Player Matchup

Merlin
Merlin
DldoBaggins
Merlin
Level 159
God Stats
5W - 4L
1,474 SR
Queue Stats
13W - 8L
1,872 Elo+
Party 1
Fenrir
Fenrir
NummySnackz
Fenrir
Level 127
God Stats
4W - 2L
1,525 SR
Queue Stats
42W - 35L
1,605 Elo+
Party 1
Ratatoskr
Ratatoskr
XFlamingDragonXx
Ratatoskr
Level 55
God Stats
1W - 0L
1,306 SR
Queue Stats
3W - 5L
1,548 Elo+
Party 1
Horus
Horus
aStrong-Warrior
Horus
Level 12
God Stats
7W - 8L
1,263 SR
Queue Stats
191W - 226L
1,433 Elo+
Solo
Cupid
Cupid
loewRes
Cupid
Level 16
God Stats
4W - 0L
1,828 SR
Queue Stats
152W - 41L
1,708 Elo+
Party 1
Team Averages
Level 74
1,479 SR
1,633 Elo+

VS

Team Averages
Level 84
1,512 SR
1,370 Elo+
Sun Wukong
Sun Wukong
AUTODIDACT1
Sun Wukong
Level 123
God Stats
4W - 4L
1,687 SR
Queue Stats
42W - 85L
1,365 Elo+
Party 3
Cthulhu
Cthulhu
Dinglefart
Cthulhu
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,295 Elo+
Party 2
Ratatoskr
Ratatoskr
Gapildeu
Ratatoskr
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 63L
1,419 Elo+
Party 2
Danzaburou
Danzaburou
SushiCheese
Danzaburou
Level 44
God Stats
7W - 8L
1,421 SR
Queue Stats
27W - 34L
1,365 Elo+
Party 3
Janus
Janus
TheGoonie8007
Janus
Level 82
God Stats
8W - 16L
1,452 SR
Queue Stats
69W - 99L
1,407 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
4 / 0 / 12
14,549
727
17,003
7,907
4,432
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
20
9 / 3 / 10
15,160
758
16,670
21,602
16,747
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Ratatoskr
20
5 / 3 / 12
14,849
742
28,632
28,523
31,161
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

20
4 / 6 / 12
13,773
689
14,970
36,025
51,926
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Cupid
loewRes
Cupid
20
7 / 2 / 10
15,140
757
29,356
22,855
13,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AUTODIDACT1
Sun Wukong
20
6 / 3 / 3
14,392
720
18,193
28,720
41,209
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cthulhu
Dinglefart
Cthulhu
19
0 / 7 / 5
11,908
595
14,424
27,780
38,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ratatoskr
Gapildeu
Ratatoskr
17
0 / 7 / 4
11,520
576
11,040
23,988
13,706
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
SushiCheese
Danzaburou
20
3 / 6 / 7
13,408
670
18,738
23,616
16,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
5 / 6 / 4
14,377
719
18,974
18,765
10,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
37
29
Kills
14
14
Deaths
29
56
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AUTODIDACT1
Sun Wukong
6
3
3
2.5
L
Cthulhu
Dinglefart
Cthulhu
0
7
5
0.36
W
Merlin
4
0
12
10
L
Ratatoskr
Gapildeu
Ratatoskr
0
7
4
0.29
W
Fenrir
9
3
10
4.67
L
Danzaburou
SushiCheese
Danzaburou
3
6
7
1.08
L
5
6
4
1.17
W
Ratatoskr
5
3
12
3.67
W
4
6
12
1.67
W
Cupid
loewRes
Cupid
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,631
Damage
81,369
116,912
Taken
122,869
117,538
Mitigated
119,663
52,664
Healing
15,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AUTODIDACT1
Sun Wukong
18,193
2,394
0
4,781
28,720
41,209
0
5,444
22,220
5,713
43,634
L
Cthulhu
Dinglefart
Cthulhu
14,424
669
995
3,950
27,780
38,501
0
4,858
21,568
32,451
0
W
Merlin
17,003
988
880
4,188
7,907
4,432
1,393
3,978
3,809
62,479
0
L
Ratatoskr
Gapildeu
Ratatoskr
11,040
3,636
0
1,737
23,988
13,706
0
3,809
19,640
0
29,065
W
Fenrir
16,670
3,362
0
4,257
21,602
16,747
250
6,410
14,514
0
49,703
L
Danzaburou
SushiCheese
Danzaburou
18,738
6,378
0
3,107
23,616
16,051
990
116
22,952
0
48,528
L
18,974
762
0
1,074
18,765
10,196
0
2,528
15,975
61,402
0
W
Ratatoskr
28,632
5,537
442
11,917
28,523
31,161
1,430
7,171
19,906
0
76,291
W
14,970
5,414
6,051
12,552
36,025
51,926
157
9,076
22,952
0
26,791
W
Cupid
loewRes
Cupid
29,356
16,977
2,418
9,959
22,855
13,272
4,134
7,459
14,997
0
103,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,471
Gold Earned
65,605
394
Minions Killed
295
0
Camps Cleared
0
2,171,397
Distance Traveled
1,832,750
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
14,392
720
91
5
0
396,162
0
L
Cthulhu
11,908
595
18
1
0
362,768
0
W
Merlin
14,549
727
100
5
0
408,051
0
L
Ratatoskr
11,520
576
34
2
0
377,847
0
W
Fenrir
15,160
758
53
3
0
449,592
1
L
Danzaburou
13,408
670
53
3
0
346,919
2
L
Janus
14,377
719
99
5
0
349,054
0
W
Ratatoskr
14,849
742
93
5
0
493,402
0
W
Horus
13,773
689
30
2
0
405,937
4
W
Cupid
15,140
757
118
6
0
414,415
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role