Player Matchup

Hades
Hades
Glennoreilly552
Hades
Level 118
God Stats
29W - 18L
1,625 SR
Queue Stats
357W - 416L
1,489 Elo+
Solo
Athena
Athena
Nxemx311
Athena
Level 67
God Stats
6W - 5L
1,569 SR
Queue Stats
14W - 28L
1,500 Elo+
Solo
Chang'e
Chang'e
SrTwo
Chang'e
Level 88
God Stats
5W - 3L
1,502 SR
Queue Stats
162W - 181L
1,465 Elo+
Solo
Fenrir
Fenrir
iTs-PsYKoZe
Fenrir
Level 127
God Stats
1W - 2L
1,458 SR
Queue Stats
57W - 70L
1,418 Elo+
Solo
Artemis
Artemis
krepin52
Artemis
Level 67
God Stats
4W - 4L
1,551 SR
Queue Stats
409W - 433L
1,425 Elo+
Solo
Team Averages
Level 93
1,541 SR
1,460 Elo+

VS

Team Averages
Level 100
1,577 SR
1,482 Elo+
Tyr
Tyr
 
Tyr
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
DivinCookie
Hades
Level 136
God Stats
27W - 14L
1,618 SR
Queue Stats
261W - 254L
1,487 Elo+
Solo
Anubis
Anubis
Moranet_10
Anubis
Level 122
God Stats
2W - 1L
1,645 SR
Queue Stats
10W - 8L
1,468 Elo+
Solo
Danzaburou
Danzaburou
datahanska
Danzaburou
Level 84
God Stats
173W - 187L
1,539 SR
Queue Stats
278W - 275L
1,484 Elo+
Solo
Arachne
Arachne
sahil_LFC_7866
Arachne
Level 63
God Stats
12W - 10L
1,585 SR
Queue Stats
27W - 22L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,026
558
1,414
6,276
3,390
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Athena
Nxemx311
Athena
6
0 / 1 / 0
4,211
468
1,413
7,910
3,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
SrTwo
Chang'e
6
0 / 2 / 0
3,740
416
321
2,599
573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fenrir
7
0 / 2 / 1
4,250
472
2,300
4,866
1,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
krepin52
Artemis
6
1 / 3 / 0
4,043
449
3,984
4,516
1,040
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
8
0 / 1 / 4
4,918
546
3,852
7,162
3,719
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

10
0 / 0 / 2
5,674
630
1,481
4,493
2,699
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Anubis
Moranet_10
Anubis
10
5 / 0 / 1
6,172
686
4,434
2,854
1,197
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
datahanska
Danzaburou
8
0 / 0 / 5
4,692
521
2,798
3,300
1,025
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
5 / 0 / 1
5,657
629
2,793
5,689
1,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
1
Kills
10
10
Deaths
1
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
0
1
4
2
W
0
0
2
1
L
0
2
0
0
W
Anubis
Moranet_10
Anubis
5
0
1
5.5
L
Athena
Nxemx311
Athena
0
1
0
0
L
Chang'e
SrTwo
Chang'e
0
2
0
0
W
Danzaburou
datahanska
Danzaburou
0
0
5
2.5
L
Fenrir
0
2
1
0.25
L
Artemis
krepin52
Artemis
1
3
0
0.33
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,432
Damage
15,358
26,167
Taken
23,498
10,417
Mitigated
10,488
7,482
Healing
12,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
3,852
568
1,097
3,485
7,162
3,719
0
1,038
6,124
263
13,886
W
1,481
173
0
3,160
4,493
2,699
0
1,414
3,079
39,430
0
L
1,414
267
0
3,159
6,276
3,390
0
2,156
4,120
32,434
0
W
Anubis
Moranet_10
Anubis
4,434
229
0
2,102
2,854
1,197
259
72
2,782
37,846
0
L
Athena
Nxemx311
Athena
1,413
884
0
1,109
7,910
3,798
0
718
7,192
11,759
0
L
Chang'e
SrTwo
Chang'e
321
0
0
368
2,599
573
0
1,713
886
7,932
0
W
Danzaburou
datahanska
Danzaburou
2,798
1,324
0
913
3,300
1,025
0
276
3,024
0
32,900
L
Fenrir
2,300
1,119
0
1,986
4,866
1,616
0
1,356
3,510
0
17,552
L
Artemis
krepin52
Artemis
3,984
1,938
0
860
4,516
1,040
0
235
4,281
0
19,704
W
2,793
1,680
0
1,385
5,689
1,848
11
348
5,341
0
31,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,270
Gold Earned
27,113
165
Minions Killed
287
0
Camps Cleared
0
708,042
Distance Traveled
850,210
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
4,918
546
19
2
0
194,102
2
W
Hades
5,674
630
87
10
0
150,723
2
L
Hades
5,026
558
56
6
0
142,068
4
W
Anubis
6,172
686
73
8
0
152,478
3
L
Athena
4,211
468
18
2
0
162,915
0
L
Chang'e
3,740
416
16
2
0
80,447
1
W
Danzaburou
4,692
521
56
6
0
159,098
4
L
Fenrir
4,250
472
42
5
0
173,936
2
L
Artemis
4,043
449
33
4
0
148,676
0
W
Arachne
5,657
629
52
6
0
193,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role