Player Matchup

Cu Chulainn
Cu Chulainn
OnlyWild56
Cu Chulainn
Level 53
God Stats
2W - 0L
1,798 SR
Queue Stats
237W - 49L
1,950 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SekijiroKan
Morgan Le Fay
Level 119
God Stats
9W - 0L
1,841 SR
Queue Stats
246W - 51L
1,952 Elo+
Party 1
Fenrir
Fenrir
laytao
Fenrir
Level 27
God Stats
4W - 0L
1,648 SR
Queue Stats
55W - 13L
1,947 Elo+
Party 1
Team Averages
Level 66
1,763 SR
1,950 Elo+

VS

Team Averages
Level 41
1,483 SR
1,106 Elo+
Khepri
Khepri
Nervi403
Khepri
Level 68
God Stats
2W - 2L
1,450 SR
Queue Stats
2W - 2L
1,317 Elo+
Solo
Rama
Rama
StyrianOak
Rama
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 15L
1,001 Elo+
Party 2
Zeus
Zeus
remainxx
Zeus
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 15L
1,001 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
OnlyWild56
Cu Chulainn
12
5 / 2 / 8
8,508
945
11,438
13,636
13,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Morgan Le Fay
SekijiroKan
Morgan Le Fay
12
5 / 0 / 7
7,794
866
9,873
6,164
2,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
laytao
Fenrir
12
6 / 0 / 8
8,582
954
3,570
9,470
9,212
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Nervi403
Khepri
10
0 / 1 / 2
6,553
728
3,140
5,975
4,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8
1 / 7 / 1
6,031
670
5,762
11,434
4,467
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zeus
9
1 / 8 / 0
6,075
675
4,760
10,851
3,725
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
16
Kills
2
2
Deaths
16
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Khepri
Nervi403
Khepri
0
1
2
1
W
Cu Chulainn
OnlyWild56
Cu Chulainn
5
2
8
4.5
W
Morgan Le Fay
SekijiroKan
Morgan Le Fay
5
0
7
8.5
L
1
7
1
0.21
W
Fenrir
laytao
Fenrir
6
0
8
10
L
Zeus
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,881
Damage
13,662
29,270
Taken
28,260
25,615
Mitigated
13,025
8,580
Healing
1,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Nervi403
Khepri
3,140
177
0
906
5,975
4,833
0
2,170
3,805
12,175
0
W
Cu Chulainn
OnlyWild56
Cu Chulainn
11,438
2,325
0
4,212
13,636
13,716
355
3,146
10,490
486
32,798
W
Morgan Le Fay
SekijiroKan
Morgan Le Fay
9,873
655
0
2,042
6,164
2,687
676
1,892
4,272
29,195
0
L
5,762
4,661
0
580
11,434
4,467
0
4,233
7,201
0
12,193
W
Fenrir
laytao
Fenrir
3,570
1,415
0
2,326
9,470
9,212
341
3,088
6,382
0
5,712
L
Zeus
4,760
1,375
0
0
10,851
3,725
0
3,956
6,895
15,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,884
Gold Earned
18,659
80
Minions Killed
53
6
Camps Cleared
0
521,315
Distance Traveled
415,480
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,553
728
14
2
0
172,760
3
W
Cu Chulainn
8,508
945
33
4
3
186,128
0
W
Morgan Le Fay
7,794
866
46
5
3
171,760
3
L
Rama
6,031
670
18
2
0
129,682
1
W
Fenrir
8,582
954
1
0
0
163,427
0
L
Zeus
6,075
675
21
2
0
113,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role