Player Matchup

Neith
Neith
GabboxPunK--
Neith
Level 109
God Stats
36W - 36L
1,521 SR
Queue Stats
240W - 247L
1,378 Elo+
Solo
Atlas
Atlas
GxT_RedZoNe
Atlas
Level 120
God Stats
5W - 6L
1,427 SR
Queue Stats
141W - 140L
1,416 Elo+
Party 1
Mulan
Mulan
STRUGLlN
Mulan
Level 106
God Stats
1W - 3L
1,500 SR
Queue Stats
145W - 150L
1,386 Elo+
Party 1
Pele
Pele
SailingSteak975
Pele
Level 109
God Stats
1W - 2L
1,620 SR
Queue Stats
46W - 51L
1,373 Elo+
Solo
Tiamat
Tiamat
SurfyChef15
Tiamat
Level 149
God Stats
2W - 3L
1,630 SR
Queue Stats
1,004W - 1,001L
1,453 Elo+
Solo
Team Averages
Level 119
1,540 SR
1,401 Elo+

VS

Team Averages
Level 118
1,436 SR
1,428 Elo+
Ishtar
Ishtar
ItsYoHomieBB
Ishtar
Level 124
God Stats
3W - 0L
1,799 SR
Queue Stats
270W - 278L
1,461 Elo+
Solo
Hercules
Hercules
RonnieBearSauce
Hercules
Level 121
God Stats
3W - 4L
1,349 SR
Queue Stats
469W - 479L
1,456 Elo+
Solo
Zeus
Zeus
WillieBoi-
Zeus
Level 69
God Stats
1W - 1L
1,281 SR
Queue Stats
108W - 126L
1,436 Elo+
Solo
Anubis
Anubis
dragonpoo69
Anubis
Level 127
God Stats
7W - 8L
1,258 SR
Queue Stats
537W - 601L
1,377 Elo+
Solo
Loki
Loki
vikman1315
Loki
Level 148
God Stats
16W - 24L
1,493 SR
Queue Stats
166W - 160L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 3
6,861
490
5,122
9,796
4,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 0 / 4
6,423
459
5,666
10,570
8,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mulan
STRUGLlN
Mulan
9
0 / 7 / 0
5,855
418
5,742
14,883
8,130
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
3 / 3 / 0
7,006
500
2,531
11,679
3,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
12
0 / 1 / 1
7,139
510
3,530
6,463
3,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
12
2 / 4 / 0
7,154
511
7,659
10,548
3,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
11
0 / 1 / 7
6,802
486
4,615
8,026
5,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 1 / 2
6,919
494
3,339
6,252
2,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Anubis
14
11 / 0 / 0
8,552
611
14,115
10,445
5,790
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 0 / 1
7,032
502
1,824
7,218
2,606
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
23
6
Kills
13
13
Deaths
6
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
2
3
1.75
L
1
0
4
3
W
Ishtar
2
4
0
0.5
W
Hercules
0
1
7
3.5
L
Mulan
STRUGLlN
Mulan
0
7
0
0
L
3
3
0
1
L
Tiamat
0
1
1
0.5
W
0
1
2
1
W
Anubis
11
0
0
11
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,591
Damage
31,552
53,391
Taken
42,489
28,731
Mitigated
20,328
15,565
Healing
15,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,122
1,369
166
5,038
9,796
4,518
0
0
9,796
0
42,994
L
5,666
2,145
399
2,844
10,570
8,720
0
2,926
7,644
25,075
2,342
W
Ishtar
7,659
4,375
0
3,256
10,548
3,961
118
2,097
8,451
0
55,234
W
Hercules
4,615
1,348
262
2,280
8,026
5,409
0
1,885
6,065
0
29,186
L
Mulan
STRUGLlN
Mulan
5,742
540
0
2,075
14,883
8,130
0
8,304
6,579
0
33,123
L
2,531
583
0
1,839
11,679
3,899
0
3,727
7,952
0
46,221
L
Tiamat
3,530
742
0
3,204
6,463
3,464
0
2,497
3,966
56,318
0
W
3,339
639
0
1,865
6,252
2,562
0
3,101
2,899
53,656
0
W
Anubis
14,115
1,136
0
7,545
10,445
5,790
0
819
9,626
60,075
0
W
1,824
523
0
500
7,218
2,606
0
613
6,559
0
57,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,284
Gold Earned
36,459
362
Minions Killed
471
0
Camps Cleared
0
1,337,800
Distance Traveled
1,276,051
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,861
490
67
5
0
264,050
5
L
Atlas
6,423
459
39
3
0
304,254
4
W
Ishtar
7,154
511
100
7
0
246,605
1
W
Hercules
6,802
486
46
3
0
266,945
5
L
Mulan
5,855
418
62
4
0
231,082
0
L
Pele
7,006
500
77
6
0
273,371
7
L
Tiamat
7,139
510
117
8
0
265,043
3
W
Zeus
6,919
494
111
8
0
249,070
3
W
Anubis
8,552
611
98
7
0
225,043
0
W
Loki
7,032
502
116
8
0
288,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role