Player Matchup

Anhur
Anhur
AlisterCartman
Anhur
Level 157
God Stats
6W - 1L
1,836 SR
Queue Stats
251W - 256L
1,582 Elo+
Solo
Shiva
Shiva
I_m_Lorde_yayaya
Shiva
Level 157
God Stats
27W - 25L
1,530 SR
Queue Stats
269W - 318L
1,463 Elo+
Solo
Anubis
Anubis
kurt_azzo
Anubis
Level 147
God Stats
14W - 11L
1,536 SR
Queue Stats
175W - 173L
1,545 Elo+
Solo
Team Averages
Level 154
1,634 SR
1,530 Elo+

VS

Team Averages
Level 96
1,572 SR
1,327 Elo+
Kukulkan
Kukulkan
CRIS_SO_O
Kukulkan
Level 64
God Stats
1W - 5L
1,490 SR
Queue Stats
1W - 9L
1,101 Elo+
Solo
Shiva
Shiva
Didier Dudson
Shiva
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,417 Elo+
Party 1
Osiris
Osiris
millzy boi
Osiris
Level 118
God Stats
3W - 1L
1,725 SR
Queue Stats
5W - 5L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 4 / 6
14,433
802
26,910
19,267
9,525
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
4 / 1 / 13
12,980
721
22,857
24,146
25,762
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
kurt_azzo
Anubis
19
3 / 3 / 14
13,254
736
22,795
17,554
11,265
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CRIS_SO_O
Kukulkan
17
1 / 7 / 6
12,300
683
14,198
19,066
7,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 8 / 4
12,075
671
15,857
31,785
32,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Osiris
millzy boi
Osiris
18
4 / 6 / 3
12,737
708
14,586
30,789
27,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
21
21
Kills
8
8
Deaths
21
33
Assists
13
Player
Kills
Deaths
Assists
KDA
W
14
4
6
4.25
L
Kukulkan
CRIS_SO_O
Kukulkan
1
7
6
0.57
L
3
8
4
0.63
W
4
1
13
10.5
W
Anubis
kurt_azzo
Anubis
3
3
14
3.33
L
Osiris
millzy boi
Osiris
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,562
Damage
44,641
60,967
Taken
81,640
46,552
Mitigated
68,033
20,536
Healing
19,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,910
13,756
0
6,929
19,267
9,525
2,064
4,769
13,809
0
66,087
L
Kukulkan
CRIS_SO_O
Kukulkan
14,198
1,368
0
3,559
19,066
7,661
71
3,553
15,513
50,963
0
L
15,857
2,716
1,126
6,149
31,785
32,612
13
9,349
22,436
7,003
27,474
W
22,857
3,231
335
5,401
24,146
25,762
690
6,794
16,751
906
57,072
W
Anubis
kurt_azzo
Anubis
22,795
416
174
7,697
17,554
11,265
456
6,097
11,038
71,080
0
L
Osiris
millzy boi
Osiris
14,586
7,153
0
8,508
30,789
27,760
0
10,868
19,921
0
43,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,667
Gold Earned
37,112
233
Minions Killed
172
14
Camps Cleared
2
986,134
Distance Traveled
965,099
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
14,433
802
87
5
6
306,359
3
L
Kukulkan
12,300
683
78
4
0
310,107
8
L
Shiva
12,075
671
36
2
1
327,350
1
W
Shiva
12,980
721
55
3
4
371,204
4
W
Anubis
13,254
736
91
5
4
308,571
2
L
Osiris
12,737
708
58
3
1
327,642
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role