Player Matchup

Skadi
Skadi
Mikazukiiii
Skadi
Level 44
God Stats
2W - 0L
1,744 SR
Queue Stats
36W - 19L
1,662 Elo+
Solo
Xing Tian
Xing Tian
NOTurSupportMain
Xing Tian
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 14L
1,638 Elo+
Solo
Sylvanus
Sylvanus
No Im Suck
Sylvanus
Level 121
God Stats
1W - 1L
1,290 SR
Queue Stats
197W - 200L
1,547 Elo+
Solo
Anubis
Anubis
Spinell39
Anubis
Level 126
God Stats
2W - 0L
1,579 SR
Queue Stats
21W - 20L
1,589 Elo+
Solo
Hachiman
Hachiman
YggXD
Hachiman
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
160W - 170L
1,528 Elo+
Solo
Team Averages
Level 121
1,522 SR
1,593 Elo+

VS

Team Averages
Level 144
1,615 SR
1,531 Elo+
Achilles
Achilles
 
Achilles
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Esiliare
Freya
Level 159
God Stats
1W - 1L
1,838 SR
Queue Stats
255W - 259L
1,538 Elo+
Party 1
Nu Wa
Nu Wa
Friend871
Nu Wa
Level 140
God Stats
5W - 3L
1,943 SR
Queue Stats
253W - 255L
1,513 Elo+
Party 1
Hera
Hera
Starin4es
Hera
Level 121
God Stats
2W - 2L
1,516 SR
Queue Stats
574W - 546L
1,489 Elo+
Solo
Guan Yu
Guan Yu
carlos537
Guan Yu
Level 144
God Stats
0W - 1L
1,278 SR
Queue Stats
41W - 37L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 2 / 17
17,274
823
38,132
27,391
17,922
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
19
3 / 7 / 20
13,718
653
12,099
35,337
56,331
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sylvanus
No Im Suck
Sylvanus
20
4 / 4 / 18
14,192
676
11,179
30,954
51,647
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
Spinell39
Anubis
20
4 / 5 / 19
14,252
679
17,151
25,273
17,846
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
YggXD
Hachiman
20
8 / 5 / 19
13,733
654
25,510
22,881
12,740
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
1 / 5 / 9
11,057
527
14,837
17,774
21,041
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Freya
Esiliare
Freya
20
1 / 6 / 15
13,350
636
23,361
27,210
11,351
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Nu Wa
Friend871
Nu Wa
18
1 / 8 / 14
11,798
562
22,884
17,692
6,249
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hera
20
10 / 8 / 5
15,700
748
33,511
17,165
7,174
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
carlos537
Guan Yu
20
9 / 6 / 9
14,655
698
28,684
34,689
44,714
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
74
33
Kills
22
23
Deaths
33
93
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
5
9
1.1
L
Freya
Esiliare
Freya
1
6
15
1.42
L
Nu Wa
Friend871
Nu Wa
1
8
14
1
W
14
2
17
11.25
W
Xing Tian
3
7
20
1.86
W
Sylvanus
No Im Suck
Sylvanus
4
4
18
3.25
W
Anubis
Spinell39
Anubis
4
5
19
2.7
L
Hera
10
8
5
1.56
W
Hachiman
YggXD
Hachiman
8
5
19
3.5
L
Guan Yu
carlos537
Guan Yu
9
6
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,071
Damage
123,277
141,836
Taken
114,530
156,486
Mitigated
90,529
67,926
Healing
46,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
14,837
1,000
0
4,313
17,774
21,041
98
5,988
11,786
0
23,983
L
Freya
Esiliare
Freya
23,361
6,702
807
10,745
27,210
11,351
1,436
9,853
17,357
50,886
0
L
Nu Wa
Friend871
Nu Wa
22,884
5,145
2,574
2,323
17,692
6,249
824
5,592
12,100
40,021
0
W
38,132
10,505
2,005
11,283
27,391
17,922
4,179
16,715
10,541
0
127,549
W
Xing Tian
12,099
990
1,894
3,758
35,337
56,331
896
16,311
18,272
26,348
0
W
Sylvanus
No Im Suck
Sylvanus
11,179
1,263
17,555
15,009
30,954
51,647
1,021
20,458
10,096
25,628
0
W
Anubis
Spinell39
Anubis
17,151
693
947
8,891
25,273
17,846
1,794
12,197
12,699
61,663
0
L
Hera
33,511
8,108
1,907
1,200
17,165
7,174
2,156
5,897
11,268
70,065
0
W
Hachiman
YggXD
Hachiman
25,510
14,651
2,010
4,574
22,881
12,740
2,713
14,075
8,631
0
63,012
L
Guan Yu
carlos537
Guan Yu
28,684
3,187
6,111
16,153
34,689
44,714
68
13,099
21,590
0
37,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,169
Gold Earned
66,560
322
Minions Killed
218
0
Camps Cleared
0
1,686,973
Distance Traveled
1,624,017
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,057
527
27
1
0
245,636
0
L
Freya
13,350
636
53
3
0
339,701
0
L
Nu Wa
11,798
562
27
1
0
325,982
1
W
Skadi
17,274
823
124
6
0
370,326
5
W
Xing Tian
13,718
653
8
0
0
359,274
0
W
Sylvanus
14,192
676
23
1
0
337,815
0
W
Anubis
14,252
679
104
5
0
309,133
0
L
Hera
15,700
748
93
4
0
299,280
0
W
Hachiman
13,733
654
63
3
0
310,425
0
L
Guan Yu
14,655
698
18
1
0
413,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role