Player Matchup

Horus
Horus
 
Horus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
C4 op42
Thoth
Level 160
God Stats
1W - 1L
1,486 SR
Queue Stats
229W - 214L
1,537 Elo+
Solo
Discordia
Discordia
Han-SoSa
Discordia
Level 146
God Stats
3W - 2L
1,489 SR
Queue Stats
178W - 174L
1,526 Elo+
Solo
Ao Kuang
Ao Kuang
J0HNORRHEA
Ao Kuang
Level 148
God Stats
3W - 4L
1,601 SR
Queue Stats
247W - 256L
1,464 Elo+
Solo
Ravana
Ravana
MazapanDc
Ravana
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 23L
1,529 Elo+
Solo
Team Averages
Level 148
1,515 SR
1,511 Elo+

VS

Team Averages
Level 132
1,724 SR
1,536 Elo+
Artio
Artio
Beezy04
Artio
Level 123
God Stats
2W - 2L
1,788 SR
Queue Stats
120W - 93L
1,545 Elo+
Party 1
Ares
Ares
DDZ Zeida
Ares
Level 160
God Stats
7W - 3L
1,854 SR
Queue Stats
344W - 304L
1,519 Elo+
Party 1
Odin
Odin
PortusSupportus
Odin
Level 143
God Stats
3W - 4L
1,489 SR
Queue Stats
293W - 241L
1,559 Elo+
Party 1
Nike
Nike
elite weaponman
Nike
Level 157
God Stats
4W - 1L
1,988 SR
Queue Stats
292W - 256L
1,526 Elo+
Party 1
Ra
Ra
lollitopicc
Ra
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
19
3 / 3 / 20
12,949
719
11,403
37,528
41,916
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thoth
C4 op42
Thoth
20
3 / 2 / 11
12,385
688
27,969
14,587
7,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
Han-SoSa
Discordia
20
1 / 3 / 15
12,229
679
38,343
9,962
5,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
J0HNORRHEA
Ao Kuang
20
13 / 5 / 6
14,394
800
32,738
30,577
16,499
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ravana
MazapanDc
Ravana
18
3 / 3 / 17
11,767
654
19,595
20,723
15,678
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Beezy04
Artio
19
3 / 2 / 11
11,436
635
15,675
42,517
40,350
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
17
4 / 6 / 9
12,027
668
18,616
28,497
37,944
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
2 / 6 / 8
10,865
604
15,987
26,633
22,724
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

19
3 / 4 / 11
11,271
626
24,791
28,947
29,174
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

19
4 / 5 / 8
11,777
654
15,006
23,267
12,545
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
63
23
Kills
16
16
Deaths
23
69
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
3
20
4.33
L
Artio
Beezy04
Artio
3
2
11
4.25
W
Thoth
C4 op42
Thoth
3
2
11
4.25
L
Ares
4
6
9
1.42
W
Discordia
Han-SoSa
Discordia
1
3
15
2.83
W
Ao Kuang
J0HNORRHEA
Ao Kuang
13
5
6
3.2
W
Ravana
MazapanDc
Ravana
3
3
17
3.83
L
2
6
8
1
L
3
4
11
2.13
L
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,048
Damage
90,075
113,377
Taken
149,861
86,705
Mitigated
142,737
65,278
Healing
63,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
11,403
4,848
15,044
22,222
37,528
41,916
1,170
13,844
23,124
0
15,888
L
Artio
Beezy04
Artio
15,675
1,038
13,482
23,520
42,517
40,350
31
24,644
17,317
32,074
0
W
Thoth
C4 op42
Thoth
27,969
658
110
2,858
14,587
7,595
1,945
4,798
9,622
54,961
0
L
Ares
18,616
474
0
1,421
28,497
37,944
211
18,876
9,035
24,497
0
W
Discordia
Han-SoSa
Discordia
38,343
1,757
339
776
9,962
5,017
1,889
3,636
6,224
79,302
0
W
Ao Kuang
J0HNORRHEA
Ao Kuang
32,738
9,043
1,538
14,848
30,577
16,499
1,195
18,205
11,937
44,036
0
W
Ravana
MazapanDc
Ravana
19,595
5,092
971
6,572
20,723
15,678
1,554
8,814
11,822
0
25,522
L
15,987
2,013
1,315
2,116
26,633
22,724
396
20,030
6,103
0
23,095
L
24,791
1,504
1,456
2,573
28,947
29,174
269
15,984
12,548
0
42,106
L
15,006
1,330
10,795
6,647
23,267
12,545
1,476
17,111
5,808
45,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,724
Gold Earned
57,376
195
Minions Killed
167
0
Camps Cleared
0
1,706,322
Distance Traveled
1,560,363
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
12,949
719
8
0
0
386,777
0
L
Artio
11,436
635
32
2
0
363,331
2
W
Thoth
12,385
688
80
4
0
304,813
0
L
Ares
12,027
668
8
0
0
294,062
0
W
Discordia
12,229
679
85
5
0
337,968
0
W
Ao Kuang
14,394
800
11
1
0
307,818
1
W
Ravana
11,767
654
11
1
0
368,946
2
L
Odin
10,865
604
25
1
0
283,627
0
L
Nike
11,271
626
21
1
0
329,455
2
L
Ra
11,777
654
81
5
0
289,888
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role