
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,556
Damage
45,368
73,517
Taken
70,143
45,536
Mitigated
34,180
23,918
Healing
18,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,245
458
0
4,863
11,036
3,291
231
5,635
5,131
74,398
0
L
Izanami
Ferno2000
Izanami
11,413
5,574
0
2,943
11,648
6,039
1,701
1,912
9,696
0
96,856
L
13,108
5,583
664
2,134
13,909
9,196
263
5,818
8,001
0
35,970
W
Ao Kuang
Ventero_12
Ao Kuang
7,072
1,822
0
6,398
18,087
6,678
1,347
2,458
15,629
55,438
0
W
Amaterasu
danthedonke
Amaterasu
18,745
8,555
0
11,264
20,961
19,640
1,390
1,320
19,641
0
94,149
W
5,093
434
0
3,158
16,096
12,435
132
1,417
14,679
0
41,935
W
3,685
1,195
0
2,098
10,382
3,303
930
0
10,382
0
64,615
L
7,282
2,513
0
2,382
14,376
8,497
0
3,415
10,940
0
43,674
W
Vulcan
sudakiita
Vulcan
15,961
3,176
0
1,000
7,991
3,480
503
2,050
5,941
87,588
0
L
6,320
1,849
0
5,126
19,174
7,157
0
5,676
13,342
0
62,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,911
Gold Earned
43,518
546
Minions Killed
497
0
Camps Cleared
0
1,811,474
Distance Traveled
1,789,230
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,126
480
150
8
0
348,689
3
L
Izanami
10,022
527
160
8
0
329,029
5
L
Horus
8,542
450
34
2
0
381,243
3
W
Ao Kuang
9,266
488
78
4
0
354,582
1
W
Amaterasu
11,683
615
160
8
0
408,914
3
W
Mulan
8,690
457
49
3
0
369,477
1
W
Neith
8,758
461
111
6
0
304,293
1
L
Bellona
7,434
391
64
3
0
374,792
2
W
Vulcan
10,514
553
148
8
0
374,208
0
L
Thor
8,394
442
89
5
0
355,477
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role