Player Matchup

Ymir
Ymir
Bloody-Loki
Ymir
Level 125
God Stats
21W - 21L
1,363 SR
Queue Stats
502W - 524L
1,411 Elo+
Solo
Fenrir
Fenrir
CanAbe420
Fenrir
Level 60
God Stats
2W - 4L
1,274 SR
Queue Stats
46W - 73L
1,281 Elo+
Party 1
Neith
Neith
FookYuuh
Neith
Level 102
God Stats
28W - 31L
1,439 SR
Queue Stats
132W - 141L
1,372 Elo+
Solo
Erlang Shen
Erlang Shen
LOCO_Bilo
Erlang Shen
Level 20
God Stats
1W - 1L
1,224 SR
Queue Stats
6W - 21L
1,162 Elo+
Party 1
Kukulkan
Kukulkan
okydoky51
Kukulkan
Level 36
God Stats
2W - 2L
1,379 SR
Queue Stats
13W - 38L
1,210 Elo+
Party 1
Team Averages
Level 69
1,336 SR
1,287 Elo+

VS

Team Averages
Level 79
1,418 SR
1,377 Elo+
Hera
Hera
 
Hera
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
JMLB
Lancelot
Level 101
God Stats
0W - 1L
1,282 SR
Queue Stats
80W - 74L
1,396 Elo+
Solo
Nu Wa
Nu Wa
RhArr_Shish
Nu Wa
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 25L
1,096 Elo+
Solo
King Arthur
King Arthur
Wolf_Gamer_17
King Arthur
Level 61
God Stats
0W - 1L
1,310 SR
Queue Stats
51W - 47L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
5 / 0 / 4
6,114
611
4,748
5,015
2,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fenrir
CanAbe420
Fenrir
9
2 / 2 / 4
5,738
574
2,315
8,099
2,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
FookYuuh
Neith
10
2 / 0 / 4
6,176
618
2,335
3,705
1,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
LOCO_Bilo
Erlang Shen
9
1 / 4 / 1
5,645
565
2,403
8,348
2,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kukulkan
okydoky51
Kukulkan
10
1 / 1 / 2
5,387
539
918
4,762
1,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
9
0 / 3 / 0
5,291
529
2,400
5,820
2,298
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ganesha
 
Ganesha
1
0 / 0 / 0
3,578
358
0
0
0
Lancelot
JMLB
Lancelot
9
2 / 0 / 3
5,688
569
4,387
7,309
2,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 5 / 1
4,617
462
1,576
4,602
1,272
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
Wolf_Gamer_17
King Arthur
10
4 / 3 / 0
6,101
610
5,084
8,188
3,722
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
11
Kills
6
7
Deaths
11
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
3
0
0
L
Ganesha
 
Ganesha
0
0
0
0
W
5
0
4
7
W
Fenrir
CanAbe420
Fenrir
2
2
4
2
W
Neith
FookYuuh
Neith
2
0
4
4
L
Lancelot
JMLB
Lancelot
2
0
3
3.5
W
Erlang Shen
LOCO_Bilo
Erlang Shen
1
4
1
0.38
L
0
5
1
0.1
L
King Arthur
Wolf_Gamer_17
King Arthur
4
3
0
1.33
W
Kukulkan
okydoky51
Kukulkan
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,719
Damage
13,447
29,929
Taken
25,919
11,872
Mitigated
9,973
7,507
Healing
5,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
2,400
453
109
1,623
5,820
2,298
88
2,229
3,509
35,962
0
L
Ganesha
 
Ganesha
0
0
0
0
0
0
0
0
0
0
0
W
4,748
1,112
0
1,708
5,015
2,482
0
1,096
3,919
28,964
5,740
W
Fenrir
CanAbe420
Fenrir
2,315
848
0
1,596
8,099
2,813
38
326
7,773
0
24,693
W
Neith
FookYuuh
Neith
2,335
706
0
1,441
3,705
1,672
0
893
2,812
0
28,170
L
Lancelot
JMLB
Lancelot
4,387
1,650
0
2,428
7,309
2,681
0
190
7,119
0
26,288
W
Erlang Shen
LOCO_Bilo
Erlang Shen
2,403
1,379
0
2,124
8,348
2,982
682
219
8,129
0
23,515
L
1,576
54
0
79
4,602
1,272
0
1,859
2,601
15,598
0
L
King Arthur
Wolf_Gamer_17
King Arthur
5,084
406
0
1,480
8,188
3,722
444
834
7,274
0
34,775
W
Kukulkan
okydoky51
Kukulkan
918
361
0
638
4,762
1,923
48
1,442
3,320
29,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,060
Gold Earned
25,275
279
Minions Killed
165
0
Camps Cleared
0
992,939
Distance Traveled
725,861
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,291
529
47
5
0
159,323
0
L
Ganesha
3,578
358
0
0
0
636
0
W
Ymir
6,114
611
52
5
0
212,635
1
W
Fenrir
5,738
574
51
5
0
201,773
0
W
Neith
6,176
618
68
7
0
180,033
0
L
Lancelot
5,688
569
47
5
0
253,611
0
W
Erlang Shen
5,645
565
52
5
0
203,767
2
L
Nu Wa
4,617
462
21
2
0
130,293
0
L
King Arthur
6,101
610
50
5
0
181,998
1
W
Kukulkan
5,387
539
56
6
0
194,731
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role