Player Matchup

Chaac
Chaac
Jagg3rb0mb
Chaac
Level 139
God Stats
3W - 1L
1,891 SR
Queue Stats
187W - 243L
1,429 Elo+
Party 2
Cabrakan
Cabrakan
PROJECTPAT000
Cabrakan
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
150W - 203L
1,425 Elo+
Party 2
Artemis
Artemis
ooPenguin
Artemis
Level 108
God Stats
13W - 3L
1,752 SR
Queue Stats
46W - 28L
1,672 Elo+
Solo
Team Averages
Level 104
1,714 SR
1,509 Elo+

VS

Team Averages
Level 45
1,680 SR
1,599 Elo+
Neith
Neith
Chipsyummy57
Neith
Level 22
God Stats
0W - 3L
1,735 SR
Queue Stats
25W - 11L
1,680 Elo+
Party 1
Ra
Ra
MFAMJAY
Ra
Level 42
God Stats
2W - 3L
1,519 SR
Queue Stats
28W - 13L
1,685 Elo+
Party 1
Bellona
Bellona
Zebin
Bellona
Level 70
God Stats
2W - 1L
1,787 SR
Queue Stats
50W - 62L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
4 / 2 / 11
11,411
815
11,424
24,544
21,496
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cabrakan
PROJECTPAT000
Cabrakan
16
3 / 3 / 12
11,264
805
8,251
16,902
20,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
ooPenguin
Artemis
16
8 / 0 / 6
10,940
781
17,621
9,809
5,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 2
9,354
668
16,093
12,057
5,963
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 4 / 3
9,718
694
10,994
13,723
7,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bellona
Zebin
Bellona
10
1 / 8 / 1
7,947
568
6,587
16,356
13,485
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
15
Kills
5
5
Deaths
15
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
3
2
1.33
W
Chaac
4
2
11
4.75
L
1
4
3
0.63
W
Cabrakan
PROJECTPAT000
Cabrakan
3
3
12
3
L
Bellona
Zebin
Bellona
1
8
1
0.19
W
Artemis
ooPenguin
Artemis
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,296
Damage
33,674
51,255
Taken
42,136
47,895
Mitigated
26,611
19,229
Healing
8,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,093
6,518
0
1,645
12,057
5,963
0
1,129
10,928
0
38,176
W
Chaac
11,424
1,791
2,728
10,947
24,544
21,496
516
5,413
19,131
0
31,824
L
10,994
1,137
1,984
3,233
13,723
7,163
0
3,145
10,578
53,894
0
W
Cabrakan
PROJECTPAT000
Cabrakan
8,251
651
0
3,970
16,902
20,991
235
3,945
12,957
33,847
0
L
Bellona
Zebin
Bellona
6,587
2,230
446
698
16,356
13,485
0
4,379
11,977
0
13,241
W
Artemis
ooPenguin
Artemis
17,621
8,179
0
1,584
9,809
5,408
1,690
1,918
7,891
0
59,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,615
Gold Earned
27,019
177
Minions Killed
177
7
Camps Cleared
5
756,726
Distance Traveled
673,104
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,354
668
54
4
1
241,602
2
W
Chaac
11,411
815
39
3
2
256,490
5
L
Ra
9,718
694
108
8
4
243,825
2
W
Cabrakan
11,264
805
65
5
4
245,463
0
L
Bellona
7,947
568
15
1
0
187,677
1
W
Artemis
10,940
781
73
5
1
254,773
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role