Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
DartoKun
Ne Zha
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,311 Elo+
Party 2
Artio
Artio
Lafiele
Artio
Level 103
God Stats
0W - 2L
1,263 SR
Queue Stats
59W - 61L
1,412 Elo+
Party 2
Set
Set
RedEyeLegion
Set
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,798 Elo+
Solo
Nemesis
Nemesis
Skiillet
Nemesis
Level 139
God Stats
3W - 4L
1,453 SR
Queue Stats
603W - 624L
1,446 Elo+
Solo
Team Averages
Level 93
1,443 SR
1,494 Elo+

VS

Team Averages
Level 103
1,557 SR
1,427 Elo+
Merlin
Merlin
 
Merlin
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Aryveloss
Geb
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 62L
1,439 Elo+
Solo
Cabrakan
Cabrakan
List0chek
Cabrakan
Level 119
God Stats
4W - 3L
1,786 SR
Queue Stats
263W - 273L
1,364 Elo+
Party 1
Eset
Eset
MilkersTester
Eset
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 64L
1,331 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
1 / 6 / 6
7,847
654
8,766
22,834
31,645
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
DartoKun
Ne Zha
17
5 / 6 / 7
9,278
773
16,475
18,132
10,393
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Artio
Lafiele
Artio
15
2 / 7 / 8
8,554
713
5,480
27,664
31,658
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

16
3 / 5 / 4
8,374
698
7,445
14,068
9,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
Skiillet
Nemesis
14
2 / 7 / 5
7,868
656
6,471
16,690
9,332
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
15 / 2 / 12
12,048
1,004
30,393
10,545
6,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
 
Bacchus
14
2 / 4 / 12
8,977
748
7,472
15,704
24,061
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

17
1 / 2 / 26
10,624
885
13,416
17,184
21,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cabrakan
List0chek
Cabrakan
18
7 / 3 / 17
10,898
908
13,864
16,993
18,350
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
6 / 4 / 15
10,220
852
21,651
12,680
6,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
113
13
Kills
31
31
Deaths
15
30
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
6
6
0.67
W
Merlin
 
Merlin
15
2
12
10.5
W
Bacchus
 
Bacchus
2
4
12
2
W
1
2
26
7
L
Ne Zha
DartoKun
Ne Zha
5
6
7
1.42
L
Artio
Lafiele
Artio
2
7
8
0.86
W
Cabrakan
List0chek
Cabrakan
7
3
17
5.17
W
6
4
15
3.38
L
3
5
4
1
L
Nemesis
Skiillet
Nemesis
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,637
Damage
86,796
99,388
Taken
73,106
92,422
Mitigated
76,822
35,638
Healing
22,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
8,766
259
2,555
8,334
22,834
31,645
0
17,956
4,878
23,260
0
W
Merlin
 
Merlin
30,393
2,667
921
489
10,545
6,323
3,769
1,873
8,672
61,127
0
W
Bacchus
 
Bacchus
7,472
453
1,624
4,696
15,704
24,061
540
1,511
14,193
16,992
0
W
13,416
2,136
0
2,248
17,184
21,264
523
3,791
13,393
18,450
0
L
Ne Zha
DartoKun
Ne Zha
16,475
1,941
1,125
6,493
18,132
10,393
454
16,637
1,495
0
29,053
L
Artio
Lafiele
Artio
5,480
940
3,006
7,760
27,664
31,658
0
24,587
3,077
11,365
0
W
Cabrakan
List0chek
Cabrakan
13,864
919
2,949
2,941
16,993
18,350
540
3,891
13,102
26,143
0
W
21,651
3,463
4,622
2,146
12,680
6,824
1,670
3,180
9,500
35,039
0
L
7,445
1,662
520
1,471
14,068
9,394
57
12,021
2,047
0
17,044
L
Nemesis
Skiillet
Nemesis
6,471
1,558
890
3,484
16,690
9,332
0
15,595
1,095
0
12,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,921
Gold Earned
52,767
97
Minions Killed
145
0
Camps Cleared
0
1,067,390
Distance Traveled
1,101,009
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,847
654
35
3
0
219,731
1
W
Merlin
12,048
1,004
62
5
0
216,727
0
W
Bacchus
8,977
748
13
1
0
239,617
0
W
Geb
10,624
885
5
0
0
236,550
0
L
Ne Zha
9,278
773
17
1
0
250,429
1
L
Artio
8,554
713
14
1
0
207,684
1
W
Cabrakan
10,898
908
29
2
0
200,727
0
W
Eset
10,220
852
36
3
0
207,388
2
L
Set
8,374
698
19
2
0
213,184
0
L
Nemesis
7,868
656
12
1
0
176,362
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role