Player Matchup

Ah Puch
Ah Puch
Curve Nightmare
Ah Puch
Level 88
God Stats
18W - 22L
1,461 SR
Queue Stats
94W - 101L
1,413 Elo+
Party 2
King Arthur
King Arthur
Dragonic_101
King Arthur
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,289 Elo+
Party 2
Fenrir
Fenrir
NightSisterDred
Fenrir
Level 70
God Stats
3W - 12L
1,403 SR
Queue Stats
447W - 567L
1,467 Elo+
Solo
Team Averages
Level 72
1,455 SR
1,390 Elo+

VS

Team Averages
Level 99
1,596 SR
1,511 Elo+
Agni
Agni
KINGRAMBO2002
Agni
Level 139
God Stats
1W - 0L
1,496 SR
Queue Stats
10W - 4L
1,535 Elo+
Party 1
Skadi
Skadi
RotesaryCh1ckin
Skadi
Level 29
God Stats
3W - 0L
1,753 SR
Queue Stats
6W - 3L
1,556 Elo+
Party 1
Horus
Horus
notgodlynugget
Horus
Level 129
God Stats
2W - 0L
1,539 SR
Queue Stats
12W - 9L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 1
7,149
715
7,899
10,267
3,354
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Dragonic_101
King Arthur
9
0 / 5 / 3
6,500
650
2,084
9,987
5,183
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
2 / 3 / 1
7,309
731
4,184
9,946
5,168
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 9
7,701
770
10,096
7,395
2,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
5 / 1 / 7
8,136
814
8,386
5,818
2,178
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
7 / 1 / 6
8,709
871
7,891
7,054
5,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
4
Kills
13
13
Deaths
4
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
L
King Arthur
Dragonic_101
King Arthur
0
5
3
0.3
W
1
2
9
2.75
L
2
3
1
0.83
W
5
1
7
8.5
W
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,167
Damage
26,373
30,200
Taken
20,267
13,705
Mitigated
9,940
2,688
Healing
2,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,899
235
92
2,068
10,267
3,354
0
4,263
5,830
31,803
0
L
King Arthur
Dragonic_101
King Arthur
2,084
456
0
110
9,987
5,183
60
2,858
6,919
0
7,295
W
10,096
475
0
0
7,395
2,590
415
2,188
5,207
34,868
0
L
4,184
374
54
364
9,946
5,168
0
3,271
6,456
0
12,735
W
8,386
3,988
0
182
5,818
2,178
850
2,992
2,826
0
17,481
W
7,891
2,746
569
1,895
7,054
5,172
279
2,943
4,111
0
21,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,958
Gold Earned
24,546
85
Minions Killed
128
2
Camps Cleared
6
466,564
Distance Traveled
573,035
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,149
715
47
5
2
132,644
1
L
King Arthur
6,500
650
11
1
0
141,614
0
W
Agni
7,701
770
68
7
0
188,389
1
L
Fenrir
7,309
731
27
3
0
192,306
3
W
Skadi
8,136
814
30
3
1
187,084
2
W
Horus
8,709
871
30
3
5
197,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role