Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Felelix
Tyr
Level 35
God Stats
0W - 2L
1,353 SR
Queue Stats
11W - 12L
1,590 Elo+
Solo
Horus
Horus
Görk3m
Horus
Level 91
God Stats
29W - 13L
1,690 SR
Queue Stats
90W - 93L
1,528 Elo+
Party 1
The Morrigan
The Morrigan
Hajss
The Morrigan
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,765 Elo+
Solo
Neith
Neith
Inf3rnum
Neith
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 16L
1,500 Elo+
Party 1
Team Averages
Level 59
1,509 SR
1,577 Elo+

VS

Team Averages
Level 131
1,490 SR
1,510 Elo+
Poseidon
Poseidon
 
Poseidon
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Althari0n
Cu Chulainn
Level 157
God Stats
2W - 1L
1,496 SR
Queue Stats
187W - 179L
1,523 Elo+
Solo
Tsukuyomi
Tsukuyomi
Asura死鬼
Tsukuyomi
Level 155
God Stats
12W - 10L
1,456 SR
Queue Stats
143W - 141L
1,470 Elo+
Party 2
Khepri
Khepri
xPyromanic
Khepri
Level 148
God Stats
4W - 1L
1,500 SR
Queue Stats
375W - 378L
1,557 Elo+
Solo
Neith
Neith
xzemp
Neith
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
14
5 / 2 / 2
8,842
465
9,970
14,539
7,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Tyr
13
0 / 3 / 0
7,495
394
5,534
14,968
12,357
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Horus
Görk3m
Horus
11
1 / 0 / 7
8,344
439
7,145
18,839
23,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Morrigan
Hajss
The Morrigan
12
2 / 5 / 4
7,986
420
10,175
13,594
6,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
Inf3rnum
Neith
15
4 / 3 / 5
9,914
522
12,657
13,421
7,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
16
5 / 3 / 3
10,170
535
18,397
12,601
5,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
Althari0n
Cu Chulainn
18
5 / 1 / 4
11,646
613
16,646
17,748
21,794
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
Asura死鬼
Tsukuyomi
16
2 / 2 / 6
9,984
525
12,075
17,264
7,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Khepri
xPyromanic
Khepri
12
0 / 1 / 8
8,671
456
4,994
15,594
16,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
xzemp
Neith
14
1 / 5 / 0
9,026
475
3,422
9,238
4,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
34
12
Kills
13
13
Deaths
12
18
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
5
2
2
3
W
Poseidon
 
Poseidon
5
3
3
2.17
W
Cu Chulainn
Althari0n
Cu Chulainn
5
1
4
7
W
Tsukuyomi
Asura死鬼
Tsukuyomi
2
2
6
2.5
L
Tyr
0
3
0
0
L
Horus
Görk3m
Horus
1
0
7
4.5
L
The Morrigan
Hajss
The Morrigan
2
5
4
0.8
L
Neith
Inf3rnum
Neith
4
3
5
2.17
W
Khepri
xPyromanic
Khepri
0
1
8
4
W
Neith
xzemp
Neith
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,481
Damage
55,534
75,361
Taken
72,445
56,401
Mitigated
55,903
16,650
Healing
17,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
9,970
1,991
0
630
14,539
7,141
0
4,266
10,095
0
68,853
W
Poseidon
 
Poseidon
18,397
4,189
0
2,828
12,601
5,138
950
3,033
9,562
93,450
0
W
Cu Chulainn
Althari0n
Cu Chulainn
16,646
2,862
0
1,304
17,748
21,794
420
980
16,768
0
101,659
W
Tsukuyomi
Asura死鬼
Tsukuyomi
12,075
2,524
0
8,461
17,264
7,802
1,391
1,624
15,640
0
87,102
L
Tyr
5,534
1,478
0
4,712
14,968
12,357
0
1,069
13,875
0
47,779
L
Horus
Görk3m
Horus
7,145
2,792
1,176
5,451
18,839
23,287
39
8,008
10,559
0
17,411
L
The Morrigan
Hajss
The Morrigan
10,175
1,670
0
255
13,594
6,320
36
5,396
7,876
52,196
0
L
Neith
Inf3rnum
Neith
12,657
4,886
0
4,426
13,421
7,296
759
3,784
9,565
0
74,800
W
Khepri
xPyromanic
Khepri
4,994
801
807
3,416
15,594
16,804
290
2,754
12,830
14,335
0
W
Neith
xzemp
Neith
3,422
715
0
898
9,238
4,365
3,709
2,335
6,891
0
49,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,581
Gold Earned
49,497
390
Minions Killed
531
0
Camps Cleared
0
1,862,408
Distance Traveled
1,731,431
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,842
465
96
5
0
453,931
0
W
Poseidon
10,170
535
142
7
0
343,199
1
W
Cu Chulainn
11,646
613
169
9
0
330,874
3
W
Tsukuyomi
9,984
525
116
6
0
392,302
1
L
Tyr
7,495
394
93
5
0
373,172
1
L
Horus
8,344
439
20
1
0
377,098
5
L
The Morrigan
7,986
420
70
4
0
319,815
3
L
Neith
9,914
522
111
6
0
338,392
1
W
Khepri
8,671
456
12
1
0
363,592
3
W
Neith
9,026
475
92
5
0
301,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role