Player Matchup

Atlas
Atlas
OliverBerg
Atlas
Level 119
God Stats
3W - 1L
1,624 SR
Queue Stats
194W - 138L
1,614 Elo+
Party 2
Anubis
Anubis
Stoederberg
Anubis
Level 134
God Stats
2W - 0L
1,581 SR
Queue Stats
124W - 78L
1,638 Elo+
Party 2
Thanatos
Thanatos
ÉvilQl0wn
Thanatos
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,575 Elo+
Party 2
Team Averages
Level 90
1,568 SR
1,609 Elo+

VS

Team Averages
Level 65
1,442 SR
1,380 Elo+
Ne Zha
Ne Zha
BrunnenStr69
Ne Zha
Level 48
God Stats
22W - 37L
1,327 SR
Queue Stats
139W - 211L
1,323 Elo+
Party 1
Artio
Artio
PRIMEVAL 666
Artio
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
xX White77 Xx
Baron Samedi
Level 21
God Stats
5W - 7L
1,500 SR
Queue Stats
33W - 54L
1,318 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
12
2 / 1 / 15
8,042
894
9,055
9,873
8,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
13
8 / 0 / 9
8,301
922
10,695
5,952
3,288
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
ÉvilQl0wn
Thanatos
13
10 / 2 / 9
8,727
970
17,047
9,207
4,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
8
0 / 7 / 3
5,595
622
4,688
12,385
3,288
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
1 / 6 / 2
6,334
704
2,257
18,124
12,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
xX White77 Xx
Baron Samedi
10
2 / 7 / 1
6,337
704
6,370
11,591
3,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
9
20
Kills
3
3
Deaths
20
33
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
0
7
3
0.21
W
Atlas
2
1
15
9.5
L
1
6
2
0.33
W
Anubis
8
0
9
12.5
L
Baron Samedi
xX White77 Xx
Baron Samedi
2
7
1
0.36
W
Thanatos
ÉvilQl0wn
Thanatos
10
2
9
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,797
Damage
13,315
25,032
Taken
42,100
16,799
Mitigated
19,369
13,853
Healing
5,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
4,688
1,821
0
836
12,385
3,288
0
5,451
6,934
0
10,215
W
Atlas
9,055
4,732
0
1,670
9,873
8,844
146
4,305
5,568
20,424
0
L
2,257
157
660
1,230
18,124
12,425
0
8,745
9,379
6,139
0
W
Anubis
10,695
946
0
3,431
5,952
3,288
768
1,312
4,640
29,969
0
L
Baron Samedi
xX White77 Xx
Baron Samedi
6,370
475
1,695
1,265
11,591
3,656
0
5,819
5,772
17,466
0
W
Thanatos
ÉvilQl0wn
Thanatos
17,047
7,585
0
8,752
9,207
4,667
567
3,323
5,884
0
33,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,070
Gold Earned
18,266
101
Minions Killed
42
8
Camps Cleared
1
510,336
Distance Traveled
437,385
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,595
622
16
2
0
145,066
3
W
Atlas
8,042
894
20
2
2
164,806
1
L
Artio
6,334
704
2
0
0
160,630
3
W
Anubis
8,301
922
47
5
1
163,975
1
L
Baron Samedi
6,337
704
24
3
1
131,689
0
W
Thanatos
8,727
970
34
4
5
181,555
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role