Player Matchup

Nu Wa
Nu Wa
ImmortalGlitch__
Nu Wa
Level 137
God Stats
129W - 109L
1,541 SR
Queue Stats
252W - 238L
1,500 Elo+
Solo
Ymir
Ymir
KillAllMagikarp
Ymir
Level 160
God Stats
42W - 33L
1,630 SR
Queue Stats
658W - 662L
1,540 Elo+
Solo
Mercury
Mercury
RodThaGod100
Mercury
Level 157
God Stats
8W - 11L
1,400 SR
Queue Stats
199W - 194L
1,508 Elo+
Solo
Neith
Neith
bustncherries
Neith
Level 160
God Stats
2W - 5L
1,436 SR
Queue Stats
501W - 494L
1,563 Elo+
Solo
Osiris
Osiris
sgtwolfiewaffles
Osiris
Level 128
God Stats
3W - 1L
1,557 SR
Queue Stats
50W - 46L
1,576 Elo+
Solo
Team Averages
Level 148
1,513 SR
1,537 Elo+

VS

Team Averages
Level 85
1,487 SR
1,591 Elo+
Cthulhu
Cthulhu
Arvalian
Cthulhu
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,697 Elo+
Solo
Hachiman
Hachiman
Cursed Byakuya
Hachiman
Level 159
God Stats
0W - 3L
1,195 SR
Queue Stats
97W - 94L
1,607 Elo+
Party 1
Poseidon
Poseidon
Garebare272
Poseidon
Level 58
God Stats
1W - 1L
1,607 SR
Queue Stats
46W - 41L
1,585 Elo+
Party 2
Zhong Kui
Zhong Kui
Macool91
Zhong Kui
Level 41
God Stats
2W - 2L
1,667 SR
Queue Stats
24W - 26L
1,533 Elo+
Party 2
Ravana
Ravana
xxxTRAVIESOxxx
Ravana
Level 159
God Stats
7W - 10L
1,464 SR
Queue Stats
158W - 171L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 15
11,305
754
21,940
10,557
4,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

19
6 / 4 / 13
11,304
754
15,765
25,508
30,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
RodThaGod100
Mercury
19
5 / 2 / 6
11,610
774
7,127
11,029
5,591
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
2 / 2 / 12
11,570
771
11,268
9,545
5,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
7 / 3 / 12
11,320
755
15,709
17,116
16,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Arvalian
Cthulhu
16
1 / 6 / 6
10,024
668
4,881
21,999
25,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hachiman
16
2 / 6 / 6
9,894
660
15,472
14,512
5,874
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Garebare272
Poseidon
19
1 / 3 / 2
10,976
732
6,554
9,693
4,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zhong Kui
Macool91
Zhong Kui
17
2 / 5 / 6
10,488
699
8,245
18,451
17,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
6 / 4 / 4
11,439
763
12,361
16,026
8,967
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
36
24
Kills
12
12
Deaths
24
58
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Arvalian
Cthulhu
1
6
6
0.67
L
Hachiman
2
6
6
0.83
L
Poseidon
Garebare272
Poseidon
1
3
2
0.67
W
4
1
15
11.5
W
6
4
13
3.13
L
Zhong Kui
Macool91
Zhong Kui
2
5
6
1
W
Mercury
RodThaGod100
Mercury
5
2
6
4
W
2
2
12
4
W
7
3
12
4.33
L
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,809
Damage
47,513
73,755
Taken
80,681
62,208
Mitigated
62,258
11,316
Healing
8,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Arvalian
Cthulhu
4,881
221
144
1,335
21,999
25,599
0
10,544
10,266
19,444
0
L
Hachiman
15,472
7,735
0
949
14,512
5,874
0
7,511
6,647
0
43,376
L
Poseidon
Garebare272
Poseidon
6,554
743
0
1,465
9,693
4,777
210
2,438
6,963
57,950
1,214
W
21,940
5,205
0
220
10,557
4,592
3,033
3,259
7,214
56,659
0
W
15,765
2,803
0
4,579
25,508
30,628
220
6,957
18,530
27,799
0
L
Zhong Kui
Macool91
Zhong Kui
8,245
312
0
1,161
18,451
17,041
0
8,569
9,461
30,503
0
W
Mercury
RodThaGod100
Mercury
7,127
2,913
0
999
11,029
5,591
478
1,520
9,509
0
41,849
W
11,268
2,369
0
2,757
9,545
5,173
0
2,437
7,108
0
55,628
W
15,709
5,269
0
2,761
17,116
16,224
944
5,216
11,900
0
33,993
L
12,361
2,591
0
3,218
16,026
8,967
0
6,197
9,639
0
30,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,109
Gold Earned
52,821
326
Minions Killed
282
0
Camps Cleared
0
1,578,210
Distance Traveled
1,269,519
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,024
668
9
1
0
245,857
0
L
Hachiman
9,894
660
65
4
0
244,713
3
L
Poseidon
10,976
732
109
7
0
260,710
0
W
Nu Wa
11,305
754
82
5
0
287,481
3
W
Ymir
11,304
754
34
2
0
309,772
3
L
Zhong Kui
10,488
699
53
4
0
256,353
2
W
Mercury
11,610
774
59
4
0
343,973
1
W
Neith
11,570
771
116
8
0
298,170
3
W
Osiris
11,320
755
35
2
0
338,814
1
L
Ravana
11,439
763
46
3
0
261,886
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role