Player Matchup

Nemesis
Nemesis
Silver V
 
Nemesis
Silver V
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Silver II
AlbatrxZ-
Hades
Silver II
Level 80
God Stats
34W - 15L
1,566 SR
Queue Stats
234W - 250L
1,002 MMR
Solo
Bastet
Bastet
Silver II
CocoMadeMeDoIt_
Bastet
Silver II
Level 107
God Stats
107W - 99L
1,541 SR
Queue Stats
788W - 791L
987 MMR
Solo
Neith
Neith
Silver IV
TOC GAMA
Neith
Silver IV
Level 148
God Stats
19W - 29L
1,555 SR
Queue Stats
287W - 295L
847 MMR
Solo
Xing Tian
Xing Tian
Silver II
pr4yf0rpl4gues
Xing Tian
Silver II
Level 160
God Stats
5W - 4L
1,533 SR
Queue Stats
372W - 378L
966 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 111
1,539 SR
1,060 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 125
1,532 SR
963 MMR
Mulan
Mulan
Silver III
BlueKnight129
Mulan
Silver III
Level 159
God Stats
9W - 8L
1,536 SR
Queue Stats
310W - 329L
840 MMR
Solo
Nu Wa
Nu Wa
Silver II
Gejbik
Nu Wa
Silver II
Level 108
God Stats
63W - 43L
1,588 SR
Queue Stats
338W - 369L
1,029 MMR
Solo
Charybdis
Charybdis
Silver II
K0smikbr0wny
Charybdis
Silver II
Level 110
God Stats
23W - 25L
1,497 SR
Queue Stats
152W - 160L
1,013 MMR
Solo
Kali
Kali
Silver I
Respectpays
Kali
Silver I
Level 108
God Stats
0W - 1L
1,572 SR
Queue Stats
78W - 89L
1,081 MMR
Solo
Fafnir
Fafnir
Silver II
hydro2121
Fafnir
Silver II
Level 142
God Stats
12W - 17L
1,468 SR
Queue Stats
545W - 570L
850 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
20
8 / 1 / 8
14,982
599
17,670
21,600
11,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hades
AlbatrxZ-
Hades
20
4 / 1 / 11
14,338
574
12,191
14,948
8,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
9 / 1 / 7
14,714
589
20,077
22,202
16,771
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
TOC GAMA
Neith
20
6 / 2 / 6
15,709
628
15,625
16,873
8,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
pr4yf0rpl4gues
Xing Tian
18
3 / 1 / 20
12,324
493
17,691
25,229
26,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
AwilixCu ChulainnPoseidonAthena

VS

Bans
AtlasLancelotCabrakanIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 8 / 3
11,685
467
14,465
33,172
36,091
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
Gejbik
Nu Wa
17
2 / 3 / 1
11,230
449
12,585
10,717
4,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
K0smikbr0wny
Charybdis
20
2 / 4 / 1
12,354
494
11,522
18,060
8,918
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 11 / 5
10,006
400
9,866
29,715
15,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fafnir
hydro2121
Fafnir
12
1 / 4 / 3
9,292
372
5,683
17,547
23,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
19
30
Kills
6
6
Deaths
30
52
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
8
1
8
12
W
Hades
AlbatrxZ-
Hades
4
1
11
9.5
L
1
8
3
0.31
W
9
1
7
12.5
L
Nu Wa
Gejbik
Nu Wa
2
3
1
0.83
L
Charybdis
K0smikbr0wny
Charybdis
2
4
1
0.63
L
0
11
5
0.23
W
Neith
TOC GAMA
Neith
6
2
6
4.5
L
Fafnir
hydro2121
Fafnir
1
4
3
0.63
W
Xing Tian
pr4yf0rpl4gues
Xing Tian
3
1
20
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,254
Damage
54,121
100,852
Taken
109,211
71,377
Mitigated
88,569
44,238
Healing
17,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
17,670
9,723
0
6,602
21,600
11,550
1,816
4,896
16,502
0
173,748
W
Hades
AlbatrxZ-
Hades
12,191
948
1,792
9,846
14,948
8,511
1,815
4,083
10,698
143,900
0
L
14,465
2,106
0
9,114
33,172
36,091
0
7,756
24,958
0
111,873
W
20,077
3,901
0
13,588
22,202
16,771
918
3,822
18,132
159
119,137
L
Nu Wa
Gejbik
Nu Wa
12,585
2,695
129
2,095
10,717
4,572
114
3,970
6,543
76,094
0
L
Charybdis
K0smikbr0wny
Charybdis
11,522
6,158
0
1,770
18,060
8,918
1,292
1,992
15,916
0
123,071
L
9,866
4,796
0
2,581
29,715
15,376
0
7,838
21,629
0
79,560
W
Neith
TOC GAMA
Neith
15,625
8,656
0
8,818
16,873
8,134
8,662
2,645
14,126
0
153,041
L
Fafnir
hydro2121
Fafnir
5,683
1,961
0
1,838
17,547
23,612
0
6,854
10,209
15,331
0
W
Xing Tian
pr4yf0rpl4gues
Xing Tian
17,691
1,018
0
3,592
25,229
26,411
484
5,672
19,223
57,731
1,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,067
Gold Earned
54,567
886
Minions Killed
661
0
Camps Cleared
0
2,428,238
Distance Traveled
1,987,853
30
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
14,982
599
201
8
0
542,744
1
W
Hades
14,338
574
228
9
0
500,002
10
L
Mulan
11,685
467
197
8
0
420,163
5
W
Bastet
14,714
589
167
7
0
492,576
10
L
Nu Wa
11,230
449
128
5
0
399,098
5
L
Charybdis
12,354
494
217
9
0
381,049
1
L
Kali
10,006
400
101
4
0
459,865
4
W
Neith
15,709
628
220
9
0
386,413
4
L
Fafnir
9,292
372
18
1
0
327,678
0
W
Xing Tian
12,324
493
70
3
0
506,503
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role