Player Matchup

Baron Samedi
Baron Samedi
Bronze V
Der-Harmstrong
Baron Samedi
Bronze V
Level 119
God Stats
0W - 1L
1,623 SR
Queue Stats
4W - 7L
1,501 MMR
Solo
Danzaburou
Danzaburou
Silver III
Didier Dudson
Danzaburou
Silver III
Level 107
God Stats
0W - 2L
1,729 SR
Queue Stats
4W - 7L
1,500 MMR
Party 1
Thanatos
Thanatos
Gold II
Nellyious
Thanatos
Gold II
Level 134
God Stats
0W - 4L
1,567 SR
Queue Stats
147W - 166L
1,502 MMR
Solo
Horus
Horus
Gold II
REKT Preditah
Horus
Gold II
Level 124
God Stats
23W - 23L
1,666 SR
Queue Stats
65W - 65L
1,593 MMR
Solo
Odin
Odin
Silver I
WWWWWWWWMWMWWM
Odin
Silver I
Level 95
God Stats
1W - 1L
1,661 SR
Queue Stats
7W - 8L
1,515 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 116
1,649 SR
1,522 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 121
1,545 SR
1,515 MMR
Medusa
Medusa
Gold I
AlexiosAndreu
Medusa
Gold I
Level 117
God Stats
2W - 1L
1,475 SR
Queue Stats
53W - 50L
1,505 MMR
Solo
Ymir
Ymir
Silver III
BLACKING17
Ymir
Silver III
Level 66
God Stats
2W - 6L
1,388 SR
Queue Stats
8W - 13L
1,442 MMR
Solo
Ne Zha
Ne Zha
Silver I
CSTANTON007
Ne Zha
Silver I
Level 160
God Stats
2W - 1L
1,745 SR
Queue Stats
16W - 7L
1,641 MMR
Party 2
Ra
Ra
Silver I
LeoGNS
Ra
Silver I
Level 157
God Stats
1W - 0L
1,579 SR
Queue Stats
25W - 21L
1,381 MMR
Party 2
Awilix
Awilix
Gold II
RenatoCarvz_17
Awilix
Gold II
Level 105
God Stats
46W - 47L
1,540 SR
Queue Stats
443W - 436L
1,607 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Der-Harmstrong
Baron Samedi
18
3 / 6 / 6
11,642
416
13,949
20,964
12,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Danzaburou
Didier Dudson
Danzaburou
20
4 / 5 / 4
13,932
498
19,377
26,971
14,532
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
Nellyious
Thanatos
19
6 / 9 / 7
13,046
466
20,739
33,509
17,240
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
1 / 5 / 11
11,467
410
14,295
32,376
41,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

18
2 / 5 / 5
11,805
422
12,254
30,715
31,769
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
ArachnePoseidonCharybdisSusano

VS

Bans
AtlasLancelotLokiKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 4 / 1
13,442
480
10,157
19,071
6,758
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

17
0 / 3 / 12
12,118
433
6,625
27,706
38,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ne Zha
20
9 / 2 / 13
16,797
600
35,870
32,143
36,340
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ra
20
8 / 3 / 7
15,180
542
25,019
16,021
7,161
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
11 / 4 / 10
15,573
556
27,092
21,417
9,263
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
73
16
Kills
30
30
Deaths
16
33
Assists
43
Player
Kills
Deaths
Assists
KDA
W
2
4
1
0.63
W
0
3
12
2
W
Ne Zha
9
2
13
7.75
L
Baron Samedi
Der-Harmstrong
Baron Samedi
3
6
6
1
L
Danzaburou
Didier Dudson
Danzaburou
4
5
4
1.2
W
Ra
8
3
7
3.83
L
Thanatos
Nellyious
Thanatos
6
9
7
1.06
L
1
5
11
1.3
W
11
4
10
4
L
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,614
Damage
104,763
144,535
Taken
116,358
117,397
Mitigated
98,448
51,942
Healing
44,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,157
3,824
0
1,920
19,071
6,758
4,149
328
18,743
0
123,669
W
6,625
703
1,132
4,337
27,706
38,926
461
4,612
23,094
21,442
0
W
Ne Zha
35,870
11,155
0
17,026
32,143
36,340
4,637
5,142
27,001
0
163,605
L
Baron Samedi
Der-Harmstrong
Baron Samedi
13,949
1,029
4,257
4,441
20,964
12,803
0
3,610
17,354
105,930
0
L
Danzaburou
Didier Dudson
Danzaburou
19,377
10,480
0
10,720
26,971
14,532
1,556
4,790
22,181
0
132,068
W
Ra
25,019
1,400
8,325
6,118
16,021
7,161
3,244
2,588
13,433
154,114
0
L
Thanatos
Nellyious
Thanatos
20,739
5,608
0
18,366
33,509
17,240
0
5,282
28,227
0
109,696
L
14,295
5,294
3,048
6,808
32,376
41,053
128
13,352
19,024
43
29,925
W
27,092
10,569
0
5,568
21,417
9,263
2,660
1,503
19,914
0
138,931
L
12,254
2,174
0
4,302
30,715
31,769
60
6,624
24,091
181
82,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,892
Gold Earned
73,110
623
Minions Killed
826
0
Camps Cleared
0
2,463,010
Distance Traveled
2,595,661
27
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,442
480
181
6
0
464,522
6
W
Ymir
12,118
433
32
1
0
492,135
1
W
Ne Zha
16,797
600
226
8
0
525,109
7
L
Baron Samedi
11,642
416
146
5
0
448,241
8
L
Danzaburou
13,932
498
182
7
0
496,835
5
W
Ra
15,180
542
212
8
0
538,941
3
L
Thanatos
13,046
466
128
5
0
530,151
0
L
Horus
11,467
410
31
1
0
488,533
9
W
Awilix
15,573
556
175
6
0
574,954
13
L
Odin
11,805
422
136
5
0
499,250
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role