Player Matchup

Jormungandr
Jormungandr
DuckSnuggler
Jormungandr
Level 123
God Stats
4W - 0L
1,942 SR
Queue Stats
73W - 83L
1,436 Elo+
Party 1
Discordia
Discordia
PlasmaSatan
Discordia
Level 86
God Stats
2W - 4L
1,444 SR
Queue Stats
43W - 54L
1,428 Elo+
Party 1
Artemis
Artemis
TikiDooo
Artemis
Level 129
God Stats
25W - 23L
1,508 SR
Queue Stats
191W - 189L
1,474 Elo+
Solo
Janus
Janus
XxAvaricexX
Janus
Level 160
God Stats
2W - 3L
1,254 SR
Queue Stats
522W - 526L
1,552 Elo+
Solo
Arachne
Arachne
YouThoughtBoi
Arachne
Level 52
God Stats
47W - 25L
1,664 SR
Queue Stats
97W - 119L
1,487 Elo+
Solo
Team Averages
Level 110
1,562 SR
1,475 Elo+

VS

Team Averages
Level 74
1,529 SR
1,524 Elo+
Ishtar
Ishtar
 
Ishtar
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
HottiePink
Neith
Level 65
God Stats
4W - 4L
1,797 SR
Queue Stats
46W - 26L
1,705 Elo+
Solo
He Bo
He Bo
blantesama23
He Bo
Level 81
God Stats
6W - 7L
1,500 SR
Queue Stats
91W - 97L
1,460 Elo+
Solo
Mulan
Mulan
molenna
Mulan
Level 67
God Stats
36W - 33L
1,523 SR
Queue Stats
198W - 218L
1,484 Elo+
Solo
Ravana
Ravana
saparmurat
Ravana
Level 89
God Stats
1W - 6L
1,327 SR
Queue Stats
612W - 649L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DuckSnuggler
Jormungandr
12
1 / 0 / 4
6,839
1,140
4,162
7,628
7,577
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
PlasmaSatan
Discordia
12
2 / 0 / 2
6,894
1,149
6,878
1,974
661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
TikiDooo
Artemis
12
0 / 0 / 3
6,622
1,104
4,907
2,326
961
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 0 / 5
6,858
1,143
8,855
1,898
706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
12
3 / 2 / 4
7,093
1,182
6,023
7,003
3,982
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

373

VS

Team 2 Tickets

320

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
12
1 / 2 / 1
6,907
1,151
3,326
6,808
2,806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Neith
12
1 / 0 / 1
6,923
1,154
5,632
6,701
2,696
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

11
0 / 3 / 1
6,271
1,045
3,773
8,292
3,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
molenna
Mulan
11
0 / 0 / 0
5,768
961
199
458
230
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ravana
saparmurat
Ravana
11
0 / 2 / 1
6,242
1,040
3,944
10,036
6,943
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
7
Kills
2
2
Deaths
7
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
1
2
1
0.75
W
Jormungandr
DuckSnuggler
Jormungandr
1
0
4
3
L
Neith
1
0
1
1.5
W
Discordia
PlasmaSatan
Discordia
2
0
2
3
W
Artemis
TikiDooo
Artemis
0
0
3
1.5
W
1
0
5
3.5
W
Arachne
3
2
4
2.5
L
0
3
1
0.17
L
Mulan
molenna
Mulan
0
0
0
0
L
Ravana
saparmurat
Ravana
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,825
Damage
16,874
20,829
Taken
32,295
13,887
Mitigated
16,062
4,768
Healing
1,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
3,326
1,995
0
10
6,808
2,806
0
4,661
2,147
0
14,621
W
Jormungandr
DuckSnuggler
Jormungandr
4,162
662
0
1,230
7,628
7,577
0
1,088
6,540
15,576
0
L
Neith
5,632
2,861
0
1,208
6,701
2,696
0
4,839
1,862
0
27,688
W
Discordia
PlasmaSatan
Discordia
6,878
0
0
31
1,974
661
0
840
1,134
12,088
0
W
Artemis
TikiDooo
Artemis
4,907
2,418
0
1,697
2,326
961
0
193
2,133
0
25,602
W
8,855
241
0
507
1,898
706
0
507
1,391
22,356
0
W
Arachne
6,023
4,887
0
1,303
7,003
3,982
0
1,145
5,858
0
7,904
L
3,773
199
0
9
8,292
3,387
0
5,607
2,685
11,330
0
L
Mulan
molenna
Mulan
199
0
0
36
458
230
0
157
301
0
650
L
Ravana
saparmurat
Ravana
3,944
651
0
709
10,036
6,943
0
4,631
5,405
0
13,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,306
Gold Earned
32,111
116
Minions Killed
129
7
Camps Cleared
5
618,503
Distance Traveled
509,731
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,907
1,151
24
4
1
112,676
1
W
Jormungandr
6,839
1,140
27
5
2
120,570
0
L
Neith
6,923
1,154
72
12
0
123,813
0
W
Discordia
6,894
1,149
12
2
0
133,603
0
W
Artemis
6,622
1,104
43
7
3
104,416
3
W
Janus
6,858
1,143
31
5
1
141,074
0
W
Arachne
7,093
1,182
3
1
1
118,840
1
L
He Bo
6,271
1,045
20
3
2
120,827
1
L
Mulan
5,768
961
0
0
0
28,393
0
L
Ravana
6,242
1,040
13
2
2
124,022
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role