Player Matchup

Merlin
Merlin
Amaterasu7377
Merlin
Level 96
God Stats
1W - 4L
1,280 SR
Queue Stats
43W - 72L
1,256 Elo+
Solo
Ares
Ares
BOOMBOOM3130
Ares
Level 66
God Stats
22W - 18L
1,579 SR
Queue Stats
175W - 222L
1,327 Elo+
Solo
Cernunnos
Cernunnos
DonZshrimp
Cernunnos
Level 64
God Stats
13W - 18L
1,543 SR
Queue Stats
29W - 46L
1,270 Elo+
Solo
Bellona
Bellona
FOX-Solis
Bellona
Level 148
God Stats
9W - 9L
1,489 SR
Queue Stats
330W - 357L
1,311 Elo+
Solo
Thor
Thor
n0vA_lonfer
Thor
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 61L
1,277 Elo+
Solo
Team Averages
Level 84
1,478 SR
1,288 Elo+

VS

Team Averages
Level 73
1,454 SR
1,284 Elo+
Apollo
Apollo
BigJohnHanglo
Apollo
Level 109
God Stats
2W - 4L
1,418 SR
Queue Stats
173W - 185L
1,287 Elo+
Solo
Ganesha
Ganesha
Mangcasso_Jr
Ganesha
Level 61
God Stats
10W - 4L
1,616 SR
Queue Stats
54W - 68L
1,281 Elo+
Party 1
Ra
Ra
Soalreaper666
Ra
Level 73
God Stats
2W - 0L
1,709 SR
Queue Stats
4W - 5L
1,276 Elo+
Solo
Kali
Kali
SockmonsterYT
Kali
Level 62
God Stats
3W - 2L
1,500 SR
Queue Stats
65W - 81L
1,309 Elo+
Party 1
Achilles
Achilles
bot45554
Achilles
Level 58
God Stats
1W - 6L
1,029 SR
Queue Stats
81W - 96L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 4
9,179
459
10,367
13,859
7,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

14
1 / 4 / 8
9,236
462
9,292
20,450
23,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
DonZshrimp
Cernunnos
13
0 / 3 / 2
8,024
401
9,120
13,283
6,489
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
FOX-Solis
Bellona
16
7 / 1 / 1
9,896
495
11,392
16,608
16,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 3 / 3
8,754
438
7,558
15,398
7,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 6 / 3
9,089
454
8,502
15,097
6,806
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
Mangcasso_Jr
Ganesha
14
1 / 1 / 9
9,711
486
7,506
15,761
19,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
3 / 4 / 5
10,217
511
13,218
15,364
8,988
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
3 / 4 / 7
9,644
482
8,489
21,777
9,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
bot45554
Achilles
16
4 / 0 / 2
10,088
504
13,311
16,229
12,382
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
42
13
Kills
16
16
Deaths
15
18
Assists
26
Player
Kills
Deaths
Assists
KDA
L
2
5
4
0.8
L
1
4
8
1.25
W
5
6
3
1.08
L
Cernunnos
DonZshrimp
Cernunnos
0
3
2
0.33
L
Bellona
FOX-Solis
Bellona
7
1
1
7.5
W
Ganesha
Mangcasso_Jr
Ganesha
1
1
9
5.5
W
3
4
5
1.38
W
3
4
7
1.63
W
Achilles
bot45554
Achilles
4
0
2
5
L
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,729
Damage
51,026
79,598
Taken
84,228
60,191
Mitigated
57,493
18,280
Healing
19,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,367
683
0
1,050
13,859
7,345
142
7,535
6,324
73,236
0
L
9,292
759
0
3,695
20,450
23,178
186
3,724
16,726
37,416
0
W
8,502
4,844
0
1,982
15,097
6,806
244
2,917
12,180
0
57,027
L
Cernunnos
DonZshrimp
Cernunnos
9,120
4,983
0
1,890
13,283
6,489
0
3,258
10,025
0
50,098
L
Bellona
FOX-Solis
Bellona
11,392
3,847
0
5,114
16,608
16,148
932
3,821
12,787
0
75,328
W
Ganesha
Mangcasso_Jr
Ganesha
7,506
480
0
3,402
15,761
19,430
0
5,422
10,339
43,742
4,024
W
13,218
1,100
476
5,716
15,364
8,988
903
6,169
9,195
76,448
0
W
8,489
4,774
0
7,444
21,777
9,887
13
2,891
18,886
0
65,624
W
Achilles
bot45554
Achilles
13,311
2,387
0
966
16,229
12,382
1,003
2,584
13,645
162
63,745
L
7,558
2,379
0
6,531
15,398
7,031
0
1,828
13,570
0
57,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,089
Gold Earned
48,749
439
Minions Killed
461
0
Camps Cleared
0
1,698,427
Distance Traveled
1,886,681
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,179
459
128
6
0
277,131
0
L
Ares
9,236
462
43
2
0
354,659
0
W
Apollo
9,089
454
103
5
0
354,495
2
L
Cernunnos
8,024
401
74
4
0
353,299
2
L
Bellona
9,896
495
115
6
0
396,807
0
W
Ganesha
9,711
486
30
2
0
380,267
2
W
Ra
10,217
511
122
6
0
315,610
0
W
Kali
9,644
482
92
5
0
427,539
3
W
Achilles
10,088
504
114
6
0
408,770
1
L
Thor
8,754
438
79
4
0
316,531
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role