Player Matchup

Thoth
Thoth
 
Thoth
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
BAFAT3010
Fenrir
Level 129
God Stats
2W - 0L
1,731 SR
Queue Stats
593W - 219L
1,768 Elo+
Party 1
Kumbhakarna
Kumbhakarna
HappyMeiX
Kumbhakarna
Level 128
God Stats
2W - 0L
1,640 SR
Queue Stats
144W - 52L
1,761 Elo+
Party 1
Team Averages
Level 128
1,624 SR
1,676 Elo+

VS

Team Averages
Level 108
1,574 SR
1,696 Elo+
King Arthur
King Arthur
AthairUile
King Arthur
Level 109
God Stats
1W - 2L
1,589 SR
Queue Stats
74W - 60L
1,620 Elo+
Party 2
Zeus
Zeus
D1ath
Zeus
Level 89
God Stats
0W - 1L
1,264 SR
Queue Stats
10W - 2L
1,857 Elo+
Party 2
Izanami
Izanami
xBasiiix
Izanami
Level 126
God Stats
0W - 1L
1,869 SR
Queue Stats
109W - 91L
1,610 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
17
7 / 2 / 6
11,941
746
20,113
12,599
5,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
BAFAT3010
Fenrir
16
5 / 2 / 6
11,128
696
14,357
16,923
10,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
HappyMeiX
Kumbhakarna
15
2 / 3 / 10
10,663
666
7,802
17,839
22,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AthairUile
King Arthur
15
3 / 4 / 3
9,997
625
17,572
21,609
15,841
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
D1ath
Zeus
14
0 / 7 / 5
9,595
600
7,621
12,243
3,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
xBasiiix
Izanami
16
4 / 3 / 2
10,700
669
14,625
17,470
6,281
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
14
Kills
7
7
Deaths
14
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
7
2
6
5
L
King Arthur
AthairUile
King Arthur
3
4
3
1.13
W
Fenrir
BAFAT3010
Fenrir
5
2
6
4
L
Zeus
D1ath
Zeus
0
7
5
0.36
W
Kumbhakarna
HappyMeiX
Kumbhakarna
2
3
10
2.33
L
Izanami
xBasiiix
Izanami
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,272
Damage
39,818
47,361
Taken
51,322
38,167
Mitigated
26,111
8,789
Healing
13,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
20,113
393
186
5,420
12,599
5,466
1,584
2,827
9,772
78,794
0
L
King Arthur
AthairUile
King Arthur
17,572
2,909
0
5,372
21,609
15,841
0
12,908
7,693
6,496
27,645
W
Fenrir
BAFAT3010
Fenrir
14,357
3,588
0
1,620
16,923
10,254
229
2,889
14,034
0
30,835
L
Zeus
D1ath
Zeus
7,621
1,597
0
1,189
12,243
3,989
0
6,039
5,770
27,051
0
W
Kumbhakarna
HappyMeiX
Kumbhakarna
7,802
895
0
1,563
17,839
22,447
240
4,736
13,103
15,317
0
L
Izanami
xBasiiix
Izanami
14,625
11,339
0
6,584
17,470
6,281
0
8,309
8,555
0
71,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,732
Gold Earned
30,292
181
Minions Killed
185
5
Camps Cleared
9
920,156
Distance Traveled
782,110
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,941
746
125
8
1
324,087
5
L
King Arthur
9,997
625
31
2
1
286,222
4
W
Fenrir
11,128
696
33
2
3
315,957
2
L
Zeus
9,595
600
38
2
2
239,174
3
W
Kumbhakarna
10,663
666
23
1
1
280,112
1
L
Izanami
10,700
669
116
7
6
256,714
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role