Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Meanmachin
Bacchus
Level 146
God Stats
6W - 0L
1,936 SR
Queue Stats
335W - 346L
1,457 Elo+
Solo
Hercules
Hercules
S7venOfSpades
Hercules
Level 142
God Stats
2W - 5L
1,208 SR
Queue Stats
141W - 139L
1,561 Elo+
Party 1
Medusa
Medusa
jvaiBoirTonSang
Medusa
Level 109
God Stats
1W - 1L
1,300 SR
Queue Stats
127W - 125L
1,523 Elo+
Party 3
Yu Huang
Yu Huang
lol-075
Yu Huang
Level 106
God Stats
5W - 1L
1,682 SR
Queue Stats
180W - 190L
1,481 Elo+
Party 3
Team Averages
Level 130
1,525 SR
1,504 Elo+

VS

Team Averages
Level 132
1,555 SR
1,492 Elo+
Tyr
Tyr
 
Tyr
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Azymuth
Persephone
Level 142
God Stats
1W - 2L
1,500 SR
Queue Stats
101W - 100L
1,530 Elo+
Party 2
Hou Yi
Hou Yi
Zabici
Hou Yi
Level 147
God Stats
2W - 5L
1,519 SR
Queue Stats
101W - 101L
1,518 Elo+
Party 2
Izanami
Izanami
broodk
Izanami
Level 158
God Stats
0W - 3L
1,759 SR
Queue Stats
57W - 87L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
20
4 / 2 / 24
12,408
827
11,851
16,775
11,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Bacchus
Meanmachin
Bacchus
19
1 / 3 / 29
12,352
823
8,443
21,924
38,235
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hercules
S7venOfSpades
Hercules
19
8 / 2 / 15
11,698
780
15,348
30,871
26,782
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
18 / 5 / 9
13,255
884
26,924
18,533
9,683
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Yu Huang
lol-075
Yu Huang
17
3 / 5 / 17
10,922
728
9,678
12,632
6,648
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
19
2 / 8 / 11
10,129
675
10,005
25,011
24,644
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ymir
 
Ymir
1
0 / 4 / 0
3,794
253
0
3,308
1,219
Persephone
Azymuth
Persephone
18
3 / 6 / 10
11,252
750
25,145
15,293
7,904
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
Zabici
Hou Yi
20
10 / 8 / 4
11,799
787
18,224
19,069
11,071
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
broodk
Izanami
16
0 / 8 / 8
9,114
608
12,716
18,040
9,152
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
48
34
Kills
15
17
Deaths
34
94
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
4
2
24
8
L
Tyr
 
Tyr
2
8
11
0.94
L
Ymir
 
Ymir
0
4
0
0
L
Persephone
Azymuth
Persephone
3
6
10
1.33
W
Bacchus
Meanmachin
Bacchus
1
3
29
5.17
W
Hercules
S7venOfSpades
Hercules
8
2
15
7.75
L
Hou Yi
Zabici
Hou Yi
10
8
4
1.5
L
Izanami
broodk
Izanami
0
8
8
0.5
W
18
5
9
4.5
W
Yu Huang
lol-075
Yu Huang
3
5
17
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,244
Damage
66,090
100,735
Taken
80,721
92,362
Mitigated
53,990
43,750
Healing
17,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
11,851
904
1,143
5,931
16,775
11,014
3,102
4,039
12,736
31,998
0
L
Tyr
 
Tyr
10,005
750
1,309
3,428
25,011
24,644
0
7,915
16,578
0
18,052
L
Ymir
 
Ymir
0
0
0
0
3,308
1,219
0
0
3,196
0
0
L
Persephone
Azymuth
Persephone
25,145
1,151
1,074
2,487
15,293
7,904
0
5,500
9,643
42,142
0
W
Bacchus
Meanmachin
Bacchus
8,443
406
1,748
5,572
21,924
38,235
694
4,768
17,007
17,887
0
W
Hercules
S7venOfSpades
Hercules
15,348
2,402
2,463
16,207
30,871
26,782
804
7,333
23,538
0
22,214
L
Hou Yi
Zabici
Hou Yi
18,224
8,867
2,240
2,605
19,069
11,071
0
8,365
10,449
0
35,474
L
Izanami
broodk
Izanami
12,716
8,426
1,386
2,496
18,040
9,152
0
8,191
9,703
0
33,669
W
26,924
11,302
906
5,942
18,533
9,683
3,000
6,418
12,115
0
57,706
W
Yu Huang
lol-075
Yu Huang
9,678
998
1,683
2,155
12,632
6,648
662
2,587
10,045
25,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,635
Gold Earned
46,088
161
Minions Killed
138
0
Camps Cleared
0
1,412,490
Distance Traveled
1,012,770
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,408
827
42
3
0
278,645
4
L
Tyr
10,129
675
21
1
0
279,478
4
L
Ymir
3,794
253
0
0
0
2,509
0
L
Persephone
11,252
750
41
3
0
271,422
0
W
Bacchus
12,352
823
13
1
0
290,900
4
W
Hercules
11,698
780
25
2
0
311,661
2
L
Hou Yi
11,799
787
35
2
0
230,464
0
L
Izanami
9,114
608
41
3
0
228,897
0
W
Medusa
13,255
884
52
3
0
275,558
0
W
Yu Huang
10,922
728
29
2
0
255,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role