Player Matchup

Chaac
Chaac
Freddie_Montrose
Chaac
Level 118
God Stats
0W - 2L
1,480 SR
Queue Stats
83W - 30L
1,791 Elo+
Party 1
Horus
Horus
RottenBag
Horus
Level 121
God Stats
6W - 5L
1,642 SR
Queue Stats
139W - 53L
1,781 Elo+
Party 1
Cu Chulainn
Cu Chulainn
abolshoi
Cu Chulainn
Level 123
God Stats
18W - 10L
1,688 SR
Queue Stats
181W - 92L
1,761 Elo+
Party 1
Team Averages
Level 121
1,603 SR
1,778 Elo+

VS

Team Averages
Level 159
1,689 SR
1,622 Elo+
Nu Wa
Nu Wa
Armenerik800
Nu Wa
Level 160
God Stats
51W - 30L
1,578 SR
Queue Stats
393W - 435L
1,413 Elo+
Solo
Fenrir
Fenrir
GrayDaos
Fenrir
Level 159
God Stats
12W - 1L
1,817 SR
Queue Stats
412W - 188L
1,735 Elo+
Party 2
Mulan
Mulan
v4ltzu16
Mulan
Level 159
God Stats
26W - 15L
1,672 SR
Queue Stats
525W - 212L
1,719 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 10
16,428
632
32,601
41,231
48,706
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Horus
RottenBag
Horus
20
6 / 4 / 8
16,540
636
28,935
35,501
51,728
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cu Chulainn
abolshoi
Cu Chulainn
20
5 / 7 / 9
15,942
613
30,710
44,586
53,732
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 10
17,756
683
27,899
22,645
12,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fenrir
GrayDaos
Fenrir
20
6 / 8 / 8
17,072
657
29,715
36,724
62,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mulan
v4ltzu16
Mulan
20
4 / 2 / 11
16,201
623
43,135
42,704
69,184
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
44
15
Kills
15
15
Deaths
15
27
Assists
29
Player
Kills
Deaths
Assists
KDA
W
5
5
10
2
L
4
4
10
2.25
W
Fenrir
GrayDaos
Fenrir
6
8
8
1.25
L
Horus
RottenBag
Horus
6
4
8
2.5
L
Cu Chulainn
abolshoi
Cu Chulainn
5
7
9
1.36
W
Mulan
v4ltzu16
Mulan
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,246
Damage
100,749
121,318
Taken
102,073
154,166
Mitigated
144,578
49,249
Healing
32,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,899
10,621
2,404
3,291
22,645
12,991
1,545
282
22,163
96,915
0
L
32,601
8,066
0
19,428
41,231
48,706
882
8,403
30,018
0
118,126
W
Fenrir
GrayDaos
Fenrir
29,715
10,380
993
5,594
36,724
62,403
774
571
34,667
0
64,825
L
Horus
RottenBag
Horus
28,935
10,891
8,272
14,241
35,501
51,728
295
9,657
24,013
0
69,719
L
Cu Chulainn
abolshoi
Cu Chulainn
30,710
6,096
0
7,308
44,586
53,732
259
9,027
32,392
543
97,762
W
Mulan
v4ltzu16
Mulan
43,135
8,238
1,689
18,882
42,704
69,184
301
153
40,211
0
78,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,910
Gold Earned
51,029
311
Minions Killed
292
11
Camps Cleared
10
1,357,967
Distance Traveled
1,281,223
6
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
17,756
683
147
6
3
421,210
16
L
Chaac
16,428
632
156
6
6
479,799
2
W
Fenrir
17,072
657
68
3
4
429,496
4
L
Horus
16,540
636
82
3
2
451,651
1
L
Cu Chulainn
15,942
613
73
3
3
426,517
3
W
Mulan
16,201
623
77
3
3
430,517
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role