Player Matchup

Merlin
Merlin
AngelSoulChild
Merlin
Level 137
God Stats
5W - 1L
1,553 SR
Queue Stats
109W - 118L
1,414 Elo+
Party 1
Medusa
Medusa
DillW33D_666
Medusa
Level 138
God Stats
5W - 8L
1,314 SR
Queue Stats
474W - 509L
1,280 Elo+
Solo
Chiron
Chiron
HellfireVegas
Chiron
Level 109
God Stats
6W - 3L
1,638 SR
Queue Stats
386W - 409L
1,335 Elo+
Party 1
Chaac
Chaac
JayRoc Daprince
Chaac
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 12L
1,479 Elo+
Solo
Ymir
Ymir
LiningSwing3643
Ymir
Level 26
God Stats
4W - 2L
1,677 SR
Queue Stats
93W - 127L
1,287 Elo+
Solo
Team Averages
Level 104
1,536 SR
1,359 Elo+

VS

Team Averages
Level 81
1,581 SR
1,314 Elo+
Sun Wukong
Sun Wukong
AmazingApollo91
Sun Wukong
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,105 Elo+
Solo
Nu Wa
Nu Wa
SgtTacoPants3
Nu Wa
Level 131
God Stats
4W - 3L
1,788 SR
Queue Stats
199W - 206L
1,365 Elo+
Solo
Ishtar
Ishtar
Tenebrarium20
Ishtar
Level 82
God Stats
1W - 3L
1,417 SR
Queue Stats
108W - 124L
1,355 Elo+
Solo
Hachiman
Hachiman
WiII0fFire
Hachiman
Level 49
God Stats
1W - 1L
1,702 SR
Queue Stats
23W - 17L
1,408 Elo+
Solo
Thoth
Thoth
the boss 9217
Thoth
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 0 / 14
10,040
913
15,179
10,431
5,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
17
12 / 2 / 6
10,327
939
6,859
10,730
5,228
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
1 / 3 / 9
8,671
788
9,204
11,554
5,064
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 5 / 4
9,040
822
12,188
17,174
12,552
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
4 / 3 / 9
10,230
930
3,979
18,920
22,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AmazingApollo91
Sun Wukong
12
0 / 5 / 5
7,243
658
5,359
12,091
9,885
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
1 / 6 / 6
7,552
687
9,986
9,222
3,389
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 2 / 7
8,230
748
9,105
8,721
4,201
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hachiman
WiII0fFire
Hachiman
15
4 / 4 / 5
8,573
779
10,027
10,527
4,662
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 6 / 4
8,004
728
7,974
9,691
3,577
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
39
23
Kills
12
13
Deaths
23
42
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AmazingApollo91
Sun Wukong
0
5
5
0.5
W
3
0
14
10
W
Medusa
12
2
6
7.5
W
1
3
9
1.83
W
3
5
4
1
W
4
3
9
2.83
L
1
6
6
0.67
L
4
2
7
3.75
L
Hachiman
WiII0fFire
Hachiman
4
4
5
1.63
L
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,409
Damage
42,451
68,809
Taken
50,252
50,618
Mitigated
25,714
26,601
Healing
13,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AmazingApollo91
Sun Wukong
5,359
2,028
1,437
1,704
12,091
9,885
0
4,138
7,953
0
11,450
W
15,179
424
3,926
3,786
10,431
5,397
1,034
3,133
7,298
33,012
0
W
Medusa
6,859
1,107
940
1,197
10,730
5,228
3,992
3,100
7,630
0
23,012
W
9,204
2,074
2,799
3,723
11,554
5,064
2,755
2,776
8,747
0
16,558
W
12,188
569
890
5,570
17,174
12,552
434
3,219
13,955
0
30,333
W
3,979
388
538
3,232
18,920
22,377
0
5,701
13,219
9,152
0
L
9,986
2,155
1,559
1,036
9,222
3,389
0
3,593
5,629
20,742
0
L
9,105
3,318
194
2,416
8,721
4,201
0
3,699
5,022
0
24,787
L
Hachiman
WiII0fFire
Hachiman
10,027
5,124
948
2,523
10,527
4,662
0
4,653
5,874
0
15,606
L
7,974
1,182
624
577
9,691
3,577
0
3,075
6,616
13,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,308
Gold Earned
39,602
144
Minions Killed
98
0
Camps Cleared
0
1,177,580
Distance Traveled
880,120
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,243
658
8
1
0
186,482
1
W
Merlin
10,040
913
45
4
0
249,954
0
W
Medusa
10,327
939
29
3
0
264,466
3
W
Chiron
8,671
788
23
2
0
211,880
0
W
Chaac
9,040
822
29
3
0
235,275
9
W
Ymir
10,230
930
18
2
0
216,005
1
L
Nu Wa
7,552
687
21
2
0
166,892
1
L
Ishtar
8,230
748
25
2
0
180,722
0
L
Hachiman
8,573
779
27
2
0
158,074
0
L
Thoth
8,004
728
17
2
0
187,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role