Player Matchup

Ullr
Ullr
E-Rex3
Ullr
Level 68
God Stats
0W - 4L
1,136 SR
Queue Stats
64W - 74L
1,380 Elo+
Solo
Cernunnos
Cernunnos
GINGERZILLAH
Cernunnos
Level 122
God Stats
1W - 2L
1,499 SR
Queue Stats
52W - 82L
1,342 Elo+
Solo
Freya
Freya
MageBleu 666
Freya
Level 49
God Stats
0W - 2L
1,229 SR
Queue Stats
175W - 194L
1,375 Elo+
Party 1
Ao Kuang
Ao Kuang
Vahlok396
Ao Kuang
Level 28
God Stats
1W - 4L
1,298 SR
Queue Stats
102W - 130L
1,368 Elo+
Party 1
Da Ji
Da Ji
grabnix
Da Ji
Level 140
God Stats
1W - 4L
1,254 SR
Queue Stats
131W - 138L
1,354 Elo+
Solo
Team Averages
Level 81
1,283 SR
1,364 Elo+

VS

Team Averages
Level 82
1,531 SR
1,304 Elo+
Geb
Geb
DAMILLION
Geb
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 20L
1,208 Elo+
Solo
Discordia
Discordia
RobbieDisco
Discordia
Level 67
God Stats
3W - 1L
1,799 SR
Queue Stats
86W - 101L
1,466 Elo+
Solo
Hades
Hades
TribalPrune1
Hades
Level 145
God Stats
5W - 0L
1,581 SR
Queue Stats
155W - 152L
1,397 Elo+
Solo
Ishtar
Ishtar
UkraineGeneral
Ishtar
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 64L
1,262 Elo+
Solo
Medusa
Medusa
swat13006
Medusa
Level 125
God Stats
1W - 1L
1,276 SR
Queue Stats
4W - 9L
1,186 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
E-Rex3
Ullr
5
0 / 2 / 0
6,156
474
916
2,345
775
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
GINGERZILLAH
Cernunnos
15
1 / 10 / 0
7,928
610
9,333
19,033
7,739
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
2 / 9 / 0
8,664
666
7,311
17,546
8,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ao Kuang
Vahlok396
Ao Kuang
16
5 / 12 / 1
10,433
803
10,070
22,297
10,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Da Ji
grabnix
Da Ji
17
5 / 9 / 3
9,405
723
8,048
14,395
7,172
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 4 / 23
11,490
884
8,961
18,054
18,670
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Discordia
RobbieDisco
Discordia
16
9 / 4 / 15
10,482
806
12,089
8,852
4,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
11 / 1 / 22
12,324
948
17,718
14,012
9,828
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
11 / 2 / 20
11,383
876
18,155
11,599
6,392
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
swat13006
Medusa
17
5 / 3 / 21
10,573
813
12,218
11,743
6,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
143
13
Kills
42
42
Deaths
14
4
Assists
101
Player
Kills
Deaths
Assists
KDA
W
6
4
23
4.38
L
Ullr
E-Rex3
Ullr
0
2
0
0
L
Cernunnos
GINGERZILLAH
Cernunnos
1
10
0
0.1
L
2
9
0
0.22
W
Discordia
RobbieDisco
Discordia
9
4
15
4.13
W
11
1
22
22
W
11
2
20
10.5
L
Ao Kuang
Vahlok396
Ao Kuang
5
12
1
0.46
L
Da Ji
grabnix
Da Ji
5
9
3
0.72
W
Medusa
swat13006
Medusa
5
3
21
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,678
Damage
69,141
75,616
Taken
64,260
35,200
Mitigated
45,041
10,612
Healing
25,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,961
664
1,624
4,489
18,054
18,670
429
3,554
14,500
13,947
0
L
Ullr
E-Rex3
Ullr
916
432
0
0
2,345
775
0
1,751
594
0
1,648
L
Cernunnos
GINGERZILLAH
Cernunnos
9,333
3,014
235
2,401
19,033
7,739
0
11,450
7,583
0
27,230
L
7,311
1,848
0
2,796
17,546
8,952
0
6,984
10,562
13,560
0
W
Discordia
RobbieDisco
Discordia
12,089
630
382
1,224
8,852
4,052
1,185
2,824
6,028
19,437
0
W
17,718
743
2,558
6,641
14,012
9,828
1,604
2,216
11,796
42,225
0
W
18,155
10,134
208
2,515
11,599
6,392
2,505
4,756
6,843
0
31,366
L
Ao Kuang
Vahlok396
Ao Kuang
10,070
1,453
228
4,655
22,297
10,562
0
11,202
11,095
18,619
0
L
Da Ji
grabnix
Da Ji
8,048
665
0
297
14,395
7,172
0
7,381
7,014
0
12,664
W
Medusa
swat13006
Medusa
12,218
6,270
2,170
3,346
11,743
6,099
2,068
4,031
7,712
0
28,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,586
Gold Earned
56,252
78
Minions Killed
140
0
Camps Cleared
0
657,718
Distance Traveled
1,242,800
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,490
884
3
0
0
304,234
6
L
Ullr
6,156
474
0
0
0
16,610
0
L
Cernunnos
7,928
610
32
2
0
160,288
0
L
Freya
8,664
666
25
2
0
163,042
0
W
Discordia
10,482
806
15
1
0
226,675
1
W
Hades
12,324
948
55
4
0
250,677
0
W
Ishtar
11,383
876
25
2
0
243,306
0
L
Ao Kuang
10,433
803
13
1
0
165,494
0
L
Da Ji
9,405
723
8
1
0
152,284
0
W
Medusa
10,573
813
42
3
0
217,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role