Player Matchup

Arachne
Arachne
Baronvbear
Arachne
Level 127
God Stats
1W - 4L
1,139 SR
Queue Stats
46W - 82L
1,229 Elo+
Solo
Hercules
Hercules
Clepto-Storm
Hercules
Level 137
God Stats
130W - 145L
1,475 SR
Queue Stats
143W - 163L
1,400 Elo+
Solo
Freya
Freya
Dimnus_Catonweed
Freya
Level 68
God Stats
129W - 125L
1,503 SR
Queue Stats
151W - 152L
1,425 Elo+
Solo
Mulan
Mulan
Marenasg03
Mulan
Level 108
God Stats
37W - 33L
1,474 SR
Queue Stats
132W - 134L
1,389 Elo+
Solo
Zeus
Zeus
jpegvillain
Zeus
Level 86
God Stats
26W - 34L
1,443 SR
Queue Stats
83W - 99L
1,384 Elo+
Solo
Team Averages
Level 105
1,407 SR
1,365 Elo+

VS

Team Averages
Level 94
1,469 SR
1,364 Elo+
Kuzenbo
Kuzenbo
Cz_gamer_hk
Kuzenbo
Level 158
God Stats
16W - 16L
1,499 SR
Queue Stats
1,130W - 1,199L
1,403 Elo+
Solo
Thanatos
Thanatos
Kluzulu
Thanatos
Level 77
God Stats
95W - 89L
1,503 SR
Queue Stats
188W - 192L
1,366 Elo+
Solo
Da Ji
Da Ji
Monkey-D-Dy
Da Ji
Level 58
God Stats
9W - 15L
1,423 SR
Queue Stats
113W - 134L
1,380 Elo+
Solo
Ishtar
Ishtar
VtheGirl
Ishtar
Level 122
God Stats
11W - 18L
1,404 SR
Queue Stats
177W - 192L
1,363 Elo+
Solo
Ao Kuang
Ao Kuang
konradkonrad1234
Ao Kuang
Level 56
God Stats
4W - 5L
1,514 SR
Queue Stats
34W - 51L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Baronvbear
Arachne
20
1 / 6 / 2
12,714
454
4,944
25,294
12,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
Clepto-Storm
Hercules
20
4 / 3 / 12
14,075
503
23,058
32,070
22,969
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
8 / 6 / 12
14,822
529
26,223
31,628
18,168
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mulan
20
11 / 3 / 8
15,944
569
25,118
36,728
43,564
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
10 / 5 / 5
13,415
479
19,532
13,451
7,945
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Cz_gamer_hk
Kuzenbo
18
4 / 10 / 8
12,757
456
23,255
33,758
26,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Earring

Mystical Earring

+15
Mp 5

Thanatos
Kluzulu
Thanatos
1
0 / 0 / 0
5,531
198
0
0
0
18
4 / 6 / 5
11,232
401
17,457
30,946
23,881
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ishtar
VtheGirl
Ishtar
20
5 / 8 / 2
13,298
475
21,145
25,366
12,722
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

20
8 / 10 / 6
13,835
494
23,176
32,626
15,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
42
34
Kills
21
23
Deaths
34
39
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Arachne
Baronvbear
Arachne
1
6
2
0.33
W
Hercules
Clepto-Storm
Hercules
4
3
12
3.33
L
Kuzenbo
Cz_gamer_hk
Kuzenbo
4
10
8
0.8
W
8
6
12
2.33
L
Thanatos
Kluzulu
Thanatos
0
0
0
0
W
Mulan
11
3
8
5
L
4
6
5
1.08
L
Ishtar
VtheGirl
Ishtar
5
8
2
0.75
W
10
5
5
2.5
L
8
10
6
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,875
Damage
85,033
139,171
Taken
122,696
105,209
Mitigated
78,548
50,096
Healing
25,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Baronvbear
Arachne
4,944
3,517
0
5,676
25,294
12,563
5,719
1,021
24,165
0
106,739
W
Hercules
Clepto-Storm
Hercules
23,058
11,535
358
9,694
32,070
22,969
2,740
14,807
16,185
0
108,347
L
Kuzenbo
Cz_gamer_hk
Kuzenbo
23,255
5,937
0
861
33,758
26,007
77
14,678
18,659
64,889
0
W
26,223
10,827
84
14,990
31,628
18,168
2,195
13,380
17,838
124,246
0
L
Thanatos
Kluzulu
Thanatos
0
0
0
0
0
0
0
0
0
0
0
W
Mulan
25,118
2,527
0
17,311
36,728
43,564
2,956
8,511
26,921
1,002
131,019
L
17,457
2,813
0
4,270
30,946
23,881
0
7,780
23,166
0
75,496
L
Ishtar
VtheGirl
Ishtar
21,145
13,036
94
6,619
25,366
12,722
2,026
7,584
17,782
0
118,349
W
19,532
2,086
0
1,983
13,451
7,945
2,252
6,779
6,222
68,090
0
L
23,176
6,287
840
12,727
32,626
15,938
266
16,715
15,911
68,399
1,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,970
Gold Earned
56,653
820
Minions Killed
422
0
Camps Cleared
0
2,408,108
Distance Traveled
1,850,810
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,714
454
170
6
0
522,819
0
W
Hercules
14,075
503
171
6
0
501,958
1
L
Kuzenbo
12,757
456
99
4
0
475,829
0
W
Freya
14,822
529
159
6
0
461,304
0
L
Thanatos
5,531
198
0
0
0
0
0
W
Mulan
15,944
569
225
8
0
484,201
1
L
Da Ji
11,232
401
86
3
0
490,855
2
L
Ishtar
13,298
475
153
5
0
432,091
2
W
Zeus
13,415
479
95
3
0
437,826
2
L
Ao Kuang
13,835
494
84
3
0
452,035
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role