Player Matchup

Olorun
Olorun
DuSk_NEOhunter72
Olorun
Level 60
God Stats
3W - 1L
1,500 SR
Queue Stats
101W - 140L
1,344 Elo+
Party 2
Ymir
Ymir
carrot-2169
Ymir
Level 23
God Stats
1W - 1L
1,283 SR
Queue Stats
11W - 27L
1,220 Elo+
Party 2
Bakasura
Bakasura
elcrack_001
Bakasura
Level 42
God Stats
5W - 3L
1,500 SR
Queue Stats
120W - 123L
1,366 Elo+
Solo
Amaterasu
Amaterasu
matchman5772
Amaterasu
Level 46
God Stats
6W - 4L
1,655 SR
Queue Stats
68W - 100L
1,372 Elo+
Party 2
Hou Yi
Hou Yi
valorgod1
Hou Yi
Level 61
God Stats
26W - 28L
1,391 SR
Queue Stats
166W - 196L
1,294 Elo+
Solo
Team Averages
Level 46
1,466 SR
1,319 Elo+

VS

Team Averages
Level 53
1,435 SR
1,306 Elo+
Amaterasu
Amaterasu
BLACKING17
Amaterasu
Level 66
God Stats
14W - 21L
1,345 SR
Queue Stats
209W - 263L
1,336 Elo+
Solo
Medusa
Medusa
CanAbe420
Medusa
Level 60
God Stats
1W - 2L
1,516 SR
Queue Stats
46W - 73L
1,292 Elo+
Party 1
Awilix
Awilix
Raging-Giant420
Awilix
Level 40
God Stats
3W - 11L
1,283 SR
Queue Stats
178W - 210L
1,318 Elo+
Solo
Izanami
Izanami
darktiger34_GSF
Izanami
Level 61
God Stats
12W - 9L
1,533 SR
Queue Stats
190W - 209L
1,363 Elo+
Solo
Kuzenbo
Kuzenbo
okydoky51
Kuzenbo
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 38L
1,223 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 3 / 2
10,947
547
15,562
14,984
8,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
0 / 1 / 3
8,657
433
3,201
10,667
12,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bakasura
elcrack_001
Bakasura
17
4 / 3 / 3
10,448
522
9,748
15,802
6,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
matchman5772
Amaterasu
14
0 / 8 / 9
8,837
442
10,027
18,604
15,968
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hou Yi
valorgod1
Hou Yi
14
1 / 4 / 4
8,552
428
8,049
15,609
6,636
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BLACKING17
Amaterasu
17
6 / 2 / 2
11,029
551
13,713
17,146
11,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
CanAbe420
Medusa
13
1 / 4 / 4
8,007
400
9,702
12,594
5,004
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
6 / 5 / 3
9,691
485
8,460
17,922
10,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
3 / 2 / 2
9,322
466
4,706
7,579
3,142
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
okydoky51
Kuzenbo
14
2 / 0 / 2
9,115
456
5,830
14,146
15,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
31
13
Kills
18
19
Deaths
13
21
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
BLACKING17
Amaterasu
6
2
2
3.5
L
Medusa
CanAbe420
Medusa
1
4
4
0.75
W
8
3
2
3
L
6
5
3
1.5
W
0
1
3
1.5
L
3
2
2
2
W
Bakasura
elcrack_001
Bakasura
4
3
3
1.83
W
Amaterasu
matchman5772
Amaterasu
0
8
9
0.56
L
Kuzenbo
okydoky51
Kuzenbo
2
0
2
3
W
Hou Yi
valorgod1
Hou Yi
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,587
Damage
42,411
75,666
Taken
69,387
50,682
Mitigated
45,825
20,364
Healing
13,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
BLACKING17
Amaterasu
13,713
6,052
0
4,022
17,146
11,813
2,910
3,310
13,836
0
74,091
L
Medusa
CanAbe420
Medusa
9,702
3,813
0
1,619
12,594
5,004
0
3,169
8,935
0
57,097
W
15,562
7,269
309
5,958
14,984
8,399
2,152
241
14,743
75,736
8,530
L
8,460
3,202
0
925
17,922
10,451
0
5,339
12,368
123
66,641
W
3,201
283
0
1,616
10,667
12,830
337
2,149
8,518
32,676
2,627
L
4,706
3,001
0
1,540
7,579
3,142
2,101
2,232
5,347
0
66,166
W
Bakasura
elcrack_001
Bakasura
9,748
6,726
0
2,949
15,802
6,849
0
819
14,983
0
86,207
W
Amaterasu
matchman5772
Amaterasu
10,027
5,557
0
2,912
18,604
15,968
0
279
18,325
0
55,893
L
Kuzenbo
okydoky51
Kuzenbo
5,830
2,583
202
5,507
14,146
15,415
0
2,928
11,098
26,442
0
W
Hou Yi
valorgod1
Hou Yi
8,049
4,280
0
6,620
15,609
6,636
836
2,405
13,204
0
79,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,441
Gold Earned
47,164
528
Minions Killed
464
0
Camps Cleared
0
1,781,698
Distance Traveled
1,660,280
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
11,029
551
121
6
0
346,121
1
L
Medusa
8,007
400
97
5
0
301,218
0
W
Olorun
10,947
547
121
6
0
351,364
1
L
Awilix
9,691
485
95
5
0
382,947
3
W
Ymir
8,657
433
63
3
0
350,768
6
L
Izanami
9,322
466
125
6
0
247,982
0
W
Bakasura
10,448
522
153
8
0
436,701
0
W
Amaterasu
8,837
442
86
4
0
323,220
0
L
Kuzenbo
9,115
456
26
1
0
382,012
2
W
Hou Yi
8,552
428
105
5
0
319,645
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role