Player Matchup

Tiamat
Tiamat
DeineFreundin
Tiamat
Level 107
God Stats
3W - 5L
1,337 SR
Queue Stats
449W - 431L
1,587 Elo+
Party 1
Sun Wukong
Sun Wukong
JuZou19
Sun Wukong
Level 118
God Stats
1W - 2L
1,281 SR
Queue Stats
502W - 523L
1,583 Elo+
Solo
Merlin
Merlin
McClaren215
Merlin
Level 109
God Stats
10W - 15L
1,493 SR
Queue Stats
448W - 433L
1,585 Elo+
Party 1
Skadi
Skadi
Murzage
Skadi
Level 99
God Stats
3W - 3L
1,454 SR
Queue Stats
200W - 180L
1,527 Elo+
Solo
Baron Samedi
Baron Samedi
oOJoTunnOo
Baron Samedi
Level 144
God Stats
2W - 2L
1,406 SR
Queue Stats
475W - 462L
1,557 Elo+
Solo
Team Averages
Level 115
1,394 SR
1,568 Elo+

VS

Team Averages
Level 144
1,440 SR
1,546 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Schmaggers
Artemis
Level 99
God Stats
0W - 1L
1,201 SR
Queue Stats
18W - 11L
1,648 Elo+
Solo
Olorun
Olorun
TullioxX
Olorun
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 88L
1,530 Elo+
Solo
Sol
Sol
beisbol
Sol
Level 155
God Stats
0W - 5L
1,500 SR
Queue Stats
143W - 137L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 6
7,970
797
7,910
10,365
7,948
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sun Wukong
JuZou19
Sun Wukong
15
2 / 1 / 8
8,133
813
6,771
13,356
13,800
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Merlin
13
0 / 2 / 8
7,477
748
8,226
6,609
3,408
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
Murzage
Skadi
16
5 / 2 / 4
8,867
887
11,481
8,970
4,749
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
oOJoTunnOo
Baron Samedi
14
2 / 3 / 6
7,767
777
7,240
10,095
5,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
3 / 3 / 4
7,689
769
10,331
7,866
3,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
 
Cthulhu
13
0 / 4 / 8
7,606
761
9,352
14,581
17,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
Schmaggers
Artemis
8
0 / 2 / 2
5,908
591
2,703
3,545
1,351
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Olorun
TullioxX
Olorun
14
1 / 3 / 5
7,152
715
4,562
10,429
5,389
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sol
17
7 / 0 / 3
9,056
906
14,049
7,936
3,755
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
33
12
Kills
11
12
Deaths
12
32
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
3
3
4
1.67
L
Cthulhu
 
Cthulhu
0
4
8
1
W
3
4
6
1.5
W
Sun Wukong
JuZou19
Sun Wukong
2
1
8
6
W
Merlin
0
2
8
2
W
Skadi
Murzage
Skadi
5
2
4
3.5
L
Artemis
Schmaggers
Artemis
0
2
2
0.5
L
Olorun
TullioxX
Olorun
1
3
5
1.17
L
Sol
7
0
3
8.5
W
Baron Samedi
oOJoTunnOo
Baron Samedi
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,628
Damage
40,997
49,395
Taken
44,357
35,150
Mitigated
32,085
20,252
Healing
17,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
10,331
752
1,578
517
7,866
3,653
0
3,091
4,775
23,599
0
L
Cthulhu
 
Cthulhu
9,352
299
677
2,108
14,581
17,937
0
8,824
5,757
20,511
0
W
7,910
534
686
1,731
10,365
7,948
376
7,833
2,532
13,396
0
W
Sun Wukong
JuZou19
Sun Wukong
6,771
877
1,699
3,882
13,356
13,800
392
8,825
4,531
0
16,278
W
Merlin
8,226
394
1,245
637
6,609
3,408
812
5,485
1,124
18,038
0
W
Skadi
Murzage
Skadi
11,481
1,067
1,748
1,726
8,970
4,749
135
7,668
1,302
0
28,291
L
Artemis
Schmaggers
Artemis
2,703
406
54
379
3,545
1,351
0
1,238
2,307
0
5,548
L
Olorun
TullioxX
Olorun
4,562
1,609
3,932
4,023
10,429
5,389
0
5,627
4,802
7,680
0
L
Sol
14,049
3,275
319
3,615
7,936
3,755
0
4,596
3,340
27,454
0
W
Baron Samedi
oOJoTunnOo
Baron Samedi
7,240
80
3,804
3,094
10,095
5,245
239
8,483
1,612
13,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,214
Gold Earned
37,411
110
Minions Killed
101
0
Camps Cleared
0
1,046,283
Distance Traveled
824,899
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,689
769
33
3
0
160,995
1
L
Cthulhu
7,606
761
21
2
0
173,214
1
W
Tiamat
7,970
797
19
2
0
200,484
4
W
Sun Wukong
8,133
813
22
2
0
235,274
1
W
Merlin
7,477
748
27
3
0
202,645
0
W
Skadi
8,867
887
28
3
0
208,592
1
L
Artemis
5,908
591
10
1
0
92,996
1
L
Olorun
7,152
715
5
1
0
192,306
0
L
Sol
9,056
906
32
3
0
205,388
0
W
Baron Samedi
7,767
777
14
1
0
199,288
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role