Player Matchup

Achilles
Achilles
Platinum IV
BlessTheseLz
Achilles
Platinum IV
Level 86
God Stats
1W - 2L
1,171 SR
Queue Stats
130W - 136L
1,718 MMR
Solo
Poseidon
Poseidon
Silver II
Mike4221
Poseidon
Silver II
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 41L
1,457 MMR
Solo
Khepri
Khepri
Gold IV
PlayRankedToLose
Khepri
Gold IV
Level 74
God Stats
9W - 11L
1,548 SR
Queue Stats
310W - 319L
1,267 MMR
Solo
Arachne
Arachne
Silver III
Tartuk
Arachne
Silver III
Level 105
God Stats
7W - 2L
1,537 SR
Queue Stats
29W - 25L
1,415 MMR
Solo
Chernobog
Chernobog
Silver I
bookaaj
Chernobog
Silver I
Level 126
God Stats
2W - 2L
1,415 SR
Queue Stats
347W - 337L
1,262 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 104
1,434 SR
1,424 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 120
1,562 SR
1,462 MMR
Cthulhu
Cthulhu
Silver II
 
Cthulhu
Silver II
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yu Huang
Yu Huang
Gold V
 
Yu Huang
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Bronze III
Kravedbutato
Atlas
Bronze III
Level 124
God Stats
0W - 3L
1,741 SR
Queue Stats
8W - 9L
1,493 MMR
Solo
Apollo
Apollo
Silver IV
Montime
Apollo
Silver IV
Level 109
God Stats
1W - 1L
1,779 SR
Queue Stats
20W - 20L
1,260 MMR
Solo
Serqet
Serqet
Gold II
ShizukaSky
Serqet
Gold II
Level 142
God Stats
0W - 1L
1,291 SR
Queue Stats
128W - 122L
1,555 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BlessTheseLz
Achilles
18
5 / 2 / 1
11,498
639
14,568
22,287
23,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Poseidon
Mike4221
Poseidon
16
2 / 2 / 4
9,843
547
10,123
9,145
3,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
0 / 3 / 4
9,178
510
3,075
10,469
10,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Arachne
Tartuk
Arachne
17
4 / 0 / 1
10,469
582
4,224
14,677
7,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Chernobog
bookaaj
Chernobog
18
1 / 0 / 1
11,328
629
3,340
8,416
3,603
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bans
CabrakanKaliTiamat

VS

Bans
BakasuraUllrGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
2 / 4 / 1
8,783
488
7,755
15,539
8,271
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yu Huang
 
Yu Huang
14
1 / 2 / 3
8,411
467
8,222
8,518
3,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 0 / 1
7,959
442
5,116
8,276
7,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
Montime
Apollo
9
0 / 2 / 0
6,383
355
1,854
4,026
1,284
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Serqet
ShizukaSky
Serqet
16
2 / 4 / 0
9,396
522
4,184
15,377
7,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
12
Kills
7
7
Deaths
12
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
4
1
0.63
L
Yu Huang
 
Yu Huang
1
2
3
1.25
W
Achilles
BlessTheseLz
Achilles
5
2
1
2.75
L
2
0
1
2.5
W
Poseidon
Mike4221
Poseidon
2
2
4
2
L
Apollo
Montime
Apollo
0
2
0
0
W
0
3
4
0.67
L
Serqet
ShizukaSky
Serqet
2
4
0
0.5
W
Arachne
Tartuk
Arachne
4
0
1
4.5
W
Chernobog
bookaaj
Chernobog
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,330
Damage
27,131
64,994
Taken
51,736
48,748
Mitigated
27,518
28,191
Healing
15,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
7,755
0
544
4,379
15,539
8,271
152
761
13,373
57,805
0
L
Yu Huang
 
Yu Huang
8,222
1,412
0
500
8,518
3,757
0
4,504
3,966
74,101
0
W
Achilles
BlessTheseLz
Achilles
14,568
3,243
0
11,788
22,287
23,206
0
8,410
13,877
0
80,475
L
5,116
2,388
0
1,596
8,276
7,110
0
3,243
4,986
30,922
0
W
Poseidon
Mike4221
Poseidon
10,123
1,256
0
2,657
9,145
3,723
882
5,955
3,028
82,277
0
L
Apollo
Montime
Apollo
1,854
978
0
852
4,026
1,284
0
1,250
2,776
0
28,177
W
3,075
447
0
1,026
10,469
10,475
42
3,789
6,380
25,526
0
L
Serqet
ShizukaSky
Serqet
4,184
1,397
0
7,346
15,377
7,096
0
3,440
11,827
0
84,795
W
Arachne
Tartuk
Arachne
4,224
2,736
0
8,635
14,677
7,741
224
4,025
10,412
0
99,995
W
Chernobog
bookaaj
Chernobog
3,340
1,230
0
4,085
8,416
3,603
2,810
1,320
7,096
0
104,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,316
Gold Earned
40,932
632
Minions Killed
469
0
Camps Cleared
0
1,908,610
Distance Traveled
1,591,178
27
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,783
488
99
6
0
316,832
3
L
Yu Huang
8,411
467
145
8
0
328,442
4
W
Achilles
11,498
639
137
8
0
338,876
5
L
Atlas
7,959
442
28
2
0
353,816
4
W
Poseidon
9,843
547
127
7
0
377,428
4
L
Apollo
6,383
355
49
3
0
180,998
3
W
Khepri
9,178
510
44
2
0
392,507
7
L
Serqet
9,396
522
148
8
0
411,090
5
W
Arachne
10,469
582
143
8
0
447,997
7
W
Chernobog
11,328
629
181
10
0
351,802
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role