Player Matchup

Izanami
Izanami
 
Izanami
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Ima Bukk
Fenrir
Level 14
God Stats
0W - 2L
1,102 SR
Queue Stats
1W - 5L
1,222 Elo+
Party 2
Atlas
Atlas
vUsou
Atlas
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,222 Elo+
Party 2
Team Averages
Level 20
1,367 SR
1,315 Elo+

VS

Team Averages
Level 81
1,511 SR
1,392 Elo+
Olorun
Olorun
B33R_Wh1sperer
Olorun
Level 160
God Stats
3W - 1L
1,552 SR
Queue Stats
126W - 171L
1,406 Elo+
Solo
Danzaburou
Danzaburou
K1ng R4iny
Danzaburou
Level 68
God Stats
1W - 0L
1,409 SR
Queue Stats
38W - 41L
1,452 Elo+
Party 1
Achilles
Achilles
LordSlayer52
Achilles
Level 16
God Stats
7W - 4L
1,570 SR
Queue Stats
8W - 14L
1,318 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
3 / 3 / 2
10,636
665
16,068
16,739
8,344
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
Ima Bukk
Fenrir
12
2 / 4 / 1
9,239
577
9,167
19,228
9,719
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
vUsou
Atlas
14
0 / 2 / 4
10,237
640
7,012
14,726
16,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 6
11,144
697
10,603
9,709
4,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
K1ng R4iny
Danzaburou
16
6 / 2 / 2
12,027
752
21,627
16,405
7,870
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
LordSlayer52
Achilles
15
2 / 2 / 6
10,598
662
12,801
20,134
27,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
5
Kills
9
9
Deaths
5
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
3
3
2
1.33
W
1
1
6
4
L
Fenrir
Ima Bukk
Fenrir
2
4
1
0.63
W
Danzaburou
K1ng R4iny
Danzaburou
6
2
2
3.5
W
Achilles
LordSlayer52
Achilles
2
2
6
2.5
L
Atlas
vUsou
Atlas
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,247
Damage
45,031
50,693
Taken
46,248
34,798
Mitigated
39,460
7,186
Healing
22,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
16,068
9,889
0
2,208
16,739
8,344
74
3,131
13,178
0
58,813
W
10,603
4,702
1,382
6,586
9,709
4,496
974
1,805
7,904
55,368
0
L
Fenrir
Ima Bukk
Fenrir
9,167
2,917
0
2,386
19,228
9,719
0
4,676
14,208
0
15,508
W
Danzaburou
K1ng R4iny
Danzaburou
21,627
9,388
0
7,965
16,405
7,870
1,601
2,646
13,759
0
86,649
W
Achilles
LordSlayer52
Achilles
12,801
2,226
0
6,830
20,134
27,094
0
3,582
16,552
0
19,748
L
Atlas
vUsou
Atlas
7,012
2,889
461
2,131
14,726
16,735
0
2,930
11,279
23,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,112
Gold Earned
33,769
145
Minions Killed
204
1
Camps Cleared
13
833,908
Distance Traveled
870,661
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,636
665
100
6
0
276,689
4
W
Olorun
11,144
697
82
5
4
285,515
7
L
Fenrir
9,239
577
19
1
1
296,538
4
W
Danzaburou
12,027
752
106
7
9
277,644
2
W
Achilles
10,598
662
16
1
0
307,502
1
L
Atlas
10,237
640
26
2
0
260,681
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role