Player Matchup

Danzaburou
Danzaburou
AuraSub
Danzaburou
Level 43
God Stats
2W - 1L
1,475 SR
Queue Stats
45W - 47L
1,458 Elo+
Party 2
Tiamat
Tiamat
BaggerOTeas1
Tiamat
Level 155
God Stats
2W - 2L
1,309 SR
Queue Stats
460W - 499L
1,467 Elo+
Solo
Mulan
Mulan
CasperTricks
Mulan
Level 143
God Stats
4W - 2L
1,588 SR
Queue Stats
80W - 73L
1,503 Elo+
Party 2
Raijin
Raijin
Irrbra03
Raijin
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,556 Elo+
Solo
Thor
Thor
Link8007
Thor
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 30L
1,457 Elo+
Solo
Team Averages
Level 96
1,474 SR
1,488 Elo+

VS

Team Averages
Level 87
1,463 SR
1,511 Elo+
Medusa
Medusa
KIleerzinho
Medusa
Level 130
God Stats
2W - 3L
1,315 SR
Queue Stats
58W - 75L
1,411 Elo+
Solo
Anubis
Anubis
THE SPITT
Anubis
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 40L
1,603 Elo+
Solo
Vulcan
Vulcan
Tayenel
Vulcan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 1
Geb
Geb
kijisk
Geb
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 80L
1,396 Elo+
Solo
Set
Set
llTuptusll
Set
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,647 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AuraSub
Danzaburou
19
5 / 2 / 13
11,581
681
15,208
22,074
11,665
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tiamat
20
2 / 1 / 17
12,238
720
10,055
10,933
7,591
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
2 / 4 / 15
12,183
717
9,706
22,136
18,569
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Raijin
Irrbra03
Raijin
20
4 / 4 / 10
11,837
696
13,886
13,355
6,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thor
20
11 / 4 / 8
13,191
776
13,213
16,180
10,898
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
5 / 4 / 8
11,189
658
21,864
12,893
6,854
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Anubis
THE SPITT
Anubis
20
6 / 4 / 7
11,963
704
22,070
15,394
9,815
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vulcan
Tayenel
Vulcan
16
1 / 7 / 8
10,055
591
5,660
10,241
4,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Geb
kijisk
Geb
6
0 / 2 / 1
7,299
429
1,387
3,087
1,826
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
3 / 7 / 6
11,109
653
15,380
24,471
27,994
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
45
24
Kills
15
15
Deaths
24
63
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AuraSub
Danzaburou
5
2
13
5.75
W
Tiamat
2
1
17
10.5
W
2
4
15
2.38
W
Raijin
Irrbra03
Raijin
4
4
10
2.25
L
Medusa
5
4
8
2.25
W
Thor
11
4
8
3.75
L
Anubis
THE SPITT
Anubis
6
4
7
2.38
L
Vulcan
Tayenel
Vulcan
1
7
8
0.71
L
Geb
kijisk
Geb
0
2
1
0.25
L
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,068
Damage
66,361
84,678
Taken
66,086
55,435
Mitigated
51,121
34,409
Healing
16,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AuraSub
Danzaburou
15,208
7,779
1,812
9,912
22,074
11,665
2,014
8,354
13,720
0
37,740
W
Tiamat
10,055
685
1,500
4,016
10,933
7,591
1,448
3,245
7,688
37,985
0
W
9,706
1,556
2,618
6,636
22,136
18,569
2,717
9,591
12,545
0
17,164
W
Raijin
Irrbra03
Raijin
13,886
819
2,069
3,150
13,355
6,712
1,452
3,314
10,041
45,609
0
L
Medusa
21,864
8,175
1,046
2,340
12,893
6,854
0
4,844
8,049
0
42,238
W
Thor
13,213
1,368
1,322
1,374
16,180
10,898
174
4,613
11,567
0
17,962
L
Anubis
THE SPITT
Anubis
22,070
421
394
5,197
15,394
9,815
0
6,204
9,190
54,687
0
L
Vulcan
Tayenel
Vulcan
5,660
1,061
114
383
10,241
4,632
0
4,156
6,085
10,557
0
L
Geb
kijisk
Geb
1,387
0
167
161
3,087
1,826
0
1,691
1,396
3,365
0
L
15,380
5,957
2,133
4,765
24,471
27,994
0
7,046
17,425
0
23,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,030
Gold Earned
51,615
197
Minions Killed
149
0
Camps Cleared
0
1,427,769
Distance Traveled
936,404
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,581
681
37
2
0
248,098
0
W
Tiamat
12,238
720
72
4
0
332,352
1
W
Mulan
12,183
717
11
1
0
262,067
0
W
Raijin
11,837
696
65
4
0
286,913
3
L
Medusa
11,189
658
47
3
0
254,421
1
W
Thor
13,191
776
12
1
0
298,339
3
L
Anubis
11,963
704
71
4
0
242,468
1
L
Vulcan
10,055
591
15
1
0
170,319
1
L
Geb
7,299
429
2
0
0
32,172
0
L
Set
11,109
653
14
1
0
237,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role