Player Matchup

Olorun
Olorun
Josker
Olorun
Level 124
God Stats
3W - 1L
1,596 SR
Queue Stats
38W - 39L
1,475 Elo+
Solo
Chaac
Chaac
TheLiquidpooo
Chaac
Level 40
God Stats
12W - 15L
1,311 SR
Queue Stats
19W - 42L
1,231 Elo+
Party 1
Mulan
Mulan
ahairynutsack
Mulan
Level 29
God Stats
3W - 4L
1,383 SR
Queue Stats
18W - 39L
1,224 Elo+
Party 1
Team Averages
Level 64
1,430 SR
1,310 Elo+

VS

Team Averages
Level 105
1,455 SR
1,352 Elo+
Baron Samedi
Baron Samedi
D3Audi
Baron Samedi
Level 123
God Stats
63W - 61L
1,441 SR
Queue Stats
343W - 464L
1,367 Elo+
Solo
Cernunnos
Cernunnos
ProperPsycho_
Cernunnos
Level 98
God Stats
53W - 62L
1,487 SR
Queue Stats
121W - 174L
1,393 Elo+
Solo
Kuzenbo
Kuzenbo
SirCamo
Kuzenbo
Level 94
God Stats
8W - 17L
1,437 SR
Queue Stats
73W - 140L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Josker
Olorun
17
7 / 0 / 7
10,852
775
15,680
16,286
8,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
1 / 2 / 10
9,407
672
14,343
16,253
10,575
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
6 / 0 / 8
11,445
818
11,529
15,271
14,334
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
D3Audi
Baron Samedi
13
1 / 6 / 1
8,585
613
12,961
14,065
9,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cernunnos
ProperPsycho_
Cernunnos
11
0 / 6 / 2
7,977
570
11,832
15,146
6,711
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
SirCamo
Kuzenbo
13
1 / 2 / 1
8,170
584
9,938
17,268
13,135
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
14
Kills
2
2
Deaths
14
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
D3Audi
Baron Samedi
1
6
1
0.25
W
Olorun
Josker
Olorun
7
0
7
10.5
L
Cernunnos
ProperPsycho_
Cernunnos
0
6
2
0.17
L
Kuzenbo
SirCamo
Kuzenbo
1
2
1
0.75
W
1
2
10
3
W
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,552
Damage
34,731
47,810
Taken
46,479
33,356
Mitigated
29,238
28,741
Healing
13,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
D3Audi
Baron Samedi
12,961
275
956
3,735
14,065
9,392
0
3,380
10,685
38,953
0
W
Olorun
Josker
Olorun
15,680
8,313
2,057
9,160
16,286
8,447
1,959
9,922
6,364
60,462
6,389
L
Cernunnos
ProperPsycho_
Cernunnos
11,832
4,927
90
2,543
15,146
6,711
0
4,982
10,164
0
32,678
L
Kuzenbo
SirCamo
Kuzenbo
9,938
3,658
0
6,034
17,268
13,135
0
6,060
11,208
21,085
0
W
14,343
1,646
473
6,146
16,253
10,575
595
7,277
8,976
68
27,818
W
11,529
1,100
3,215
7,690
15,271
14,334
319
6,844
8,427
205
38,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,704
Gold Earned
24,732
167
Minions Killed
135
9
Camps Cleared
2
796,128
Distance Traveled
682,654
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,585
613
66
5
0
220,993
2
W
Olorun
10,852
775
100
7
4
258,471
3
L
Cernunnos
7,977
570
47
3
0
192,193
2
L
Kuzenbo
8,170
584
22
2
2
269,468
3
W
Chaac
9,407
672
29
2
0
245,123
0
W
Mulan
11,445
818
38
3
5
292,534
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role