Player Matchup

Lancelot
Lancelot
Crikeydiles
Lancelot
Level 103
God Stats
53W - 25L
1,691 SR
Queue Stats
353W - 355L
1,515 Elo+
Party 1
King Arthur
King Arthur
SirGandius
King Arthur
Level 65
God Stats
25W - 22L
1,568 SR
Queue Stats
370W - 375L
1,518 Elo+
Party 1
Chang'e
Chang'e
xPlxyer
Chang'e
Level 102
God Stats
1W - 0L
1,299 SR
Queue Stats
35W - 39L
1,423 Elo+
Solo
Team Averages
Level 90
1,519 SR
1,486 Elo+

VS

Team Averages
Level 110
1,432 SR
1,439 Elo+
Awilix
Awilix
NordoYeah
Awilix
Level 97
God Stats
0W - 5L
1,262 SR
Queue Stats
27W - 28L
1,351 Elo+
Solo
Vulcan
Vulcan
ReQuiSem420
Vulcan
Level 130
God Stats
5W - 4L
1,471 SR
Queue Stats
131W - 145L
1,497 Elo+
Solo
Hercules
Hercules
alvaro95l95
Hercules
Level 102
God Stats
36W - 37L
1,562 SR
Queue Stats
101W - 134L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Crikeydiles
Lancelot
17
5 / 1 / 5
10,732
715
8,503
13,905
12,578
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
SirGandius
King Arthur
15
2 / 2 / 9
10,962
731
11,543
18,167
23,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
xPlxyer
Chang'e
16
4 / 0 / 5
10,652
710
12,552
13,377
6,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
NordoYeah
Awilix
10
0 / 5 / 1
8,058
537
4,088
7,167
3,102
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vulcan
15
1 / 4 / 1
9,367
624
16,462
11,577
6,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
alvaro95l95
Hercules
15
1 / 2 / 2
9,467
631
8,035
18,779
24,296
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
11
Kills
2
3
Deaths
11
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Crikeydiles
Lancelot
5
1
5
7.5
L
Awilix
NordoYeah
Awilix
0
5
1
0.1
L
Vulcan
1
4
1
0.38
W
King Arthur
SirGandius
King Arthur
2
2
9
3.25
L
Hercules
alvaro95l95
Hercules
1
2
2
1
W
Chang'e
xPlxyer
Chang'e
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,598
Damage
28,585
45,449
Taken
37,523
42,598
Mitigated
34,104
17,503
Healing
6,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Crikeydiles
Lancelot
8,503
2,524
0
2,393
13,905
12,578
921
3,919
9,750
0
28,030
L
Awilix
NordoYeah
Awilix
4,088
1,973
0
0
7,167
3,102
0
1,072
6,095
0
11,210
L
Vulcan
16,462
3,386
0
1,450
11,577
6,706
0
4,125
7,452
51,811
0
W
King Arthur
SirGandius
King Arthur
11,543
1,127
353
3,541
18,167
23,421
197
6,594
11,135
0
31,371
L
Hercules
alvaro95l95
Hercules
8,035
2,215
0
4,812
18,779
24,296
0
7,568
11,211
0
25,910
W
Chang'e
xPlxyer
Chang'e
12,552
430
4,770
6,446
13,377
6,599
460
5,363
7,724
56,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,346
Gold Earned
26,892
193
Minions Killed
156
8
Camps Cleared
4
933,001
Distance Traveled
745,427
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
10,732
715
54
4
4
315,935
3
L
Awilix
8,058
537
19
1
1
176,978
1
L
Vulcan
9,367
624
95
6
3
282,834
5
W
King Arthur
10,962
731
32
2
2
308,454
2
L
Hercules
9,467
631
42
3
0
285,615
3
W
Chang'e
10,652
710
107
7
2
308,612
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role