Player Matchup

Morgan Le Fay
Morgan Le Fay
ChrisTheRazor
Morgan Le Fay
Level 125
God Stats
11W - 4L
1,594 SR
Queue Stats
16W - 15L
1,448 Elo+
Solo
Tsukuyomi
Tsukuyomi
ElDomino166
Tsukuyomi
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 90L
1,574 Elo+
Party 1
Cu Chulainn
Cu Chulainn
JETger
Cu Chulainn
Level 100
God Stats
2W - 1L
1,503 SR
Queue Stats
65W - 51L
1,513 Elo+
Solo
Khepri
Khepri
Raksor2444
Khepri
Level 104
God Stats
2W - 1L
1,516 SR
Queue Stats
104W - 74L
1,591 Elo+
Party 1
Cernunnos
Cernunnos
Rura13
Cernunnos
Level 69
God Stats
15W - 3L
1,828 SR
Queue Stats
68W - 50L
1,617 Elo+
Party 1
Team Averages
Level 101
1,588 SR
1,549 Elo+

VS

Team Averages
Level 102
1,536 SR
1,522 Elo+
Mulan
Mulan
CallumIn8Bit
Mulan
Level 129
God Stats
5W - 4L
1,597 SR
Queue Stats
192W - 186L
1,479 Elo+
Party 2
Amaterasu
Amaterasu
EpicPotatoNinja
Amaterasu
Level 143
God Stats
1W - 4L
1,386 SR
Queue Stats
226W - 220L
1,462 Elo+
Party 2
Cabrakan
Cabrakan
SadNaM
Cabrakan
Level 121
God Stats
1W - 3L
1,407 SR
Queue Stats
139W - 85L
1,710 Elo+
Party 3
Chang'e
Chang'e
Trenatical
Chang'e
Level 30
God Stats
2W - 2L
1,500 SR
Queue Stats
49W - 27L
1,526 Elo+
Party 3
Charybdis
Charybdis
ZenquiIity
Charybdis
Level 86
God Stats
0W - 1L
1,791 SR
Queue Stats
38W - 48L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ChrisTheRazor
Morgan Le Fay
14
4 / 2 / 8
8,888
494
13,051
10,935
5,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
ElDomino166
Tsukuyomi
14
1 / 4 / 7
8,497
472
8,211
16,469
7,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
JETger
Cu Chulainn
16
2 / 1 / 3
9,850
547
12,616
15,809
14,103
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Khepri
Raksor2444
Khepri
13
0 / 0 / 11
8,710
484
6,070
13,191
16,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
Rura13
Cernunnos
16
9 / 2 / 2
10,015
556
16,605
14,854
8,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 5
8,047
447
16,769
18,979
12,708
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Amaterasu
EpicPotatoNinja
Amaterasu
15
0 / 3 / 2
8,687
483
6,727
16,335
11,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cabrakan
SadNaM
Cabrakan
14
3 / 1 / 4
8,603
478
12,118
16,140
11,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
Trenatical
Chang'e
13
2 / 5 / 3
7,910
439
8,736
14,297
5,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
ZenquiIity
Charybdis
13
0 / 4 / 3
7,852
436
5,742
13,441
4,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
26
16
Kills
9
9
Deaths
16
31
Assists
17
Player
Kills
Deaths
Assists
KDA
L
4
3
5
2.17
W
Morgan Le Fay
ChrisTheRazor
Morgan Le Fay
4
2
8
4
W
Tsukuyomi
ElDomino166
Tsukuyomi
1
4
7
1.13
L
Amaterasu
EpicPotatoNinja
Amaterasu
0
3
2
0.33
W
Cu Chulainn
JETger
Cu Chulainn
2
1
3
3.5
W
Khepri
Raksor2444
Khepri
0
0
11
5.5
W
Cernunnos
Rura13
Cernunnos
9
2
2
5
L
Cabrakan
SadNaM
Cabrakan
3
1
4
5
L
Chang'e
Trenatical
Chang'e
2
5
3
0.7
L
Charybdis
ZenquiIity
Charybdis
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,553
Damage
50,092
71,258
Taken
79,192
52,351
Mitigated
45,356
20,988
Healing
33,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,769
2,301
795
6,849
18,979
12,708
0
6,328
12,651
0
49,453
W
Morgan Le Fay
ChrisTheRazor
Morgan Le Fay
13,051
1,282
0
1,831
10,935
5,901
0
4,839
6,096
74,322
0
W
Tsukuyomi
ElDomino166
Tsukuyomi
8,211
2,071
0
6,784
16,469
7,480
0
4,558
11,911
0
60,476
L
Amaterasu
EpicPotatoNinja
Amaterasu
6,727
3,350
0
6,556
16,335
11,343
0
1,087
15,248
0
77,074
W
Cu Chulainn
JETger
Cu Chulainn
12,616
2,514
0
4,149
15,809
14,103
284
3,324
12,485
0
76,300
W
Khepri
Raksor2444
Khepri
6,070
898
0
2,592
13,191
16,557
0
5,272
7,919
32,103
0
W
Cernunnos
Rura13
Cernunnos
16,605
7,296
0
5,632
14,854
8,310
1,212
2,861
11,993
0
80,794
L
Cabrakan
SadNaM
Cabrakan
12,118
2,142
0
7,546
16,140
11,719
0
3,387
12,753
60,802
0
L
Chang'e
Trenatical
Chang'e
8,736
1,509
1,629
5,582
14,297
5,237
387
5,888
8,409
47,390
0
L
Charybdis
ZenquiIity
Charybdis
5,742
3,460
0
4,689
13,441
4,349
0
2,431
11,010
0
59,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,960
Gold Earned
41,099
527
Minions Killed
445
0
Camps Cleared
0
1,757,334
Distance Traveled
1,576,498
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,047
447
47
3
0
316,476
0
W
Morgan Le Fay
8,888
494
116
6
0
330,406
3
W
Tsukuyomi
8,497
472
105
6
0
383,228
1
L
Amaterasu
8,687
483
139
8
0
334,460
0
W
Cu Chulainn
9,850
547
151
8
0
380,385
6
W
Khepri
8,710
484
31
2
0
358,501
0
W
Cernunnos
10,015
556
124
7
0
304,814
3
L
Cabrakan
8,603
478
94
5
0
354,288
2
L
Chang'e
7,910
439
77
4
0
316,539
4
L
Charybdis
7,852
436
88
5
0
254,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role